Player Matchup

Fernando
Fernando
DIDIAT
Fernando
Level 39
Champion Stats
6W - 0L
1,945 SR
Queue Stats
61W - 52L
1,582 Elo+
Party 2
Octavia
Octavia
IrishStonks
Octavia
Level 393
Champion Stats
2W - 1L
1,493 SR
Queue Stats
22W - 21L
1,539 Elo+
Party 2
Viktor
Viktor
KinGam3r05
Viktor
Level 519
Champion Stats
68W - 51L
1,617 SR
Queue Stats
746W - 718L
1,473 Elo+
Solo
Seris
Seris
Namelessworm
Seris
Level 414
Champion Stats
26W - 20L
1,628 SR
Queue Stats
67W - 55L
1,594 Elo+
Party 2
Skye
Skye
SILVER27005471
Skye
Level 537
Champion Stats
16W - 16L
1,556 SR
Queue Stats
90W - 96L
1,506 Elo+
Solo
Team Averages
Level 380
1,648 SR
1,539 Elo+

VS

Team Averages
Level 106
1,721 SR
1,557 Elo+
Kasumi
Kasumi
Between-TheLine
Kasumi
Level 43
Champion Stats
3W - 2L
1,904 SR
Queue Stats
38W - 39L
1,521 Elo+
Party 1
Inara
Inara
Drawoll
Inara
Level 54
Champion Stats
38W - 14L
1,820 SR
Queue Stats
68W - 54L
1,585 Elo+
Party 1
Corvus
Corvus
The_Grexonard
Corvus
Level 67
Champion Stats
6W - 5L
1,656 SR
Queue Stats
73W - 58L
1,562 Elo+
Party 1
Ying
Ying
bussy poot
Ying
Level 110
Champion Stats
1W - 1L
1,540 SR
Queue Stats
5W - 6L
1,512 Elo+
Solo
Strix
Strix
donhijueputa
Strix
Level 254
Champion Stats
2W - 2L
1,686 SR
Queue Stats
73W - 69L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DIDIAT
Fernando
12
8 / 1 / 11
3,618
362
30,008
55,952
64,907
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Octavia
IrishStonks
Octavia
54
10 / 4 / 13
3,410
341
67,678
32,815
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Viktor
KinGam3r05
Viktor
54
9 / 0 / 15
3,224
322
59,711
15,856
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 6% while using Hustle.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Speed Load

Speed Load

Weapon

Generate 7 Ammo after getting a Killing Blow or Elimination.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

43
9 / 3 / 16
3,481
348
24,196
25,042
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

59
5 / 5 / 3
2,531
253
16,557
16,854
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 5% while Hidden is active.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 30% for 4s after getting an Elimination.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 10 / 4
2,096
210
28,174
36,117
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Inara
Drawoll
Inara
20
1 / 8 / 4
2,198
220
30,522
70,321
3,874
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

31
2 / 9 / 1
1,821
182
22,269
29,505
0
Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 12% while Projection is out.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1s for each enemy hit by it.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

57
1 / 8 / 2
1,902
190
17,207
39,732
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

53
5 / 6 / 1
2,099
210
48,347
22,475
0
Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 12s
Objective Time
4m 25s
99
Kill Participation
25
41
Kills
13
13
Deaths
41
58
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
10
4
0.6
W
Fernando
DIDIAT
Fernando
8
1
11
13.5
L
Inara
Drawoll
Inara
1
8
4
0.38
W
Octavia
IrishStonks
Octavia
10
4
13
4.13
W
Viktor
KinGam3r05
Viktor
9
0
15
16.5
W
9
3
16
5.67
W
5
5
3
1.3
L
2
9
1
0.28
L
1
8
2
0.25
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,150
Damage
146,519
146,519
Taken
198,150
64,907
Shielding
3,874
97,883
Healing
73,659
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
28,174
25,155
0
3,829
36,117
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Fernando
DIDIAT
Fernando
30,008
20,586
0
4,217
55,952
64,907
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
Drawoll
Inara
30,522
21,642
1,200
1,422
70,321
3,874
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Octavia
IrishStonks
Octavia
67,678
64,497
0
6,080
32,815
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Viktor
KinGam3r05
Viktor
59,711
50,652
0
6,904
15,856
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
24,196
18,532
60,416
17,585
25,042
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
16,557
15,430
0
2,681
16,854
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
22,269
14,438
23,182
3,520
29,505
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

L
17,207
16,707
20,736
15,836
39,732
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
48,347
48,347
0
3,934
22,475
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role