Player Matchup

Jenos
Jenos
BlackSouza80
Jenos
Level 999
Champion Stats
19W - 18L
1,503 SR
Queue Stats
345W - 328L
1,604 Elo+
Solo
Atlas
Atlas
CarlosMT
Atlas
Level 999
Champion Stats
12W - 9L
1,673 SR
Queue Stats
523W - 534L
1,590 Elo+
Solo
Zhin
Zhin
lucasgabrielv
Zhin
Level 49
Champion Stats
35W - 24L
1,643 SR
Queue Stats
185W - 168L
1,596 Elo+
Solo
Ying
Ying
srvorthex
Ying
Level 120
Champion Stats
2W - 1L
1,574 SR
Queue Stats
9W - 12L
1,456 Elo+
Solo
Moji
Moji
xrlecchinx
Moji
Level 946
Champion Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,526 Elo+
Solo
Team Averages
Level 623
1,578 SR
1,555 Elo+

VS

Team Averages
Level 328
1,595 SR
1,570 Elo+
Ying
Ying
AnnYzinhA
Ying
Level 276
Champion Stats
43W - 30L
1,551 SR
Queue Stats
154W - 142L
1,533 Elo+
Solo
Barik
Barik
HG19
Barik
Level 578
Champion Stats
3W - 1L
1,894 SR
Queue Stats
774W - 772L
1,593 Elo+
Solo
Evie
Evie
NAOPODENENHUM
Evie
Level 215
Champion Stats
14W - 19L
1,561 SR
Queue Stats
205W - 188L
1,579 Elo+
Solo
Makoa
Makoa
jhgonatan
Makoa
Level 217
Champion Stats
16W - 11L
1,475 SR
Queue Stats
235W - 215L
1,549 Elo+
Solo
Talus
Talus
waskaneitor
Talus
Level 356
Champion Stats
8W - 12L
1,495 SR
Queue Stats
232W - 243L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
5 / 1 / 13
1,983
331
17,470
8,505
1,920
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Atlas
CarlosMT
Atlas
59
6 / 0 / 8
2,409
402
30,708
34,572
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

16
8 / 0 / 11
2,175
363
41,633
22,507
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Ying
47
2 / 2 / 11
1,985
331
17,074
13,735
0
Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

58
4 / 1 / 13
2,058
343
10,917
16,721
13,002

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
55
0 / 3 / 0
972
162
21,609
14,490
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 5 Ammo after activating Illusion.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Barik
HG19
Barik
59
0 / 3 / 0
1,048
175
19,150
23,695
32,971
Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
1 / 8 / 2
827
138
11,519
18,050
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Makoa
jhgonatan
Makoa
45
0 / 6 / 0
1,018
170
19,535
42,481
11,822
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Spring Tide

Spring Tide

Shell Spin

Heal for 250 for each enemy hit with Shell Spin.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 80% after falling to or below 40% Health.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

58
2 / 6 / 0
1,139
190
24,227
19,086
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 39s
Objective Time
56s
81
Kill Participation
5
25
Kills
3
4
Deaths
26
56
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ying
0
3
0
0
W
5
1
13
11.5
W
Atlas
CarlosMT
Atlas
6
0
8
10
L
Barik
HG19
Barik
0
3
0
0
L
1
8
2
0.25
L
Makoa
jhgonatan
Makoa
0
6
0
0
W
8
0
11
13.5
W
Ying
2
2
11
3.75
L
2
6
0
0.33
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,802
Damage
96,040
96,040
Taken
117,802
14,922
Shielding
44,793
77,824
Healing
41,269
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
21,609
19,571
14,502
10,091
14,490
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
17,470
7,079
23,506
906
8,505
1,920
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Atlas
CarlosMT
Atlas
30,708
30,708
0
2,743
34,572
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Barik
HG19
Barik
19,150
19,150
0
5,292
23,695
32,971
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
11,519
11,319
0
1,769
18,050
0
L
Makoa
jhgonatan
Makoa
19,535
16,850
0
4,737
42,481
11,822

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
41,633
37,056
0
1,189
22,507
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
17,074
7,595
20,978
4,296
13,735
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
24,227
22,190
0
4,878
19,086
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
10,917
10,917
21,985
2,221
16,721
13,002
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role