Player Matchup

Dredge
Dredge
AZTEPEENG
Dredge
Level 852
Champion Stats
520W - 520L
1,641 SR
Queue Stats
1,365W - 1,363L
1,696 Elo+
Solo
Atlas
Atlas
CystalClockwork
Atlas
Level 476
Champion Stats
10W - 12L
1,579 SR
Queue Stats
237W - 225L
1,714 Elo+
Solo
Koga
Koga
FeelMyKxrmx
Koga
Level 104
Champion Stats
12W - 4L
1,800 SR
Queue Stats
149W - 113L
1,713 Elo+
Solo
Moji
Moji
Fulefuté
Moji
Level 999
Champion Stats
39W - 28L
1,628 SR
Queue Stats
1,788W - 1,744L
1,574 Elo+
Solo
Jenos
Jenos
LordSalamandra
Jenos
Level 999
Champion Stats
225W - 228L
1,640 SR
Queue Stats
586W - 582L
1,652 Elo+
Solo
Team Averages
Level 686
1,658 SR
1,670 Elo+

VS

Team Averages
Level 334
1,679 SR
1,681 Elo+
Io
Io
KoishiChan
Io
Level 871
Champion Stats
22W - 35L
1,598 SR
Queue Stats
311W - 335L
1,629 Elo+
Solo
Vatu
Vatu
bantheesenuts
Vatu
Level 153
Champion Stats
11W - 16L
1,654 SR
Queue Stats
233W - 235L
1,633 Elo+
Solo
Mal'Damba
Mal'Damba
biteওme
Mal'Damba
Level 361
Champion Stats
38W - 60L
1,622 SR
Queue Stats
1,550W - 1,234L
1,685 Elo+
Party 1
Fernando
Fernando
plintys228
Fernando
Level 99
Champion Stats
145W - 100L
1,764 SR
Queue Stats
201W - 176L
1,699 Elo+
Solo
Dredge
Dredge
ryzú
Dredge
Level 184
Champion Stats
181W - 130L
1,758 SR
Queue Stats
346W - 267L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
AZTEPEENG
Dredge
58
3 / 10 / 11
3,143
175
97,240
73,048
3,985
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

57
4 / 6 / 6
3,708
206
91,113
157,115
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

54
15 / 13 / 8
4,259
237
129,481
90,142
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Moji
60
6 / 5 / 12
4,643
258
33,714
63,326
56,692

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

60
2 / 8 / 22
3,691
205
30,427
53,400
12,920
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
6 / 2 / 18
4,089
227
70,682
67,217
6,868
Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 50% while firing your Light Bow.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

56
8 / 10 / 6
3,363
187
65,714
56,590
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Mal'Damba
biteওme
Mal'Damba
52
1 / 3 / 16
4,202
233
19,705
21,139
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Fernando
plintys228
Fernando
34
7 / 12 / 12
4,987
277
74,379
167,194
150,249
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Dredge
ryzú
Dredge
44
20 / 3 / 12
5,483
305
206,551
69,835
5,798
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 12s
Objective Time
10m 3s
89
Kill Participation
106
30
Kills
42
42
Deaths
30
59
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Dredge
AZTEPEENG
Dredge
3
10
11
0.85
W
4
6
6
1.17
W
15
13
8
1.46
W
Moji
6
5
12
2.4
L
6
2
18
7.5
W
2
8
22
1.63
L
8
10
6
1.1
L
Mal'Damba
biteওme
Mal'Damba
1
3
16
3
L
Fernando
plintys228
Fernando
7
12
12
1.08
L
Dredge
ryzú
Dredge
20
3
12
8.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

381,975
Damage
437,031
437,031
Taken
381,975
73,597
Shielding
162,915
290,980
Healing
283,499
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
AZTEPEENG
Dredge
97,240
75,022
0
14,589
73,048
3,985
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
91,113
91,113
0
17,770
157,115
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
129,481
125,481
0
0
90,142
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
Moji
33,714
33,714
109,725
24,349
63,326
56,692

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
70,682
67,527
47,826
22,952
67,217
6,868
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
30,427
23,582
113,755
10,792
53,400
12,920
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
65,714
44,034
0
18,095
56,590
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Mal'Damba
biteওme
Mal'Damba
19,705
11,016
156,977
9,720
21,139
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
plintys228
Fernando
74,379
41,495
0
4,141
167,194
150,249
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Dredge
ryzú
Dredge
206,551
102,926
0
23,788
69,835
5,798

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role