Player Matchup
VS
Match Stats
Reckless Barrage
Broadside
Heal for 200 for each enemy hit by Broadside.
Level 4
Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 300.
Level 2
Cursed Weaponry
Harpoon
Generate 2 Ammo for each enemy hit by Harpoon.
Level 2
Hangman's Ire
Armor
Gain a 450-Health Shield after dropping to or below 50% Health.
Level 3
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
Arcane Etching
Nullify
Gain a 400-Health Shield after activating Nullify.
Level 4
Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 1s.
Level 1
Conduction
Recharge
Reduce the Cooldown of Recharge by 0.8s.
Level 2
Glyph of Health
Armor
Increase your maximum Health by 750.
Level 5
Infusion
Nullify
Heal for 150 after activating Nullify.
Level 3
Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1
Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 40%.
Level 4
Nether Siphon
Shadow Travel
Heal for 200 every 1s while using Shadow Travel.
Level 4
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 1 Ammo.
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.
Level 5
Gloomy Nook
Armor
Gain a 450 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Level 3
Blood Cannon
Armor
Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.
Level 2
Convenient Leech
Swarm
Reduce the effect of Crowd Control for allies within Swarm by 15%.
Level 3
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 8%, but increase its cost by {scale=4|4}%.
Level 2
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3
Harmony
Shatter
Heal for 65% of the damage dealt by Shatter.
Level 5
Pursuit
Shatter
Increase the Movement Speed of Illusions by 16% during Shatter.
Level 2
Rewind
Dimensional Link
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Level 2
Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3
Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.
Level 4
Fire in the Hole
Frag Grenade
Generate 12 Ammo for each enemy hit with Frag Grenade.
Level 2
Compensator
Iron Sights
Reduce your weapon recoil by 60% while using Iron Sights.
Level 3
Scramble
Hustle
Reduce damage taken by 12% while using Hustle.
Level 4
Speed Load
Weapon
Generate 14 Ammo after getting a Killing Blow or Elimination.
Level 2
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Interdiction
Weapon
Increase your maximum Ammo by 2.
Level 1
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5
Snap To It
Reduce the time it takes to bring up Designated Sights by 10%.
Level 1
Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3
Determined Defense
Armor
Increase your maximum Health by 250.
Level 5
Hell or High Water
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
Level 1
Cut and Run
Armor
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Level 3
Shred
Pounce
Reduce the Cooldown of Pounce by 2s.
Level 4
Sixth Sense
Pounce
Reduce your damage taken by 16% for 2s after using Pounce.
Level 4
Featherlite
Prowl
Reduce your damage taken by 10% while Prowl is active.
Level 2
Street Cred
Armor
Increase your maximum Health by 100.
Level 2
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
Deadly Predator
Weapon
Increase your maximum acid capacity by 16%.
Level 2
Collateral Damage
Form Swap
Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Level 2
Raze and Burn
Piercing Quills
Heal for 150 after hitting an enemy with Piercing Quills.
Level 3
Last Efforts
Piercing Quills
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.7999999999999998s.
Level 3
Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 1000.
Level 5
Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4
Sidereal
Weapon
Increase your maximum Health by 100.
Level 2
Penumbra
Weapon
Gain 10% Lifesteal.
Level 2
Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3
Relativity
Astral Mark
Heal for 160 every 1s for 10s after applying Astral Mark.
Level 4
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.