Player Matchup

Moji
Moji
Diamond I
Kristofferenc
Moji
Diamond I
Level 383
Champion Stats
1W - 1L
1,521 SR
Queue Stats
865W - 824L
1,646 Elo+
Party 2
Saati
Saati
Diamond II
MCGrobovoy
Saati
Diamond II
Level 999
Champion Stats
17W - 12L
1,779 SR
Queue Stats
275W - 215L
1,738 Elo+
Solo
Azaan
Azaan
Diamond IV
Maidcore
Azaan
Diamond IV
Level 999
Champion Stats
47W - 49L
1,636 SR
Queue Stats
370W - 353L
1,586 Elo+
Solo
Vatu
Vatu
Diamond I
Natazì
Vatu
Diamond I
Level 477
Champion Stats
285W - 197L
1,773 SR
Queue Stats
783W - 750L
1,687 Elo+
Party 2
Fernando
Fernando
Platinum I
ØblivionxValyria
Fernando
Platinum I
Level 303
Champion Stats
21W - 7L
1,727 SR
Queue Stats
99W - 77L
1,616 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 632
1,687 SR
1,655 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 631
1,681 SR
1,681 Elo+
Imani
Imani
Masters
JadelaStar
Imani
Masters
Level 999
Champion Stats
73W - 67L
1,703 SR
Queue Stats
1,013W - 942L
1,753 Elo+
Party 1
Inara
Inara
Diamond V
MeowMeowMF
Inara
Diamond V
Level 296
Champion Stats
31W - 30L
1,674 SR
Queue Stats
1,057W - 1,009L
1,648 Elo+
Party 3
Io
Io
Platinum II
xNoscopesamX
Io
Platinum II
Level 999
Champion Stats
5W - 8L
1,545 SR
Queue Stats
285W - 232L
1,663 Elo+
Party 3
Diamond II
íŁõvæMÿMøøn
Unknown
Diamond II
Level 778
Champion Stats
8W - 8L
1,721 SR
Queue Stats
724W - 645L
1,635 Elo+
Solo
Khan
Khan
Masters
ƒuturà
Khan
Masters
Level 83
Champion Stats
9W - 10L
1,762 SR
Queue Stats
124W - 112L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 5 / 13
4,397
314
22,487
51,445
60,071

Level 5

Level 1

Level 1

Level 5

Level 3

Level 1

Saati
59
9 / 9 / 8
3,819
273
123,504
53,114
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Azaan
Maidcore
Azaan
56
11 / 1 / 10
3,889
278
102,175
104,827
28,318
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Vatu
Natazì
Vatu
60
12 / 12 / 9
3,580
256
73,367
49,189
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
2 / 4 / 12
4,135
295
65,432
106,583
97,546
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
TerminusBomb King
Team 1 Score

4

VS

Team 2 Score

2

Bans
AtlasWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
59
10 / 8 / 8
2,663
190
101,815
42,938
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Inara
59
1 / 10 / 12
2,582
184
70,395
119,456
11,798
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
0 / 6 / 13
2,841
203
15,654
34,413
150
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

60
12 / 9 / 6
2,777
198
96,938
44,603
4,373

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

Khan
47
8 / 6 / 12
2,906
208
80,356
145,555
38,217
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 45s
Objective Time
3m 50s
90
Kill Participation
82
38
Kills
31
31
Deaths
39
52
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Imani
10
8
8
1.75
W
4
5
13
2.1
W
Saati
9
9
8
1.44
W
Azaan
Maidcore
Azaan
11
1
10
16
L
Inara
1
10
12
0.7
W
Vatu
Natazì
Vatu
12
12
9
1.38
L
0
6
13
1.08
W
2
4
12
2
L
12
9
6
1.67
L
Khan
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

386,965
Damage
365,158
365,158
Taken
386,965
185,935
Shielding
54,538
251,633
Healing
258,189
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
101,815
57,886
0
3,828
42,938
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
22,487
22,487
168,986
36,067
51,445
60,071

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Saati
123,504
95,517
0
2,710
53,114
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Azaan
Maidcore
Azaan
102,175
90,932
0
22,205
104,827
28,318

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Inara
70,395
64,003
0
11,434
119,456
11,798

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Vatu
Natazì
Vatu
73,367
44,482
0
9,997
49,189
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
15,654
13,474
175,341
19,755
34,413
150

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
65,432
43,907
0
11,668
106,583
97,546
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
96,938
82,719
0
343
44,603
4,373

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Khan
80,356
76,447
11,316
36,172
145,555
38,217
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role