Player Matchup

Ded master7207
Unknown
Level 105
Champion Stats
15W - 10L
1,603 SR
Queue Stats
137W - 111L
1,506 Elo+
Solo
Grover
Grover
Dust-Phoenix-
Grover
Level 499
Champion Stats
32W - 29L
1,534 SR
Queue Stats
1,709W - 1,409L
1,466 Elo+
Solo
Io
Io
Snake_now
Io
Level 65
Champion Stats
7W - 3L
1,610 SR
Queue Stats
150W - 141L
1,459 Elo+
Solo
Atlas
Atlas
chungtien103
Atlas
Level 999
Champion Stats
162W - 121L
1,570 SR
Queue Stats
866W - 870L
1,503 Elo+
Solo
Koga
Koga
l WelshDragon l
Koga
Level 203
Champion Stats
36W - 23L
1,617 SR
Queue Stats
554W - 517L
1,476 Elo+
Solo
Team Averages
Level 374
1,587 SR
1,482 Elo+

VS

Team Averages
Level 139
1,549 SR
1,439 Elo+
Ying
Ying
HAMZA-ALBALUSHI6
Ying
Level 23
Champion Stats
4W - 5L
1,451 SR
Queue Stats
23W - 48L
1,275 Elo+
Party 1
Evie
Evie
THE-JOKERVB
Evie
Level 47
Champion Stats
69W - 84L
1,578 SR
Queue Stats
183W - 195L
1,540 Elo+
Party 1
Cassie
Cassie
mo7D_XV
Cassie
Level 216
Champion Stats
0W - 2L
1,447 SR
Queue Stats
89W - 84L
1,494 Elo+
Party 1
Bomb King
Bomb King
moodf112
Bomb King
Level 43
Champion Stats
7W - 8L
1,732 SR
Queue Stats
122W - 127L
1,419 Elo+
Party 1
Torvald
Torvald
uncle_e_86
Torvald
Level 365
Champion Stats
220W - 185L
1,535 SR
Queue Stats
1,165W - 1,142L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
11 / 1 / 8
2,410
344
25,821
20,490
0

Level 3

Level 2

Level 2

Level 3

Level 5

Level 1

58
4 / 0 / 18
2,788
398
21,306
13,899
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
3 / 1 / 12
2,180
311
10,201
14,677
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 225.

Level 1

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

60
5 / 1 / 6
2,230
319
10,294
42,104
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

60
13 / 4 / 10
2,350
336
43,460
20,115
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
0 / 6 / 1
939
134
3,418
18,137
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

14
4 / 8 / 2
1,516
217
27,780
26,244
0
Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 3 Ammo after activating Soar.

Level 3

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 40% after getting an Elimination

Level 2

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Cassie
mo7D_XV
Cassie
59
1 / 8 / 1
1,162
166
26,564
21,218
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.

Level 4

Sky Warden

Sky Warden

Disengage

Heal for 500 after hitting an enemy with Disengage.

Level 4

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 30%.

Level 3

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 10%.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Bomb King
moodf112
Bomb King
43
2 / 8 / 3
1,517
217
32,836
23,898
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Torvald
uncle_e_86
Torvald
39
0 / 6 / 3
1,198
171
20,687
21,585
43,451
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 1.

Level 1

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 2s.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 50s
Objective Time
50s
90
Kill Participation
17
36
Kills
7
7
Deaths
36
54
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
1
8
15
W
4
0
18
13
L
0
6
1
0.08
W
3
1
12
9
L
4
8
2
0.63
W
5
1
6
8
W
13
4
10
4.5
L
Cassie
mo7D_XV
Cassie
1
8
1
0.19
L
Bomb King
moodf112
Bomb King
2
8
3
0.44
L
Torvald
uncle_e_86
Torvald
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,082
Damage
111,285
111,285
Taken
111,082
0
Shielding
43,451
80,185
Healing
20,249
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
25,821
25,091
0
2,313
20,490
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

W
21,306
20,012
33,808
11,703
13,899
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
3,418
3,418
7,164
3,739
18,137
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
10,201
9,201
21,988
5,219
14,677
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
27,780
26,968
0
5,195
26,244
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
10,294
10,294
0
4,348
42,104
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
43,460
40,370
0
806
20,115
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Cassie
mo7D_XV
Cassie
26,564
17,544
0
2,009
21,218
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Bomb King
moodf112
Bomb King
32,836
15,758
0
1,257
23,898
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Torvald
uncle_e_86
Torvald
20,687
19,327
0
885
21,585
43,451
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role