Player Matchup

Octavia
Octavia
DarkMoon502
Octavia
Level 21
Champion Stats
1W - 0L
1,723 SR
Queue Stats
7W - 0L
1,868 Elo+
Party 1
Maeve
Maeve
Kamakshiyyy
Maeve
Level 11
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,261 Elo+
Solo
Skye
Skye
Legendario-Dylan
Skye
Level 25
Champion Stats
1W - 1L
1,513 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Corvus
Corvus
Magicmoney6519
Corvus
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,815 Elo+
Party 1
Io
Io
Rekon_09
Io
Level 6
Champion Stats
1W - 1L
1,451 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 18
1,537 SR
1,589 Elo+

VS

Team Averages
Level 18
1,518 SR
1,398 Elo+
Seris
Seris
BPERCY
Seris
Level 17
Champion Stats
0W - 1L
1,280 SR
Queue Stats
14W - 34L
1,398 Elo+
Solo
Ruckus
Ruckus
EVILVINCENT2024
Ruckus
Level 12
Champion Stats
0W - 1L
1,753 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Saati
Saati
hollow2489
Saati
Level 23
Champion Stats
3W - 3L
1,659 SR
Queue Stats
11W - 11L
1,549 Elo+
Solo
Koga
Koga
not_momod
Koga
Level 22
Champion Stats
6W - 9L
1,400 SR
Queue Stats
6W - 9L
1,395 Elo+
Solo
Maeve
Maeve
tipo-fino15
Maeve
Level 18
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
DarkMoon502
Octavia
26
13 / 1 / 8
3,695
616
40,602
24,050
6,900
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

10
6 / 2 / 8
3,047
508
28,756
19,528
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

10
10 / 3 / 2
3,187
531
13,621
17,170
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

34
2 / 1 / 20
3,061
510
16,468
11,793
780
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

3
5 / 2 / 8
3,525
588
18,853
24,596
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
BPERCY
Seris
17
0 / 0 / 0
2,180
363
0
0
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

8
2 / 9 / 2
1,567
261
27,756
47,648
21,216
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

Saati
11
2 / 4 / 3
2,862
477
13,127
11,234
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Koga
11
4 / 8 / 1
2,896
483
41,618
24,986
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

17
1 / 15 / 0
2,419
403
14,636
34,432
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 31s
Objective Time
1m 52s
82
Kill Participation
15
36
Kills
9
9
Deaths
36
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Seris
BPERCY
Seris
0
0
0
0
W
Octavia
DarkMoon502
Octavia
13
1
8
17
L
2
9
2
0.33
W
6
2
8
5
W
10
3
2
3.67
W
2
1
20
12
W
5
2
8
4.5
L
Saati
2
4
3
0.88
L
Koga
4
8
1
0.56
L
1
15
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,300
Damage
97,137
97,137
Taken
118,300
7,680
Shielding
21,216
76,312
Healing
16,005
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
BPERCY
Seris
0
0
0
0
0
0
W
Octavia
DarkMoon502
Octavia
40,602
37,002
8
6,326
24,050
6,900
L
27,756
20,353
0
6,394
47,648
21,216
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
28,756
26,340
224
3,445
19,528
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
13,621
11,723
0
4,752
17,170
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
16,468
16,068
18,012
5,836
11,793
780

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
18,853
17,056
19,883
17,826
24,596
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Saati
13,127
13,127
0
980
11,234
0

Level 2

L
Koga
41,618
32,223
0
6,291
24,986
0
L
14,636
13,900
0
2,340
34,432
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Damage Done by Role

Damage Taken by Role