Player Matchup

Strix
Strix
Arkanio
Strix
Level 505
Champion Stats
122W - 119L
1,588 SR
Queue Stats
931W - 894L
1,646 Elo+
Party 2
Bomb King
Bomb King
FrostReaper972
Bomb King
Level 12
Champion Stats
6W - 5L
1,771 SR
Queue Stats
20W - 18L
1,635 Elo+
Party 2
Barik
Barik
YellowF15
Barik
Level 716
Champion Stats
1W - 6L
1,416 SR
Queue Stats
55W - 63L
1,611 Elo+
Solo
Talus
Talus
bluemusic
Talus
Level 320
Champion Stats
6W - 5L
1,579 SR
Queue Stats
40W - 44L
1,570 Elo+
Party 3
Seris
Seris
lmaowhateven
Seris
Level 264
Champion Stats
3W - 2L
1,629 SR
Queue Stats
50W - 48L
1,591 Elo+
Party 3
Team Averages
Level 363
1,597 SR
1,611 Elo+

VS

Team Averages
Level 69
1,620 SR
1,631 Elo+
Yagorath
Yagorath
GhostNin
Yagorath
Level 51
Champion Stats
1W - 2L
1,262 SR
Queue Stats
12W - 12L
1,596 Elo+
Party 1
Koga
Koga
ShakeyShake
Koga
Level 31
Champion Stats
2W - 1L
1,699 SR
Queue Stats
7W - 4L
1,677 Elo+
Party 1
VII
VII
Skrubless
VII
Level 180
Champion Stats
2W - 4L
1,407 SR
Queue Stats
43W - 43L
1,642 Elo+
Party 1
Terminus
Terminus
Upperkill014
Terminus
Level 52
Champion Stats
4W - 0L
2,022 SR
Queue Stats
29W - 23L
1,624 Elo+
Solo
Lillith
Lillith
Zetturo
Lillith
Level 30
Champion Stats
5W - 4L
1,713 SR
Queue Stats
31W - 31L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
Arkanio
Strix
56
13 / 5 / 10
2,530
253
70,946
16,243
0
Roost

Roost

Scope

Hits with Talon Rifle generate 3% Ultimate charge.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Bomb King
FrostReaper972
Bomb King
4
6 / 11 / 2
1,770
177
40,207
31,563
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 1.6s.

Level 2

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 60%.

Level 3

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 20% for 3s after using Detonate.

Level 5

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.30000000000000004s.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Barik
YellowF15
Barik
47
3 / 7 / 10
2,403
240
69,708
53,802
70,251
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Talus
bluemusic
Talus
57
9 / 11 / 12
2,355
236
50,733
38,409
0
Daredevil

Daredevil

Blitz Upper

Heal for 210 after activating Blitz Upper.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 2s.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

45
2 / 9 / 13
2,174
217
51,759
40,849
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
GhostNin
Yagorath
49
6 / 7 / 11
3,619
362
32,677
105,593
0
Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 800.

Level 4

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.

Level 2

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.

Level 2

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 32%.

Level 4

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

13
11 / 4 / 8
3,236
324
36,145
34,256
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

51
12 / 10 / 10
3,206
321
51,990
34,726
300
My City

My City

Grappling Hook

Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.

Level 1

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Terminus
Upperkill014
Terminus
21
9 / 4 / 9
3,720
372
46,053
70,814
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Lillith
Zetturo
Lillith
45
5 / 7 / 14
3,773
377
14,001
36,091
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 12s
Objective Time
12m 33s
80
Kill Participation
95
33
Kills
43
43
Deaths
32
47
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Strix
Arkanio
Strix
13
5
10
3.6
L
Bomb King
FrostReaper972
Bomb King
6
11
2
0.64
W
Yagorath
GhostNin
Yagorath
6
7
11
1.64
W
11
4
8
3.75
W
12
10
10
1.7
W
Terminus
Upperkill014
Terminus
9
4
9
3.38
L
Barik
YellowF15
Barik
3
7
10
1.14
W
Lillith
Zetturo
Lillith
5
7
14
1.71
L
Talus
bluemusic
Talus
9
11
12
1.36
L
2
9
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,353
Damage
180,866
180,866
Taken
281,480
70,251
Shielding
300
71,167
Healing
141,748
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Strix
Arkanio
Strix
70,946
69,178
0
289
16,243
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Bomb King
FrostReaper972
Bomb King
40,207
31,807
0
5,152
31,563
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Yagorath
GhostNin
Yagorath
32,677
21,727
0
22,963
105,593
0

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
36,145
31,959
0
5,966
34,256
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 1

W
51,990
39,737
0
3,543
34,726
300
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Terminus
Upperkill014
Terminus
46,053
41,496
0
12,943
70,814
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
YellowF15
Barik
69,708
69,708
0
10,771
53,802
70,251
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Lillith
Zetturo
Lillith
14,001
7,061
96,172
161
36,091
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Talus
bluemusic
Talus
50,733
46,548
0
9,125
38,409
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
51,759
39,770
29,826
16,004
40,849
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role