Player Matchup

Vora
Vora
Silver III
Axelaa
Vora
Silver III
Level 45
Champion Stats
1W - 1L
1,555 SR
Queue Stats
13W - 8L
1,516 Elo+
Party 2
Octavia
Octavia
Silver V
Llenn5748
Octavia
Silver V
Level 98
Champion Stats
1W - 0L
1,317 SR
Queue Stats
119W - 112L
1,388 Elo+
Party 1
Seris
Seris
Gold I
SCARED076
Seris
Gold I
Level 24
Champion Stats
2W - 3L
1,639 SR
Queue Stats
10W - 10L
1,449 Elo+
Party 2
Ying
Ying
Bronze IV
SannMix
Ying
Bronze IV
Level 62
Champion Stats
2W - 0L
1,674 SR
Queue Stats
14W - 20L
1,295 Elo+
Party 2
Ash
Ash
Gold V
TanjiroHappy
Ash
Gold V
Level 36
Champion Stats
9W - 7L
1,611 SR
Queue Stats
49W - 42L
1,481 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 53
1,559 SR
1,426 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,580 SR
1,416 Elo+
Koga
Koga
Silver IV
Dreamer079
Koga
Silver IV
Level 81
Champion Stats
0W - 1L
1,528 SR
Queue Stats
7W - 9L
1,387 Elo+
Party 3
Tyra
Tyra
Gold V
HiTachii47
Tyra
Gold V
Level 135
Champion Stats
42W - 38L
1,600 SR
Queue Stats
323W - 300L
1,535 Elo+
Solo
Rei
Rei
Qualifying
rainadapt
Rei
Qualifying
Level 223
Champion Stats
0W - 3L
1,561 SR
Queue Stats
7W - 16L
1,356 Elo+
Solo
Torvald
Torvald
Gold III
ratmen7833
Torvald
Gold III
Level 37
Champion Stats
13W - 16L
1,637 SR
Queue Stats
224W - 217L
1,391 Elo+
Party 3
Fernando
Fernando
Silver II
ДЖАГЕРРНАУТ
Fernando
Silver II
Level 61
Champion Stats
14W - 18L
1,577 SR
Queue Stats
115W - 125L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Axelaa
Vora
37
26 / 9 / 8
4,839
323
105,733
70,348
1,200
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Octavia
Llenn5748
Octavia
50
5 / 7 / 15
3,761
251
82,721
67,192
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Seris
SCARED076
Seris
16
0 / 6 / 16
3,301
220
8,616
39,992
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Ying
SannMix
Ying
41
2 / 6 / 30
4,267
284
28,561
50,881
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

16
11 / 7 / 14
6,023
402
75,316
128,347
80,667
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Bans
KhanInara
Team 1 Score

4

VS

Team 2 Score

3

Bans
IoZhin
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
15 / 12 / 9
3,447
230
92,086
55,289
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

32
12 / 10 / 14
3,493
233
121,652
58,263
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

45
2 / 10 / 17
3,044
203
21,285
41,710
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Torvald
ratmen7833
Torvald
31
3 / 5 / 18
2,957
197
46,222
36,683
97,996
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

37
3 / 7 / 13
3,544
236
75,515
109,002
136,681
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 46s
Objective Time
6m 42s
127
Kill Participation
106
44
Kills
35
35
Deaths
44
83
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Vora
Axelaa
Vora
26
9
8
3.33
L
15
12
9
1.63
L
12
10
14
1.9
W
Octavia
Llenn5748
Octavia
5
7
15
1.79
W
Seris
SCARED076
Seris
0
6
16
1.33
W
Ying
SannMix
Ying
2
6
30
2.83
W
11
7
14
2.57
L
2
10
17
1.05
L
Torvald
ratmen7833
Torvald
3
5
18
2.4
L
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

300,947
Damage
356,760
356,760
Taken
300,947
81,867
Shielding
234,677
229,211
Healing
139,204
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
Axelaa
Vora
105,733
76,924
0
11,250
70,348
1,200
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 2

L
92,086
72,238
0
2,179
55,289
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

L
121,652
97,505
179
1,960
58,263
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Octavia
Llenn5748
Octavia
82,721
80,703
1,266
6,966
67,192
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Seris
SCARED076
Seris
8,616
8,516
70,284
9,452
39,992
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ying
SannMix
Ying
28,561
28,561
109,245
20,441
50,881
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
75,316
65,131
0
307
128,347
80,667
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

L
21,285
16,410
103,382
17,703
41,710
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Torvald
ratmen7833
Torvald
46,222
38,190
5,246
1,395
36,683
97,996
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
75,515
53,058
0
7,160
109,002
136,681
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role