Player Matchup

Atlas
Atlas
Gold IV
Finalhavokx21
Atlas
Gold IV
Level 171
Champion Stats
3W - 9L
1,410 SR
Queue Stats
187W - 189L
1,509 Elo+
Solo
Vora
Vora
Qualifying
KoalaFondler
Vora
Qualifying
Level 72
Champion Stats
17W - 16L
1,601 SR
Queue Stats
96W - 89L
1,543 Elo+
Solo
Lian
Lian
Platinum III
TheDeadRaven
Lian
Platinum III
Level 37
Champion Stats
2W - 3L
1,607 SR
Queue Stats
44W - 30L
1,619 Elo+
Solo
Grover
Grover
Gold V
VaubanSMG
Grover
Gold V
Level 83
Champion Stats
6W - 3L
1,508 SR
Queue Stats
48W - 49L
1,471 Elo+
Solo
Ruckus
Ruckus
Gold V
fyukyuhyrez
Ruckus
Gold V
Level 377
Champion Stats
5W - 1L
1,840 SR
Queue Stats
21W - 21L
1,529 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,593 SR
1,534 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 254
1,497 SR
1,451 Elo+
Ying
Ying
Gold I
AlexElPitud0
Ying
Gold I
Level 383
Champion Stats
1W - 2L
1,372 SR
Queue Stats
12W - 19L
1,468 Elo+
Solo
Dredge
Dredge
Platinum V
AlexisMCxd02
Dredge
Platinum V
Level 674
Champion Stats
2W - 1L
1,407 SR
Queue Stats
139W - 123L
1,545 Elo+
Solo
Ash
Ash
Gold V
LosDesalmado
Ash
Gold V
Level 29
Champion Stats
1W - 0L
1,782 SR
Queue Stats
8W - 10L
1,377 Elo+
Party 1
Lex
Lex
Gold I
Oucen
Lex
Gold I
Level 156
Champion Stats
25W - 9L
1,814 SR
Queue Stats
160W - 151L
1,490 Elo+
Solo
Barik
Barik
Gold V
S1nB0las
Barik
Gold V
Level 30
Champion Stats
2W - 0L
1,111 SR
Queue Stats
8W - 10L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 9 / 6
2,472
225
39,147
80,147
0
Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

51
4 / 13 / 4
1,348
123
22,276
43,704
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

27
10 / 12 / 13
3,301
300
95,403
42,760
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Grover
VaubanSMG
Grover
45
2 / 9 / 14
2,747
250
30,250
62,864
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ruckus
51
5 / 7 / 9
2,995
272
75,104
70,390
79,735
Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Level 1

Bans
Khan
Team 1 Score

1

VS

Team 2 Score

4

Bans
TerminusFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 4 / 19
3,091
281
21,508
34,395
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
59
9 / 5 / 11
3,169
288
103,691
32,781
2,723
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
7 / 6 / 14
3,003
273
48,737
87,939
24,579
Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 8% for 2s after using Shoulder Bash.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Level 1

Lex
Oucen
Lex
39
26 / 7 / 12
4,564
415
90,586
48,319
0
Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

The Hunted

The Hunted

Retribution

You gain 10% Lifesteal against your Retribution target.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 5% while you are within 60 units of your Retribution target.

Level 1

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Barik
S1nB0las
Barik
59
4 / 5 / 20
3,123
284
35,343
58,746
45,508
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 52s
Objective Time
7m 51s
73
Kill Participation
126
27
Kills
50
50
Deaths
27
46
Assists
76
Player
Kills
Deaths
Assists
KDA
W
4
4
19
3.38
W
Dredge
9
5
11
2.9
L
6
9
6
1
L
4
13
4
0.46
W
7
6
14
2.33
W
Lex
Oucen
Lex
26
7
12
4.57
W
Barik
S1nB0las
Barik
4
5
20
2.8
L
10
12
13
1.38
L
Grover
VaubanSMG
Grover
2
9
14
1
L
Ruckus
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

262,180
Damage
299,865
299,865
Taken
262,180
79,735
Shielding
72,810
129,083
Healing
150,498
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
21,508
21,508
98,224
25,618
34,395
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Dredge
103,691
68,302
0
10,098
32,781
2,723
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
39,147
39,147
0
1,811
80,147
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
22,276
14,776
0
5,237
43,704
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
48,737
47,057
0
9,385
87,939
24,579
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Lex
Oucen
Lex
90,586
81,287
0
2,936
48,319
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

W
Barik
S1nB0las
Barik
35,343
35,343
0
4,237
58,746
45,508
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
95,403
91,070
0
2,133
42,760
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
VaubanSMG
Grover
30,250
25,750
71,768
41,450
62,864
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Ruckus
75,104
63,154
0
6,684
70,390
79,735
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role