Player Matchup

Vatu
Vatu
Killer41234
Vatu
Level 124
Champion Stats
2W - 1L
1,982 SR
Queue Stats
227W - 196L
1,597 Elo+
Solo
Willo
Willo
Mithrasorcha
Willo
Level 83
Champion Stats
5W - 14L
1,374 SR
Queue Stats
266W - 249L
1,690 Elo+
Solo
Corvus
Corvus
Mythzian
Corvus
Level 251
Champion Stats
245W - 221L
1,600 SR
Queue Stats
771W - 760L
1,608 Elo+
Solo
Maeve
Maeve
Spektrous
Maeve
Level 147
Champion Stats
8W - 4L
1,894 SR
Queue Stats
18W - 18L
1,665 Elo+
Solo
Fernando
Fernando
Supersmed
Fernando
Level 999
Champion Stats
221W - 225L
1,584 SR
Queue Stats
1,093W - 1,140L
1,565 Elo+
Solo
Team Averages
Level 321
1,687 SR
1,625 Elo+

VS

Team Averages
Level 222
1,705 SR
1,667 Elo+
Koga
Koga
DeltAtom
Koga
Level 232
Champion Stats
16W - 10L
1,640 SR
Queue Stats
62W - 45L
1,646 Elo+
Party 1
Saati
Saati
IIXIXIX
Saati
Level 78
Champion Stats
23W - 14L
1,613 SR
Queue Stats
254W - 246L
1,553 Elo+
Solo
Kinessa
Kinessa
Jova261
Kinessa
Level 143
Champion Stats
32W - 20L
1,684 SR
Queue Stats
124W - 101L
1,701 Elo+
Party 2
Ash
Ash
Maruseru2468
Ash
Level 216
Champion Stats
7W - 1L
1,828 SR
Queue Stats
33W - 16L
1,695 Elo+
Party 1
Moji
Moji
Wednesday2637
Moji
Level 439
Champion Stats
51W - 24L
1,759 SR
Queue Stats
203W - 180L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
6 / 8 / 5
1,766
196
41,107
51,866
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Level 1

41
2 / 8 / 6
1,615
179
44,254
36,910
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Corvus
Mythzian
Corvus
40
4 / 3 / 9
2,102
234
11,535
20,545
0
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 200.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Maeve
Spektrous
Maeve
51
6 / 10 / 1
1,923
214
25,402
39,632
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Fernando
Supersmed
Fernando
39
1 / 6 / 5
1,936
215
31,997
71,275
46,838
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
59
10 / 6 / 7
2,642
294
56,802
33,254
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Saati
IIXIXIX
Saati
39
6 / 3 / 11
2,511
279
55,616
27,367
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Kinessa
Jova261
Kinessa
56
8 / 4 / 10
2,470
274
56,361
14,817
0
Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.

Level 5

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

59
4 / 4 / 8
2,697
300
31,205
50,100
25,140
War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 40%.

Level 5

Thrive

Thrive

Shoulder Bash

Heal for 200 after hitting an enemy with Shoulder Bash.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

57
7 / 2 / 11
3,831
426
20,244
28,757
26,755

Level 4

Level 5

Level 4

Level 1

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 52s
Objective Time
6m 10s
45
Kill Participation
82
19
Kills
35
35
Deaths
19
26
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Koga
10
6
7
2.25
W
Saati
IIXIXIX
Saati
6
3
11
3.83
W
Kinessa
Jova261
Kinessa
8
4
10
3.25
L
6
8
5
1.06
W
4
4
8
2
L
2
8
6
0.63
L
Corvus
Mythzian
Corvus
4
3
9
2.83
L
Maeve
Spektrous
Maeve
6
10
1
0.65
L
Fernando
Supersmed
Fernando
1
6
5
0.58
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,295
Damage
220,228
220,228
Taken
154,295
46,838
Shielding
51,895
126,841
Healing
93,282
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Koga
56,802
51,798
0
2,906
33,254
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Saati
IIXIXIX
Saati
55,616
45,443
0
461
27,367
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kinessa
Jova261
Kinessa
56,361
50,030
0
2,851
14,817
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
41,107
31,352
0
12,437
51,866
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
31,205
23,779
0
3,099
50,100
25,140
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
44,254
33,948
0
4,101
36,910
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Corvus
Mythzian
Corvus
11,535
11,135
87,869
10,506
20,545
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Maeve
Spektrous
Maeve
25,402
21,172
0
4,873
39,632
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Fernando
Supersmed
Fernando
31,997
15,145
0
7,055
71,275
46,838
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
20,244
20,244
60,263
23,702
28,757
26,755
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role