Player Matchup

Fernando
Fernando
ACT__EXAM
Fernando
Level 31
Champion Stats
2W - 4L
1,504 SR
Queue Stats
45W - 48L
1,539 Elo+
Solo
Zhin
Zhin
FailedExperiment
Zhin
Level 736
Champion Stats
152W - 121L
1,650 SR
Queue Stats
202W - 168L
1,627 Elo+
Solo
Lillith
Lillith
GhostMode-Keeno
Lillith
Level 39
Champion Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,497 Elo+
Solo
Octavia
Octavia
ShwerpyIsHere
Octavia
Level 86
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,576 Elo+
Party 1
Dredge
Dredge
dem0nm0de
Dredge
Level 23
Champion Stats
0W - 7L
1,177 SR
Queue Stats
16W - 21L
1,506 Elo+
Party 1
Team Averages
Level 183
1,466 SR
1,549 Elo+

VS

Team Averages
Level 55
1,658 SR
1,599 Elo+
Io
Io
Kamui11
Io
Level 74
Champion Stats
20W - 11L
1,757 SR
Queue Stats
127W - 97L
1,636 Elo+
Party 2
Fernando
Fernando
Kirbinat0r
Fernando
Level 18
Champion Stats
14W - 16L
1,529 SR
Queue Stats
17W - 22L
1,480 Elo+
Party 2
Maeve
Maeve
NightGhost1400
Maeve
Level 63
Champion Stats
10W - 7L
1,628 SR
Queue Stats
20W - 15L
1,602 Elo+
Party 2
Grohk
Grohk
chalkyMILK615
Grohk
Level 59
Champion Stats
49W - 24L
1,707 SR
Queue Stats
109W - 76L
1,640 Elo+
Party 2
Moji
Moji
kirilbud
Moji
Level 63
Champion Stats
9W - 6L
1,667 SR
Queue Stats
120W - 94L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ACT__EXAM
Fernando
16
0 / 8 / 3
1,619
231
13,174
52,903
66,670
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
1 / 4 / 1
1,103
158
41,489
15,752
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

29
0 / 9 / 4
1,089
156
22,916
30,120
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Octavia
53
3 / 5 / 4
1,664
238
41,872
17,284
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Dredge
dem0nm0de
Dredge
28
5 / 7 / 2
1,659
237
48,373
15,772
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 1 Ammo for each enemy hit by Broadside.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
5 / 1 / 15
2,488
355
32,400
23,123
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 450.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Fernando
Kirbinat0r
Fernando
7
5 / 1 / 7
2,730
390
14,484
60,007
76,172
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

47
11 / 3 / 6
2,383
340
30,783
22,854
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

31
12 / 2 / 15
2,599
371
49,520
35,251
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Moji
32
0 / 2 / 14
2,397
342
4,644
26,589
4,345

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 27s
Objective Time
10m 4s
23
Kill Participation
90
9
Kills
33
33
Deaths
9
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fernando
ACT__EXAM
Fernando
0
8
3
0.19
L
1
4
1
0.38
L
0
9
4
0.22
W
5
1
15
12.5
W
Fernando
Kirbinat0r
Fernando
5
1
7
8.5
W
11
3
6
4.67
L
Octavia
3
5
4
1
W
12
2
15
9.75
L
Dredge
dem0nm0de
Dredge
5
7
2
0.86
W
Moji
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,824
Damage
131,831
131,831
Taken
167,824
66,670
Shielding
80,517
20,154
Healing
142,381
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
ACT__EXAM
Fernando
13,174
8,680
0
2,832
52,903
66,670
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
41,489
33,369
0
4,358
15,752
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
22,916
13,650
7,117
24
30,120
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
32,400
30,830
28,585
9,881
23,123
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
Kirbinat0r
Fernando
14,484
13,634
0
2,208
60,007
76,172
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
30,783
26,463
239
3,484
22,854
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Octavia
41,872
33,072
34
5,416
17,284
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

W
49,520
25,526
20,163
17,301
35,251
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
dem0nm0de
Dredge
48,373
46,856
0
373
15,772
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Moji
4,644
4,644
50,636
9,884
26,589
4,345
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role