Player Matchup

Willo
Willo
AlendaJack
Willo
Level 22
Champion Stats
3W - 0L
1,720 SR
Queue Stats
19W - 12L
1,516 Elo+
Party 2
Ying
Ying
DacroBru
Ying
Level 21
Champion Stats
12W - 8L
1,647 SR
Queue Stats
15W - 12L
1,238 Elo+
Party 2
Vora
Vora
ISAcamposAG
Vora
Level 22
Champion Stats
2W - 0L
1,772 SR
Queue Stats
11W - 7L
1,563 Elo+
Solo
Yagorath
Yagorath
MatheusVilela
Yagorath
Level 19
Champion Stats
4W - 0L
1,845 SR
Queue Stats
18W - 17L
1,781 Elo+
Solo
Vivian
Vivian
josecarlos0319
Vivian
Level 12
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,404 Elo+
Solo
Team Averages
Level 19
1,697 SR
1,500 Elo+

VS

Team Averages
Level 17
1,433 SR
1,398 Elo+
Viktor
Viktor
Mapledehuevo10
Viktor
Level 3
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ying
Ying
Vicxs_12
Ying
Level 18
Champion Stats
0W - 5L
1,248 SR
Queue Stats
9W - 9L
1,549 Elo+
Solo
Androxus
Androxus
aspiradora_66666
Androxus
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 1
Talus
Talus
microcccx
Talus
Level 28
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 1
Moji
Moji
roherzig_correa
Moji
Level 25
Champion Stats
0W - 1L
1,417 SR
Queue Stats
6W - 9L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
13
18 / 0 / 8
2,532
633
30,614
11,523
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Ying
9
3 / 0 / 22
3,022
756
19,060
2,610
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

20
11 / 2 / 11
2,322
581
21,724
13,205
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Yagorath
MatheusVilela
Yagorath
16
6 / 0 / 19
2,993
748
9,591
27,554
0
Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 15%.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 50 after hitting an enemy with Piercing Quills.

Level 1

The Great Worm

The Great Worm

Form Swap

Gain a 400-Health Shield for 2s after swapping into Travel Form.

Level 5

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

14
5 / 1 / 18
2,313
578
26,626
5,574
3,606
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 3.2s.

Level 4

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
2
0 / 10 / 0
1,697
424
11,226
21,715
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Ying
11
0 / 6 / 0
1,155
289
2,724
16,057
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

21
0 / 10 / 1
1,722
431
12,116
22,373
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Talus
microcccx
Talus
41
1 / 10 / 1
2,006
502
17,517
22,118
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

19
2 / 7 / 1
2,039
510
16,883
25,352
18,130

Level 5

Level 1

Level 1

Level 5

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 38s
Objective Time
27s
121
Kill Participation
6
43
Kills
3
3
Deaths
43
78
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Willo
18
0
8
22
W
Ying
3
0
22
14
W
11
2
11
8.25
L
0
10
0
0
W
Yagorath
MatheusVilela
Yagorath
6
0
19
15.5
L
Ying
0
6
0
0
L
0
10
1
0.05
W
5
1
18
14
L
Talus
microcccx
Talus
1
10
1
0.15
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,615
Damage
60,466
60,466
Taken
107,615
3,606
Shielding
18,130
48,768
Healing
7,721
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
30,614
24,814
0
2,184
11,523
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
19,060
12,042
35,940
2,611
2,610
0
W
21,724
15,425
1,110
6,173
13,205
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Level 1

L
11,226
11,226
0
0
21,715
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Yagorath
MatheusVilela
Yagorath
9,591
6,792
0
750
27,554
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Ying
2,724
2,724
315
630
16,057
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
12,116
10,251
0
1,046
22,373
0
W
26,626
25,741
0
0
5,574
3,606
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Talus
microcccx
Talus
17,517
16,912
0
0
22,118
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
16,883
16,883
2,170
3,560
25,352
18,130
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role