Player Matchup

Talus
Talus
Qualifying
Baphomette
Talus
Qualifying
Level 144
Champion Stats
1W - 1L
1,444 SR
Queue Stats
4W - 5L
1,778 Elo+
Party 3
Fernando
Fernando
Gold III
OffsideFlower55
Fernando
Gold III
Level 68
Champion Stats
1W - 1L
1,898 SR
Queue Stats
44W - 44L
1,475 Elo+
Party 1
Tyra
Tyra
Qualifying
SarinocxMnK
Tyra
Qualifying
Level 154
Champion Stats
0W - 1L
1,474 SR
Queue Stats
4W - 5L
1,778 Elo+
Party 3
Raum
Raum
Silver IV
TheWishnew2
Raum
Silver IV
Level 61
Champion Stats
6W - 4L
1,312 SR
Queue Stats
51W - 50L
1,507 Elo+
Party 1
Jenos
Jenos
Gold II
kingLeViaTan
Jenos
Gold II
Level 999
Champion Stats
5W - 8L
1,550 SR
Queue Stats
147W - 139L
1,582 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 285
1,536 SR
1,624 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 325
1,571 SR
1,578 Elo+
Moji
Moji
Silver III
DEXTER N2614
Moji
Silver III
Level 88
Champion Stats
1W - 2L
1,332 SR
Queue Stats
31W - 26L
1,482 Elo+
Party 2
Maeve
Maeve
Qualifying
JDespi7
Maeve
Qualifying
Level 158
Champion Stats
2W - 1L
1,500 SR
Queue Stats
18W - 21L
1,742 Elo+
Solo
Khan
Khan
Platinum I
MoTTTas
Khan
Platinum I
Level 328
Champion Stats
129W - 118L
1,708 SR
Queue Stats
1,018W - 964L
1,611 Elo+
Solo
Octavia
Octavia
Platinum IV
SephirothHammer
Octavia
Platinum IV
Level 999
Champion Stats
23W - 21L
1,590 SR
Queue Stats
166W - 147L
1,580 Elo+
Solo
Inara
Inara
Silver III
daxter123
Inara
Silver III
Level 52
Champion Stats
1W - 0L
1,726 SR
Queue Stats
33W - 29L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
30
8 / 10 / 6
3,227
202
51,852
52,592
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Fernando
46
1 / 13 / 7
3,523
220
62,209
113,133
103,201
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

45
17 / 13 / 4
4,264
267
112,978
61,655
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

31
2 / 12 / 9
3,279
205
49,696
166,758
11,380
Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 4%.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

51
3 / 9 / 16
3,719
232
44,228
37,150
14,025
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
DredgeKoga
Team 1 Score

3

VS

Team 2 Score

4

Bans
TerminusWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
6 / 6 / 25
4,088
256
16,404
40,506
52,759

Level 4

Level 1

Level 4

Level 1

Level 5

Level 1

Maeve
JDespi7
Maeve
46
13 / 11 / 16
3,386
212
81,504
35,514
0
Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 30% for 2s after using Nine Lives.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1s.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Khan
MoTTTas
Khan
48
18 / 6 / 25
4,230
264
111,047
120,861
18,587
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

58
11 / 3 / 19
3,774
236
137,228
27,542
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Inara
daxter123
Inara
45
9 / 5 / 20
3,955
247
85,105
96,540
23,209
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 29s
Objective Time
8m 16s
73
Kill Participation
162
31
Kills
57
57
Deaths
31
42
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Talus
8
10
6
1.1
W
6
6
25
3.08
W
Maeve
JDespi7
Maeve
13
11
16
1.91
W
Khan
MoTTTas
Khan
18
6
25
5.08
L
Fernando
1
13
7
0.35
L
17
13
4
1.46
W
11
3
19
6.83
L
2
12
9
0.54
W
Inara
daxter123
Inara
9
5
20
3.8
L
3
9
16
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

320,963
Damage
431,288
431,288
Taken
320,963
128,606
Shielding
94,555
157,260
Healing
217,227
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Talus
51,852
49,442
0
17,421
52,592
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
16,404
16,404
138,057
22,360
40,506
52,759
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Maeve
JDespi7
Maeve
81,504
73,969
2,166
7,758
35,514
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Khan
MoTTTas
Khan
111,047
102,047
7,128
15,478
120,861
18,587
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Fernando
62,209
30,561
0
10,210
113,133
103,201
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
112,978
87,002
0
2,576
61,655
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
137,228
127,510
1,440
9,429
27,542
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
49,696
34,619
0
21,457
166,758
11,380
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Inara
daxter123
Inara
85,105
74,648
0
13,411
96,540
23,209

Level 2

Level 2

L
44,228
29,987
88,237
17,359
37,150
14,025
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Damage Done by Role

Damage Taken by Role