Player Matchup

Fernando
Fernando
Gold I
MAZATORED
Fernando
Gold I
Level 214
Champion Stats
36W - 30L
1,641 SR
Queue Stats
88W - 73L
1,561 Elo+
Solo
Furia
Furia
Platinum IV
Mushmellow
Furia
Platinum IV
Level 746
Champion Stats
13W - 5L
1,785 SR
Queue Stats
179W - 155L
1,656 Elo+
Solo
Makoa
Makoa
Diamond V
Sapheew
Makoa
Diamond V
Level 379
Champion Stats
102W - 102L
1,614 SR
Queue Stats
603W - 568L
1,677 Elo+
Solo
Lex
Lex
Platinum II
TiMojKKT
Lex
Platinum II
Level 802
Champion Stats
11W - 9L
1,611 SR
Queue Stats
717W - 667L
1,578 Elo+
Solo
Gold IV
丿紫禁灬白伏
Unknown
Gold IV
Level 160
Champion Stats
1W - 0L
1,428 SR
Queue Stats
7W - 3L
1,689 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 460
1,616 SR
1,632 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 596
1,502 SR
1,614 Elo+
Koga
Koga
Platinum II
LegendaryONELEE
Koga
Platinum II
Level 44
Champion Stats
16W - 12L
1,650 SR
Queue Stats
29W - 24L
1,581 Elo+
Party 1
Barik
Barik
Platinum V
Yukien
Barik
Platinum V
Level 48
Champion Stats
3W - 9L
1,153 SR
Queue Stats
74W - 73L
1,654 Elo+
Solo
Ying
Ying
Platinum I
simao_medeiros12
Ying
Platinum I
Level 999
Champion Stats
19W - 21L
1,552 SR
Queue Stats
156W - 131L
1,621 Elo+
Party 1
Ash
Ash
Platinum III
sinsal04
Ash
Platinum III
Level 999
Champion Stats
2W - 4L
1,525 SR
Queue Stats
325W - 292L
1,624 Elo+
Solo
Octavia
Octavia
Diamond V
spaark007
Octavia
Diamond V
Level 889
Champion Stats
36W - 36L
1,630 SR
Queue Stats
823W - 788L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
MAZATORED
Fernando
42
7 / 12 / 15
5,252
250
71,983
160,639
206,257
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Furia
59
10 / 7 / 29
5,644
269
74,097
47,369
7,695
Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 40%.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 15% for 1.5s.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Makoa
Sapheew
Makoa
54
15 / 7 / 19
5,470
260
113,775
171,196
232,525
Tidal Grace

Tidal Grace

Shell Shield

Heal for 110 every 1s while Shell Shield is active.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
15 / 11 / 22
5,248
250
100,095
69,791
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Fortitude

Fortitude

In Pursuit

Heal for 50 for each shot hit while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 24% while using In Pursuit.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

56
9 / 13 / 10
4,178
199
96,341
97,524
0

Level 5

Level 2

Level 3

Level 4

Level 1

Level 1

Bans
EvieLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
18 / 16 / 11
5,413
258
135,400
94,948
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Barik
Yukien
Barik
36
11 / 9 / 11
5,441
259
92,525
119,380
77,805
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

60
1 / 6 / 24
5,289
252
26,300
39,743
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
11 / 13 / 11
5,115
244
98,300
140,364
67,185
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 32% for 2s after using Shoulder Bash.

Level 4

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Octavia
spaark007
Octavia
60
9 / 12 / 15
5,187
247
193,994
61,856
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Overwhelming Force

Overwhelming Force

Generate 4% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 29s
Objective Time
8m 14s
151
Kill Participation
122
56
Kills
50
50
Deaths
56
95
Assists
72
Player
Kills
Deaths
Assists
KDA
L
18
16
11
1.47
W
Fernando
MAZATORED
Fernando
7
12
15
1.21
W
Furia
10
7
29
3.5
W
Makoa
Sapheew
Makoa
15
7
19
3.5
W
15
11
22
2.36
L
Barik
Yukien
Barik
11
9
11
1.83
L
1
6
24
2.17
L
11
13
11
1.27
L
Octavia
spaark007
Octavia
9
12
15
1.38
W
9
13
10
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

456,291
Damage
546,519
546,519
Taken
456,291
446,477
Shielding
144,990
325,182
Healing
266,229
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
135,400
131,669
0
3,399
94,948
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
MAZATORED
Fernando
71,983
49,164
0
18,776
160,639
206,257

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Furia
74,097
43,496
234,521
28,021
47,369
7,695
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Makoa
Sapheew
Makoa
113,775
107,911
0
25,844
171,196
232,525
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
100,095
93,208
0
10,138
69,791
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
Yukien
Barik
92,525
92,525
0
10,684
119,380
77,805
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
26,300
26,300
218,411
26,075
39,743
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
98,300
86,046
0
5,334
140,364
67,185
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Octavia
spaark007
Octavia
193,994
169,815
0
2,326
61,856
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

W
96,341
69,091
0
7,882
97,524
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role