Player Matchup

Jenos
Jenos
GabrielDaDub
Jenos
Level 61
Champion Stats
15W - 35L
1,451 SR
Queue Stats
125W - 119L
1,558 Elo+
Solo
Dredge
Dredge
MLBwouzpouxpate
Dredge
Level 125
Champion Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,587 Elo+
Party 1
Vora
Vora
Nayatra666
Vora
Level 139
Champion Stats
48W - 46L
1,479 SR
Queue Stats
332W - 316L
1,571 Elo+
Solo
Ying
Ying
selim_lrb
Ying
Level 4
Champion Stats
18W - 19L
1,500 SR
Queue Stats
79W - 93L
1,731 Elo+
Party 1
Ash
Ash
tarexmo
Ash
Level 324
Champion Stats
9W - 9L
1,635 SR
Queue Stats
623W - 602L
1,590 Elo+
Party 1
Team Averages
Level 131
1,513 SR
1,608 Elo+

VS

Team Averages
Level 60
1,640 SR
1,582 Elo+
Moji
Moji
BaconBite
Moji
Level 57
Champion Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,575 Elo+
Solo
Kasumi
Kasumi
Mahindor
Kasumi
Level 102
Champion Stats
6W - 1L
1,650 SR
Queue Stats
160W - 140L
1,591 Elo+
Solo
Vora
Vora
Xestone
Vora
Level 43
Champion Stats
11W - 8L
1,642 SR
Queue Stats
12W - 13L
1,632 Elo+
Solo
Khan
Khan
atomi napero
Khan
Level 70
Champion Stats
10W - 7L
1,583 SR
Queue Stats
28W - 26L
1,554 Elo+
Party 2
Grohk
Grohk
atomitonttu
Grohk
Level 29
Champion Stats
7W - 1L
1,824 SR
Queue Stats
11W - 9L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
11 / 4 / 19
3,903
300
80,240
31,660
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

54
5 / 13 / 7
3,427
264
60,422
51,370
0
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

47
12 / 15 / 4
966
74
75,222
65,179
4,500
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
2
2 / 6 / 11
2,685
207
29,453
30,948
0
Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Ash
59
4 / 9 / 10
3,422
263
63,272
122,513
46,036
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
36
6 / 9 / 15
3,051
235
38,258
62,281
19,580

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Kasumi
Mahindor
Kasumi
40
14 / 9 / 6
2,813
216
66,260
44,086
0
Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -10s.

Level 2

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Vora
Xestone
Vora
31
16 / 7 / 11
4,991
384
112,385
55,396
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

37
5 / 5 / 19
3,272
252
47,488
109,338
66,317
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

20
6 / 4 / 17
3,767
290
37,279
37,508
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 60%.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 43s
Objective Time
8m 17s
85
Kill Participation
115
34
Kills
47
47
Deaths
34
51
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Moji
6
9
15
1.5
L
11
4
19
5.13
L
5
13
7
0.65
W
Kasumi
Mahindor
Kasumi
14
9
6
1.89
L
12
15
4
0.93
W
Vora
Xestone
Vora
16
7
11
3.07
W
5
5
19
2.9
W
6
4
17
3.63
L
Ying
2
6
11
1.25
L
Ash
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

308,609
Damage
301,670
301,670
Taken
308,609
50,536
Shielding
85,897
162,994
Healing
205,569
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Moji
38,258
38,258
43,925
22,098
62,281
19,580
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
80,240
36,545
79,801
10,676
31,660
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
60,422
52,057
0
4,989
51,370
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Kasumi
Mahindor
Kasumi
66,260
57,551
0
8,059
44,086
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
75,222
43,601
0
6,976
65,179
4,500

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
Xestone
Vora
112,385
80,673
0
10,789
55,396
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
47,488
42,027
2,365
17,407
109,338
66,317
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
37,279
27,652
80,417
20,509
37,508
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
Ying
29,453
26,668
45,441
9,894
30,948
0
L
Ash
63,272
54,384
0
5,217
122,513
46,036

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role