Player Matchup

Koga
Koga
Lord-Inary
Koga
Level 207
Champion Stats
251W - 202L
1,539 SR
Queue Stats
806W - 829L
1,572 Elo+
Solo
Ying
Ying
StanWalker
Ying
Level 42
Champion Stats
0W - 3L
1,309 SR
Queue Stats
61W - 42L
1,598 Elo+
Party 2
Dredge
Dredge
atomic-epoch23
Dredge
Level 40
Champion Stats
18W - 12L
1,657 SR
Queue Stats
77W - 68L
1,567 Elo+
Solo
Fernando
Fernando
kobejc13
Fernando
Level 472
Champion Stats
138W - 132L
1,598 SR
Queue Stats
1,294W - 1,292L
1,558 Elo+
Solo
mxxxtchlTV
Unknown
Level 394
Champion Stats
15W - 13L
1,612 SR
Queue Stats
79W - 67L
1,583 Elo+
Party 2
Team Averages
Level 231
1,543 SR
1,576 Elo+

VS

Team Averages
Level 667
1,543 SR
1,580 Elo+
Lex
Lex
EmberPeppers
Lex
Level 706
Champion Stats
11W - 8L
1,608 SR
Queue Stats
223W - 224L
1,614 Elo+
Solo
Ying
Ying
a5baanban
Ying
Level 79
Champion Stats
5W - 6L
1,519 SR
Queue Stats
352W - 263L
1,625 Elo+
Party 1
Willo
Willo
yxduke
Willo
Level 763
Champion Stats
49W - 21L
1,757 SR
Queue Stats
470W - 394L
1,633 Elo+
Solo
Fernando
Fernando
zGoz
Fernando
Level 999
Champion Stats
14W - 15L
1,517 SR
Queue Stats
1,097W - 1,066L
1,492 Elo+
Solo
Grover
Grover
くれぱしゅしゅ
Grover
Level 786
Champion Stats
4W - 8L
1,315 SR
Queue Stats
165W - 156L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
1 / 4 / 0
1,032
172
21,731
22,556
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

34
0 / 5 / 2
1,102
184
23,391
18,939
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

14
0 / 7 / 0
721
120
9,939
21,371
900
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Fernando
kobejc13
Fernando
59
0 / 8 / 0
913
152
12,443
43,453
40,657
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

mxxxtchlTV
Unknown
55
1 / 7 / 0
1,175
196
41,870
28,311
0

Level 5

Level 2

Level 3

Level 2

Level 3

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
11 / 2 / 8
3,279
547
33,337
30,448
0
Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 5% for each enemy hit by your weapons.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 20%.

Level 4

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Ying
47
6 / 0 / 16
2,189
365
30,303
17,888
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 50% while Dimensional Link is active.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Willo
yxduke
Willo
60
10 / 0 / 10
2,193
366
45,526
15,950
0
Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Fernando
zGoz
Fernando
60
1 / 0 / 10
2,106
351
13,742
29,057
20,082
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
3 / 0 / 21
2,251
375
11,722
16,031
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

16s
Objective Time
5m 39s
4
Kill Participation
96
2
Kills
31
31
Deaths
2
2
Assists
65
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
L
1
4
0
0.25
L
0
5
2
0.2
W
Ying
6
0
16
14
L
0
7
0
0
L
Fernando
kobejc13
Fernando
0
8
0
0
L
mxxxtchlTV
Unknown
1
7
0
0.14
W
Willo
yxduke
Willo
10
0
10
15
W
Fernando
zGoz
Fernando
1
0
10
6
W
3
0
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,374
Damage
134,630
134,630
Taken
109,374
41,557
Shielding
20,082
32,552
Healing
99,237
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
33,337
31,157
0
3,560
30,448
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
21,731
21,731
0
3,493
22,556
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
23,391
18,951
19,734
5,635
18,939
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
30,303
29,803
28,142
5,571
17,888
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
9,939
7,335
0
2,869
21,371
900
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
kobejc13
Fernando
12,443
4,470
0
0
43,453
40,657
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
mxxxtchlTV
Unknown
41,870
33,223
0
821
28,311
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Willo
yxduke
Willo
45,526
42,844
0
509
15,950
0

Level 1

W
Fernando
zGoz
Fernando
13,742
5,364
0
2,110
29,057
20,082
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
11,722
8,572
47,669
11,676
16,031
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role