Player Matchup

Skye
Skye
Qualifying
GhostSkulll-_-
Skye
Qualifying
Level 105
Champion Stats
0W - 1L
1,713 SR
Queue Stats
2W - 1L
1,877 Elo+
Solo
Rei
Rei
Platinum II
Gøetha
Rei
Platinum II
Level 209
Champion Stats
7W - 7L
1,673 SR
Queue Stats
301W - 293L
1,581 Elo+
Party 1
Makoa
Makoa
Platinum I
SoloDeckPadrao
Makoa
Platinum I
Level 91
Champion Stats
2W - 4L
1,634 SR
Queue Stats
55W - 42L
1,635 Elo+
Solo
Lian
Lian
Diamond III
godreaper1
Lian
Diamond III
Level 856
Champion Stats
46W - 50L
1,677 SR
Queue Stats
418W - 390L
1,585 Elo+
Party 1
Inara
Inara
Platinum I
ÄrÊs
Inara
Platinum I
Level 999
Champion Stats
1W - 6L
1,543 SR
Queue Stats
327W - 291L
1,586 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 452
1,648 SR
1,653 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 796
1,668 SR
1,617 Elo+
Zhin
Zhin
Diamond V
AndoBienDrogoz
Zhin
Diamond V
Level 999
Champion Stats
44W - 32L
1,677 SR
Queue Stats
227W - 226L
1,607 Elo+
Solo
Fernando
Fernando
Platinum IV
Cusse
Fernando
Platinum IV
Level 727
Champion Stats
21W - 14L
1,712 SR
Queue Stats
164W - 126L
1,612 Elo+
Solo
Grover
Grover
Diamond V
ElShoroPipe
Grover
Diamond V
Level 714
Champion Stats
132W - 95L
1,654 SR
Queue Stats
338W - 312L
1,651 Elo+
Party 2
Terminus
Terminus
Platinum IV
Spc6
Terminus
Platinum IV
Level 543
Champion Stats
4W - 0L
1,671 SR
Queue Stats
137W - 119L
1,607 Elo+
Solo
Pip
Pip
Platinum I
mästu
Pip
Platinum I
Level 999
Champion Stats
11W - 10L
1,628 SR
Queue Stats
286W - 260L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 13 / 3
1,988
181
35,848
39,602
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Rei
54
1 / 5 / 14
2,425
220
16,710
29,285
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 4%.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

52
9 / 6 / 5
2,753
250
67,673
96,258
39,150
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 6% while at or below 50% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 50%.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

57
5 / 8 / 11
2,311
210
82,004
35,070
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Inara
ÄrÊs
Inara
60
5 / 7 / 5
2,420
220
54,664
92,575
21,850
Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
Bomb KingAzaan
Team 1 Score

0

VS

Team 2 Score

4

Bans
KogaVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
8 / 5 / 15
3,089
281
78,205
38,690
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Fernando
Cusse
Fernando
56
14 / 5 / 7
3,331
303
73,700
69,442
28,342
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Grover
59
4 / 4 / 26
3,519
320
41,667
39,940
1,200
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Terminus
Spc6
Terminus
59
10 / 2 / 9
3,618
329
64,765
73,175
0
It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Pip
mästu
Pip
57
3 / 7 / 15
2,921
266
34,453
35,652
16,848
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 58s
Objective Time
10m 50s
63
Kill Participation
111
25
Kills
39
39
Deaths
23
38
Assists
72
Player
Kills
Deaths
Assists
KDA
W
8
5
15
3.1
W
Fernando
Cusse
Fernando
14
5
7
3.5
W
Grover
4
4
26
4.25
L
5
13
3
0.5
L
Rei
1
5
14
1.6
L
9
6
5
1.92
W
Terminus
Spc6
Terminus
10
2
9
7.25
L
5
8
11
1.31
W
Pip
mästu
Pip
3
7
15
1.5
L
Inara
ÄrÊs
Inara
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,899
Damage
292,790
292,790
Taken
256,899
61,000
Shielding
46,390
142,699
Healing
187,608
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
78,205
65,358
0
1,632
38,690
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Cusse
Fernando
73,700
46,738
0
4,993
69,442
28,342
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Grover
41,667
33,112
78,792
24,822
39,940
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
35,848
18,974
0
2,044
39,602
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Rei
16,710
15,106
111,111
14,900
29,285
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
67,673
60,715
0
1,980
96,258
39,150
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
Spc6
Terminus
64,765
59,463
0
8,850
73,175
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
82,004
80,404
0
1,401
35,070
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Pip
mästu
Pip
34,453
30,186
57,636
10,883
35,652
16,848
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
ÄrÊs
Inara
54,664
41,889
0
11,263
92,575
21,850
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role