Player Matchup

Viktor
Viktor
BlakKeeper
Viktor
Level 999
Champion Stats
57W - 59L
1,530 SR
Queue Stats
635W - 670L
1,549 Elo+
Solo
Furia
Furia
Jackdaw_103
Furia
Level 158
Champion Stats
7W - 4L
1,763 SR
Queue Stats
58W - 53L
1,552 Elo+
Solo
Moji
Moji
Kynshiu
Moji
Level 169
Champion Stats
3W - 3L
1,460 SR
Queue Stats
479W - 460L
1,561 Elo+
Solo
Raum
Raum
ToryToonSteller
Raum
Level 999
Champion Stats
72W - 79L
1,548 SR
Queue Stats
1,798W - 1,852L
1,570 Elo+
Solo
Kasumi
Kasumi
Wind9993
Kasumi
Level 819
Champion Stats
35W - 49L
1,564 SR
Queue Stats
141W - 138L
1,600 Elo+
Solo
Team Averages
Level 629
1,573 SR
1,566 Elo+

VS

Team Averages
Level 234
1,670 SR
1,634 Elo+
Saati
Saati
Mrvnnn
Saati
Level 230
Champion Stats
9W - 1L
1,841 SR
Queue Stats
34W - 22L
1,598 Elo+
Solo
Zhin
Zhin
Nekrel
Zhin
Level 238
Champion Stats
6W - 1L
1,577 SR
Queue Stats
174W - 138L
1,663 Elo+
Party 1
Ying
Ying
SweetlyDefined
Ying
Level 598
Champion Stats
91W - 72L
1,614 SR
Queue Stats
879W - 871L
1,608 Elo+
Solo
Fernando
Fernando
WackMySack
Fernando
Level 53
Champion Stats
3W - 3L
1,503 SR
Queue Stats
88W - 76L
1,596 Elo+
Solo
Mal'Damba
Mal'Damba
Yingmain123
Mal'Damba
Level 51
Champion Stats
2W - 0L
1,814 SR
Queue Stats
19W - 16L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
BlakKeeper
Viktor
57
15 / 8 / 11
2,994
214
106,678
38,778
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

45
2 / 8 / 16
2,361
169
32,071
49,239
4,964
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Moji
Kynshiu
Moji
59
6 / 9 / 12
2,537
181
51,184
62,135
15,241

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

59
5 / 9 / 21
3,318
237
74,012
209,151
4,200
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Kasumi
Wind9993
Kasumi
57
16 / 9 / 8
2,695
193
54,257
46,785
0
Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Mrvnnn
Saati
51
15 / 12 / 10
4,403
315
146,427
63,937
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Zhin
Nekrel
Zhin
59
11 / 13 / 17
4,087
292
94,502
56,012
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

57
5 / 5 / 20
3,788
271
69,430
44,538
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Fernando
WackMySack
Fernando
31
7 / 6 / 10
4,149
296
63,025
88,233
90,966
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Mal'Damba
Yingmain123
Mal'Damba
37
4 / 8 / 15
3,609
258
32,704
65,482
2,120
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 48s
Objective Time
10m 29s
112
Kill Participation
114
44
Kills
42
43
Deaths
44
68
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Viktor
BlakKeeper
Viktor
15
8
11
2.56
L
2
8
16
1.25
L
Moji
Kynshiu
Moji
6
9
12
1.33
W
Saati
Mrvnnn
Saati
15
12
10
1.67
W
Zhin
Nekrel
Zhin
11
13
17
1.5
W
5
5
20
3
L
5
9
21
1.72
W
Fernando
WackMySack
Fernando
7
6
10
2
L
Kasumi
Wind9993
Kasumi
16
9
8
2.22
W
Mal'Damba
Yingmain123
Mal'Damba
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

318,202
Damage
406,088
406,088
Taken
318,202
24,405
Shielding
93,086
183,258
Healing
196,586
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
BlakKeeper
Viktor
106,678
53,277
0
2,493
38,778
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
32,071
28,801
55,719
18,815
49,239
4,964
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Moji
Kynshiu
Moji
51,184
51,184
25,342
10,598
62,135
15,241

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Saati
Mrvnnn
Saati
146,427
118,850
0
48
63,937
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Zhin
Nekrel
Zhin
94,502
76,288
549
4,645
56,012
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
69,430
42,716
57,808
26,535
44,538
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
74,012
44,269
26,218
35,030
209,151
4,200
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
Fernando
WackMySack
Fernando
63,025
31,405
0
6,605
88,233
90,966
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kasumi
Wind9993
Kasumi
54,257
36,867
0
9,043
46,785
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Mal'Damba
Yingmain123
Mal'Damba
32,704
23,578
69,495
30,901
65,482
2,120
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role