Player Matchup

Dredge
Dredge
Gold V
FireStrata
Dredge
Gold V
Level 67
Champion Stats
119W - 97L
1,587 SR
Queue Stats
151W - 158L
1,460 Elo+
Solo
Azaan
Azaan
Silver II
MissGissxD
Azaan
Silver II
Level 999
Champion Stats
6W - 9L
1,524 SR
Queue Stats
475W - 488L
1,379 Elo+
Party 1
Imani
Imani
Platinum IV
RedSkky
Imani
Platinum IV
Level 999
Champion Stats
12W - 22L
1,585 SR
Queue Stats
307W - 306L
1,581 Elo+
Party 1
Inara
Inara
Gold IV
aleborgeat28
Inara
Gold IV
Level 746
Champion Stats
6W - 7L
1,603 SR
Queue Stats
27W - 41L
1,448 Elo+
Solo
Corvus
Corvus
Platinum V
zUnknxwn_Brodie
Corvus
Platinum V
Level 381
Champion Stats
19W - 12L
1,706 SR
Queue Stats
94W - 82L
1,577 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 638
1,601 SR
1,489 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 519
1,692 SR
1,499 Elo+
Lian
Lian
Gold IV
CrysisFantal
Lian
Gold IV
Level 764
Champion Stats
8W - 1L
1,855 SR
Queue Stats
53W - 62L
1,474 Elo+
Party 2
Ying
Ying
Gold IV
Finalhavokx21
Ying
Gold IV
Level 171
Champion Stats
31W - 14L
1,784 SR
Queue Stats
187W - 189L
1,478 Elo+
Solo
Vora
Vora
Gold II
LevœH
Vora
Gold II
Level 999
Champion Stats
2W - 2L
1,626 SR
Queue Stats
124W - 113L
1,529 Elo+
Solo
Barik
Barik
Gold III
greggaming20
Barik
Gold III
Level 572
Champion Stats
45W - 61L
1,552 SR
Queue Stats
337W - 353L
1,461 Elo+
Solo
Androxus
Androxus
Gold I
yomi04
Androxus
Gold I
Level 90
Champion Stats
8W - 3L
1,643 SR
Queue Stats
130W - 88L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
FireStrata
Dredge
20
6 / 11 / 8
2,818
201
75,792
57,013
1,750
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Azaan
57
7 / 13 / 8
2,891
207
58,538
115,645
26,890
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Imani
RedSkky
Imani
59
19 / 7 / 9
3,565
255
87,203
42,577
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
5 / 7 / 11
3,108
222
43,666
134,564
22,199
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

54
2 / 11 / 18
3,232
231
24,659
37,566
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Condemnation

Condemnation

Armor

Increase the Healing you do by 20% while at or below 70% Health.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bans
Nyx
Team 1 Score

2

VS

Team 2 Score

4

Bans
FernandoKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
8 / 7 / 18
3,555
254
117,450
40,971
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

59
4 / 6 / 16
3,435
245
20,913
46,133
0
Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vora
LevœH
Vora
59
9 / 9 / 11
3,095
221
81,166
43,984
0
What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

60
3 / 5 / 16
3,644
260
86,844
101,872
72,761
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Androxus
yomi04
Androxus
26
25 / 12 / 6
3,922
280
80,992
56,898
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 36s
Objective Time
5m 45s
93
Kill Participation
116
39
Kills
49
49
Deaths
39
54
Assists
67
Player
Kills
Deaths
Assists
KDA
W
8
7
18
2.43
W
4
6
16
2
L
Dredge
FireStrata
Dredge
6
11
8
0.91
W
Vora
LevœH
Vora
9
9
11
1.61
L
Azaan
7
13
8
0.85
L
Imani
RedSkky
Imani
19
7
9
3.36
L
5
7
11
1.5
W
3
5
16
2.2
W
Androxus
yomi04
Androxus
25
12
6
2.33
L
2
11
18
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

289,858
Damage
387,365
387,365
Taken
289,858
50,839
Shielding
72,761
208,951
Healing
176,621
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
117,450
115,899
90
4,680
40,971
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
20,913
20,913
115,520
31,287
46,133
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Dredge
FireStrata
Dredge
75,792
49,598
0
12,163
57,013
1,750

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
LevœH
Vora
81,166
60,804
0
9,613
43,984
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Azaan
58,538
41,988
0
14,263
115,645
26,890
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

L
Imani
RedSkky
Imani
87,203
59,521
0
4,420
42,577
0

Level 2

L
43,666
33,038
0
21,926
134,564
22,199
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
86,844
86,844
0
7,650
101,872
72,761

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Androxus
yomi04
Androxus
80,992
54,190
0
7,781
56,898
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
24,659
21,215
145,817
10,362
37,566
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role