Player Matchup

Barik
Barik
Gold III
KilluaXXI
Barik
Gold III
Level 515
Champion Stats
4W - 2L
1,527 SR
Queue Stats
98W - 100L
1,435 Elo+
Solo
Terminus
Terminus
Platinum III
Marxfury
Terminus
Platinum III
Level 154
Champion Stats
15W - 3L
1,716 SR
Queue Stats
69W - 68L
1,556 Elo+
Party 2
Seris
Seris
Silver I
MavaTempest
Seris
Silver I
Level 127
Champion Stats
4W - 1L
1,694 SR
Queue Stats
10W - 9L
1,479 Elo+
Party 4
Platinum I
johnofelijahttv
Unknown
Platinum I
Level 27
Champion Stats
6W - 2L
1,820 SR
Queue Stats
6W - 3L
1,597 Elo+
Party 2
Vora
Vora
Gold II
pesdro
Vora
Gold II
Level 124
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,518 Elo+
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 189
1,651 SR
1,517 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 308
1,733 SR
1,526 Elo+
Vatu
Vatu
Platinum III
AlexisMCxd02
Vatu
Platinum III
Level 675
Champion Stats
0W - 2L
1,693 SR
Queue Stats
140W - 123L
1,582 Elo+
Party 3
Koga
Koga
Gold V
Its_Jshy
Koga
Gold V
Level 140
Champion Stats
4W - 6L
1,660 SR
Queue Stats
127W - 119L
1,494 Elo+
Party 1
Inara
Inara
Gold IV
Its_KrispyKreme
Inara
Gold IV
Level 146
Champion Stats
4W - 2L
1,913 SR
Queue Stats
91W - 96L
1,440 Elo+
Party 1
Lian
Lian
Platinum III
THEAPOLO12
Lian
Platinum III
Level 260
Champion Stats
5W - 8L
1,732 SR
Queue Stats
82W - 80L
1,575 Elo+
Party 3
Rei
Rei
Platinum III
armanand23
Rei
Platinum III
Level 321
Champion Stats
598W - 470L
1,666 SR
Queue Stats
815W - 778L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
KilluaXXI
Barik
53
6 / 8 / 17
2,419
151
48,037
91,850
75,235
Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Terminus
Marxfury
Terminus
56
10 / 10 / 20
4,218
264
87,204
127,993
0
It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

54
1 / 11 / 28
4,207
263
15,506
37,792
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

14
24 / 13 / 11
4,963
310
164,418
65,487
10,795

Level 4

Level 1

Level 2

Level 3

Level 5

Level 1

Vora
pesdro
Vora
51
10 / 16 / 10
3,259
204
67,232
54,879
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
WilloNyx
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
20 / 11 / 21
4,664
292
88,732
63,944
0
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Level 1

Koga
39
9 / 14 / 21
4,077
255
68,411
76,556
0
Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

50
4 / 11 / 13
4,469
279
51,928
144,279
27,649
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

57
23 / 7 / 18
4,824
302
123,395
47,663
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 20 units.

Level 4

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

43
5 / 8 / 38
5,307
332
45,535
49,955
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -500 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 52s
Objective Time
13m 56s
137
Kill Participation
172
51
Kills
61
58
Deaths
51
86
Assists
111
Player
Kills
Deaths
Assists
KDA
L
20
11
21
2.77
L
Koga
9
14
21
1.39
L
4
11
13
0.95
W
Barik
KilluaXXI
Barik
6
8
17
1.81
W
Terminus
Marxfury
Terminus
10
10
20
2
W
1
11
28
1.36
L
23
7
18
4.57
L
5
8
38
3
W
24
13
11
2.27
W
Vora
pesdro
Vora
10
16
10
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

382,397
Damage
378,001
378,001
Taken
382,397
86,030
Shielding
27,649
211,470
Healing
244,215
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
88,732
70,268
0
11,606
63,944
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Koga
68,411
55,237
0
10,104
76,556
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
51,928
39,640
0
6,057
144,279
27,649
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Barik
KilluaXXI
Barik
48,037
48,037
0
11,710
91,850
75,235
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Terminus
Marxfury
Terminus
87,204
35,548
0
29,080
127,993
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
15,506
11,288
150,142
13,399
37,792
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
123,395
120,924
0
3,110
47,663
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
45,535
33,430
178,295
35,043
49,955
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
164,418
131,583
0
201
65,487
10,795

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
Vora
pesdro
Vora
67,232
48,837
0
6,938
54,879
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role