Player Matchup

Grohk
Grohk
Qualifying
Evilist08
Grohk
Qualifying
Level 145
Champion Stats
4W - 0L
1,640 SR
Queue Stats
12W - 8L
1,606 Elo+
Solo
Kinessa
Kinessa
Bronze IV
Siphon_Will
Kinessa
Bronze IV
Level 113
Champion Stats
1W - 0L
1,407 SR
Queue Stats
10W - 13L
1,344 Elo+
Party 3
Vora
Vora
Gold II
TaxingThePoor
Vora
Gold II
Level 300
Champion Stats
3W - 6L
1,448 SR
Queue Stats
133W - 135L
1,468 Elo+
Party 2
Koga
Koga
Gold V
gamer_proX22
Koga
Gold V
Level 246
Champion Stats
2W - 1L
1,696 SR
Queue Stats
5W - 3L
1,452 Elo+
Party 3
Khan
Khan
Gold III
jdwiz54
Khan
Gold III
Level 95
Champion Stats
24W - 19L
1,559 SR
Queue Stats
105W - 95L
1,539 Elo+
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 180
1,550 SR
1,482 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 319
1,548 SR
1,468 Elo+
Viktor
Viktor
Gold III
ORQZodiac
Viktor
Gold III
Level 75
Champion Stats
5W - 4L
1,640 SR
Queue Stats
43W - 40L
1,594 Elo+
Solo
Raum
Raum
Silver IV
PieEyed_420
Raum
Silver IV
Level 728
Champion Stats
189W - 155L
1,557 SR
Queue Stats
386W - 396L
1,444 Elo+
Solo
Lillith
Lillith
Gold V
ScorpionBroncos
Lillith
Gold V
Level 536
Champion Stats
9W - 11L
1,690 SR
Queue Stats
167W - 175L
1,460 Elo+
Solo
Ash
Ash
Qualifying
dtere
Ash
Qualifying
Level 130
Champion Stats
2W - 1L
1,385 SR
Queue Stats
2W - 3L
1,420 Elo+
Party 1
Buck
Buck
Qualifying
pidgin
Buck
Qualifying
Level 127
Champion Stats
0W - 2L
1,467 SR
Queue Stats
16W - 21L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Evilist08
Grohk
35
6 / 2 / 28
3,696
264
66,007
48,408
1,350
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Kinessa
Siphon_Will
Kinessa
58
8 / 7 / 11
3,032
217
65,491
32,596
0
Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 5 Ammo.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 12 Ammo.

Level 3

Lie in Wait

Lie in Wait

Armor

After 1s of standing still, regenerate 5 Ammo every 2s.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

59
21 / 11 / 17
3,852
275
102,854
55,844
8,270
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Deadly Dance

Deadly Dance

Obliteration

Generate 1% Ultimate charge for each enemy hit by Obliteration.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 375 Shield for 5s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

53
18 / 9 / 13
3,555
254
125,646
72,566
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Khan
jdwiz54
Khan
41
5 / 6 / 22
3,527
252
96,647
116,532
38,148
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
WilloYing
Team 1 Score

4

VS

Team 2 Score

2

Bans
LianFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
ORQZodiac
Viktor
39
10 / 11 / 7
3,435
245
101,665
61,361
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

30
3 / 12 / 8
3,997
286
53,776
161,046
12,806
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

58
3 / 10 / 14
3,308
236
51,870
63,739
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Ash
dtere
Ash
48
7 / 7 / 10
3,954
282
73,183
111,272
67,641
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Buck
pidgin
Buck
23
12 / 18 / 2
3,609
258
45,452
59,227
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1.5s.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 24s
Objective Time
6m 52s
149
Kill Participation
76
58
Kills
35
35
Deaths
58
91
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Grohk
Evilist08
Grohk
6
2
28
10
L
Viktor
ORQZodiac
Viktor
10
11
7
1.23
L
3
12
8
0.58
L
3
10
14
1
W
Kinessa
Siphon_Will
Kinessa
8
7
11
1.93
W
21
11
17
2.68
L
Ash
dtere
Ash
7
7
10
1.71
W
18
9
13
2.72
W
Khan
jdwiz54
Khan
5
6
22
2.67
L
Buck
pidgin
Buck
12
18
2
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

456,645
Damage
325,946
325,946
Taken
456,645
47,768
Shielding
80,447
221,343
Healing
127,091
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
Evilist08
Grohk
66,007
45,597
108,828
42,256
48,408
1,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Viktor
ORQZodiac
Viktor
101,665
79,583
0
4,099
61,361
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
53,776
34,455
0
21,474
161,046
12,806
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
51,870
24,480
89,200
753
63,739
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Kinessa
Siphon_Will
Kinessa
65,491
54,207
0
12,409
32,596
0

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
102,854
79,522
0
9,217
55,844
8,270
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

L
Ash
dtere
Ash
73,183
70,783
0
0
111,272
67,641
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
125,646
116,901
1,290
23,986
72,566
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Khan
jdwiz54
Khan
96,647
87,407
4,632
18,725
116,532
38,148
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Buck
pidgin
Buck
45,452
34,132
360
11,205
59,227
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role