Player Matchup

Evie
Evie
Dark_Kirito12300
Evie
Level 7
Champion Stats
16W - 6L
1,685 SR
Queue Stats
17W - 11L
1,555 Elo+
Party 1
Vora
Vora
Deku173
Vora
Level 9
Champion Stats
37W - 21L
1,561 SR
Queue Stats
39W - 25L
1,473 Elo+
Party 1
Lex
Lex
Flo160405
Lex
Level 14
Champion Stats
4W - 0L
1,839 SR
Queue Stats
25W - 13L
1,506 Elo+
Party 1
Grover
Grover
Legenderi_Goku
Grover
Level 12
Champion Stats
37W - 17L
1,665 SR
Queue Stats
39W - 24L
1,473 Elo+
Party 1
Koga
Koga
chris_atd589
Koga
Level 13
Champion Stats
8W - 3L
1,963 SR
Queue Stats
14W - 9L
1,550 Elo+
Party 1
Team Averages
Level 11
1,743 SR
1,512 Elo+

VS

Team Averages
Level 10
1,696 SR
1,615 Elo+
Ying
Ying
Alex Androvitsj
Ying
Level 17
Champion Stats
2W - 2L
1,793 SR
Queue Stats
6W - 2L
1,851 Elo+
Solo
Skye
Skye
Dylan_g0409
Skye
Level 18
Champion Stats
74W - 86L
1,411 SR
Queue Stats
102W - 130L
1,381 Elo+
Solo
Mal'Damba
Mal'Damba
Evan_Geek29
Mal'Damba
Level 1
Champion Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Koga
Koga
Hooamner
Koga
Level 9
Champion Stats
5W - 4L
1,957 SR
Queue Stats
8W - 9L
1,712 Elo+
Solo
Androxus
Androxus
iArkZzia
Androxus
Level 6
Champion Stats
2W - 1L
1,818 SR
Queue Stats
2W - 2L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
3
5 / 5 / 9
2,112
528
18,338
25,826
0
Chilled

Chilled

Blink

Increase your Reload Speed by 30% for 4s after using Blink.

Level 3

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 20% less Self-Damage and no longer applies a Knockback to yourself.

Level 2

Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Vora
Deku173
Vora
3
9 / 6 / 13
2,541
635
32,683
25,879
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

8
11 / 8 / 12
2,889
722
35,902
28,066
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

10
8 / 4 / 23
2,690
673
21,909
29,211
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

11
7 / 4 / 7
2,232
558
21,219
17,911
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Team 1 Score

4

VS

Team 2 Score

-9

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
16
3 / 6 / 3
1,965
491
21,569
29,214
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

11
4 / 10 / 9
2,158
540
23,526
28,983
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Mal'Damba
Evan_Geek29
Mal'Damba
1
4 / 9 / 10
2,200
550
19,004
31,209
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Koga
5
9 / 9 / 5
2,648
662
34,844
25,003
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Androxus
iArkZzia
Androxus
5
7 / 6 / 3
2,247
562
27,950
15,642
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
104
Kill Participation
57
40
Kills
27
27
Deaths
40
64
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
5
5
9
1.9
W
Vora
Deku173
Vora
9
6
13
2.58
L
4
10
9
0.85
L
Mal'Damba
Evan_Geek29
Mal'Damba
4
9
10
1
W
11
8
12
2.13
L
Koga
9
9
5
1.28
W
8
4
23
4.88
W
7
4
7
2.63
L
Androxus
iArkZzia
Androxus
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,051
Damage
126,893
126,893
Taken
130,051
0
Shielding
0
60,526
Healing
37,014
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
21,569
19,569
10,955
13,505
29,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
18,338
17,138
636
3,881
25,826
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
Deku173
Vora
32,683
27,097
0
1,953
25,879
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
23,526
21,995
0
1,173
28,983
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
Evan_Geek29
Mal'Damba
19,004
10,835
1,928
4,709
31,209
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
35,902
33,062
0
1,323
28,066
0
L
Koga
34,844
25,068
950
3,693
25,003
0

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
21,909
19,659
32,965
18,924
29,211
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
21,219
20,519
0
844
17,911
0
L
Androxus
iArkZzia
Androxus
27,950
20,888
0
101
15,642
0

Damage Done by Role

Damage Taken by Role