Player Matchup

Khan
Khan
Silver I
Rambochuru
Khan
Silver I
Level 383
Champion Stats
13W - 11L
1,591 SR
Queue Stats
206W - 211L
1,418 Elo+
Solo
Dredge
Dredge
Silver I
Soda_SafeTurtle
Dredge
Silver I
Level 744
Champion Stats
179W - 176L
1,588 SR
Queue Stats
348W - 353L
1,458 Elo+
Solo
Fernando
Fernando
Silver II
Xxjulio21598xX
Fernando
Silver II
Level 681
Champion Stats
9W - 9L
1,546 SR
Queue Stats
106W - 102L
1,475 Elo+
Solo
Zhin
Zhin
Silver IV
elmanco69
Zhin
Silver IV
Level 194
Champion Stats
33W - 27L
1,573 SR
Queue Stats
1,038W - 1,050L
1,451 Elo+
Solo
Ying
Ying
Gold II
zUnknxwn_Brodie
Ying
Gold II
Level 380
Champion Stats
57W - 38L
1,613 SR
Queue Stats
188W - 176L
1,560 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 476
1,582 SR
1,472 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 479
1,582 SR
1,474 Elo+
Terminus
Terminus
Bronze I
IceDragonJones
Terminus
Bronze I
Level 173
Champion Stats
9W - 13L
1,651 SR
Queue Stats
52W - 84L
1,358 Elo+
Party 1
Jenos
Jenos
Silver I
J_A_Masters
Jenos
Silver I
Level 561
Champion Stats
460W - 413L
1,672 SR
Queue Stats
1,309W - 1,316L
1,468 Elo+
Solo
Ash
Ash
Gold II
LightDragonART
Ash
Gold II
Level 999
Champion Stats
4W - 4L
1,558 SR
Queue Stats
328W - 373L
1,566 Elo+
Party 1
Gold V
lelomakina17
Unknown
Gold V
Level 618
Champion Stats
34W - 49L
1,515 SR
Queue Stats
248W - 266L
1,505 Elo+
Solo
Vora
Vora
Qualifying
lilly0909
Vora
Qualifying
Level 42
Champion Stats
0W - 1L
1,515 SR
Queue Stats
2W - 2L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
8 / 1 / 8
2,314
331
34,518
34,913
4,395
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

54
11 / 2 / 4
2,452
350
54,601
22,175
750
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Fernando
59
8 / 0 / 12
2,684
383
39,967
42,743
12,975
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Zhin
54
9 / 3 / 6
2,200
314
52,879
26,602
1,189
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 100 after using Counter.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

54
2 / 0 / 31
2,896
414
22,513
4,397
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
WilloLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
TyraInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
56
1 / 10 / 0
1,252
179
17,850
57,336
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 500 for each enemy hit with Shatterfall.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

57
2 / 7 / 3
1,558
223
23,850
28,453
4,857
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
1 / 5 / 2
1,544
221
33,222
51,009
49,364
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

lelomakina17
Unknown
48
1 / 8 / 3
1,317
188
35,592
32,261
0

Level 5

Level 2

Level 3

Level 2

Level 3

Level 1

Vora
35
1 / 7 / 2
1,242
177
20,316
35,419
375
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 55s
Objective Time
1m 59s
99
Kill Participation
16
38
Kills
6
6
Deaths
37
61
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Terminus
1
10
0
0.1
L
2
7
3
0.5
L
1
5
2
0.4
W
8
1
8
12
W
11
2
4
6.5
W
Fernando
8
0
12
14
W
Zhin
9
3
6
4
L
lelomakina17
Unknown
1
8
3
0.31
L
Vora
1
7
2
0.29
W
2
0
31
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,478
Damage
130,830
130,830
Taken
204,478
19,309
Shielding
54,596
109,610
Healing
79,757
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
17,850
8,600
0
11,777
57,336
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
23,850
19,050
49,408
4,847
28,453
4,857
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
33,222
30,822
0
7,698
51,009
49,364
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
34,518
29,200
1,350
2,657
34,913
4,395
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
54,601
35,842
0
4,285
22,175
750
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
39,967
25,084
0
0
42,743
12,975
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Zhin
52,879
45,279
0
2,964
26,602
1,189

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
lelomakina17
Unknown
35,592
23,977
0
3,169
32,261
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
20,316
17,316
0
2,858
35,419
375
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
22,513
22,513
94,411
3,943
4,397
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role