Player Matchup

Pip
Pip
Agitatedx
Pip
Level 212
Champion Stats
20W - 19L
1,580 SR
Queue Stats
368W - 277L
1,632 Elo+
Party 2
Octavia
Octavia
BenNTSEVEN
Octavia
Level 162
Champion Stats
2W - 1L
1,500 SR
Queue Stats
28W - 25L
1,481 Elo+
Party 2
Seris
Seris
El4ld0uwu57
Seris
Level 71
Champion Stats
11W - 12L
1,536 SR
Queue Stats
38W - 78L
1,402 Elo+
Solo
Koga
Koga
GH0STKNIGHTE
Koga
Level 127
Champion Stats
3W - 0L
1,783 SR
Queue Stats
16W - 21L
1,453 Elo+
Solo
Inara
Inara
cjseddon1974
Inara
Level 357
Champion Stats
1W - 0L
1,330 SR
Queue Stats
11W - 22L
1,348 Elo+
Solo
Team Averages
Level 186
1,546 SR
1,463 Elo+

VS

Team Averages
Level 57
1,498 SR
1,415 Elo+
Betty la Bomba
Betty la Bomba
DinoBrine08
Betty la Bomba
Level 26
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,331 Elo+
Party 1
VII
VII
MRRRRP
VII
Level 67
Champion Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,451 Elo+
Solo
Corvus
Corvus
X33_FoxQueen_X33
Corvus
Level 53
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,333 Elo+
Party 1
Octavia
Octavia
darkbeastrekked9
Octavia
Level 55
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,331 Elo+
Party 1
Saati
Saati
gracelingone
Saati
Level 84
Champion Stats
5W - 2L
1,492 SR
Queue Stats
40W - 26L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
10 / 1 / 6
2,905
484
34,071
23,760
0
Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Octavia
BenNTSEVEN
Octavia
56
11 / 3 / 3
2,853
476
27,213
24,095
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

41
2 / 2 / 11
3,576
596
4,982
15,917
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

49
12 / 5 / 5
3,128
521
33,770
24,651
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

58
0 / 4 / 3
2,520
420
8,167
34,357
1,890
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
DinoBrine08
Betty la Bomba
19
2 / 7 / 2
2,506
418
21,781
22,719
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

VII
MRRRRP
VII
58
6 / 8 / 2
3,007
501
28,948
21,927
0
Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 20%.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Fragments

Fragments

Armor

Heal for 50% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
1 / 7 / 3
2,498
416
10,292
19,053
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

58
6 / 6 / 2
2,885
481
40,993
26,659
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

32
0 / 7 / 4
2,486
414
20,766
17,845
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 25s
Objective Time
51s
63
Kill Participation
28
35
Kills
15
15
Deaths
35
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
W
Octavia
BenNTSEVEN
Octavia
11
3
3
4.17
L
Betty la Bomba
DinoBrine08
Betty la Bomba
2
7
2
0.43
W
2
2
11
3.75
W
12
5
5
2.9
L
VII
MRRRRP
VII
6
8
2
0.88
L
1
7
3
0.36
W
0
4
3
0.38
L
6
6
2
1.17
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,203
Damage
122,780
122,780
Taken
108,203
1,890
Shielding
0
71,708
Healing
28,989
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
34,071
30,771
4,104
7,039
23,760
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Octavia
BenNTSEVEN
Octavia
27,213
22,963
175
2,951
24,095
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Betty la Bomba
DinoBrine08
Betty la Bomba
21,781
14,374
0
381
22,719
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
4,982
4,662
32,347
9,913
15,917
0

Level 1

W
33,770
29,770
0
3,463
24,651
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
VII
MRRRRP
VII
28,948
28,748
150
4,986
21,927
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
10,292
8,804
18,925
2,227
19,053
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
8,167
8,167
0
11,716
34,357
1,890
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
40,993
39,463
115
952
26,659
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
20,766
6,682
0
1,253
17,845
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role