Player Matchup
VS
Match Stats
![Tranquility](https://static.paladins.guru/i/items/27035.jpg)
Tranquility
Armor
Increase your base jump height by 90%.
Level 3
![Nightwatcher](https://static.paladins.guru/i/items/27025.jpg)
Nightwatcher
Dash
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Level 4
![Contemplation](https://static.paladins.guru/i/items/27027.jpg)
Contemplation
Dash
Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 4
![Gathering Shadow](https://static.paladins.guru/i/items/27024.jpg)
Gathering Shadow
Ambush
Reduce the damage you take by 10% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 2
![Extraction](https://static.paladins.guru/i/items/27026.jpg)
Extraction
Dash
Increase your Movement Speed by 10% for 2s after Dash ends.
Level 2
![Unerring](https://static.paladins.guru/i/items/27085.jpg)
Unerring
Shadow Bombs
Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.
Level 1
![Eternal](https://static.paladins.guru/i/items/19611.jpg)
Eternal
Rune of Travel
Increase the duration of Rune of Travel by 1s.
Level 1
![Spirited](https://static.paladins.guru/i/items/19563.jpg)
Spirited
Armor
Increase your maximum Health by 200
Level 4
![Revitalize](https://static.paladins.guru/i/items/19607.jpg)
Revitalize
Rune of Travel
Heal for 200 after Teleporting to your Rune of Travel.
Level 2
![Primeval Might](https://static.paladins.guru/i/items/19595.jpg)
Primeval Might
Overcharge
Gain 20% Lifesteal while Overcharge is active.
Level 4
![Guts](https://static.paladins.guru/i/items/19567.jpg)
Guts
Armor
Reduce your damage taken by 20% while at or below 40% Health.
Level 4
![Inner Strength](https://static.paladins.guru/i/items/19623.jpg)
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
![Street Cred](https://static.paladins.guru/i/items/16411.jpg)
Street Cred
Armor
Increase your maximum Health by 50.
Level 1
![Persistence](https://static.paladins.guru/i/items/16050.jpg)
Persistence
Armor
Reduce the damage you take by 16% while at or below 40% Health.
Level 4
![Patch Up](https://static.paladins.guru/i/items/16480.jpg)
Patch Up
Nine Lives
Heal for an additional 240 with Nine Lives.
Level 3
![Chase](https://static.paladins.guru/i/items/16438.jpg)
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2
![Walk it Off](https://static.paladins.guru/i/items/16445.jpg)
Walk it Off
Prowl
Heal for 200 every 1s while Prowl is active.
Level 5
![Rogue's Gambit](https://static.paladins.guru/i/items/16449.jpg)
Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1
![Mortal Skewer](https://static.paladins.guru/i/items/23752.jpg)
Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5
![Dreadnought](https://static.paladins.guru/i/items/23743.jpg)
Dreadnought
Armor
Increase your maximum Health by 100.
Level 2
![Expansive Vault](https://static.paladins.guru/i/items/23772.jpg)
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
![Dark Bargain](https://static.paladins.guru/i/items/23777.jpg)
Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5
![Cursed Weaponry](https://static.paladins.guru/i/items/23753.jpg)
Cursed Weaponry
Harpoon
Generate 2 Ammo for each enemy hit by Harpoon.
Level 2
![Hurl](https://static.paladins.guru/i/items/23688.jpg)
Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1
![Superiority](https://static.paladins.guru/i/items/18761.jpg)
Superiority
Armor
Increase your maximum Ammo by 5.
Level 5
![Manifest Destiny](https://static.paladins.guru/i/items/18801.jpg)
Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3
![Heraldry](https://static.paladins.guru/i/items/18789.jpg)
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
![Present Arms](https://static.paladins.guru/i/items/18793.jpg)
Present Arms
Presence
Heal for 100 after using Presence.
Level 1
![Eagle's Emerald](https://static.paladins.guru/i/items/18765.jpg)
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
![Alacrity](https://static.paladins.guru/i/items/18816.jpg)
Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
Team 1 Score
4
VS
Team 2 Score
-27
![Feral Strength](https://static.paladins.guru/i/items/24558.jpg)
Feral Strength
Guardian Spirit
Increase Luna's Health by 450.
Level 2
![Broken Deity](https://static.paladins.guru/i/items/24560.jpg)
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 60%.
Level 3
![Spirit Arrows](https://static.paladins.guru/i/items/24557.jpg)
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.4s after healing with Moonlight.
Level 4
![Protectors](https://static.paladins.guru/i/items/24561.jpg)
Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3
![Lunar Connection](https://static.paladins.guru/i/items/24562.jpg)
Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Level 3
![Life Link](https://static.paladins.guru/i/items/24673.jpg)
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
![Crimson Ascent](https://static.paladins.guru/i/items/25579.jpg)
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Level 1
![Dance with Fate](https://static.paladins.guru/i/items/25588.jpg)
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 0.6s.
Level 1
![New Purpose](https://static.paladins.guru/i/items/25573.jpg)
New Purpose
Armor
Increase your maximum Health by 150.
Level 3
![Unified in Purpose](https://static.paladins.guru/i/items/25580.jpg)
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.
Level 5
![What May Come](https://static.paladins.guru/i/items/25585.jpg)
What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5
![Unyielding Pressure](https://static.paladins.guru/i/items/25572.jpg)
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
![Stomping Ground](https://static.paladins.guru/i/items/13354.jpg)
Stomping Ground
Weapon
Reduce all active Cooldowns by 70% after getting an Elimination.
Level 5
![Leg Day](https://static.paladins.guru/i/items/12697.jpg)
Leg Day
Heroic Leap
Increase the jump strength of Heroic Leap by 10%.
Level 2
![Vigor](https://static.paladins.guru/i/items/12628.jpg)
Vigor
Recovery
Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.
Level 1
![Exhilarate](https://static.paladins.guru/i/items/13081.jpg)
Exhilarate
Heroic Leap
Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.
Level 2
![Momentum](https://static.paladins.guru/i/items/13093.jpg)
Momentum
Heroic Leap
Reduce your damage taken by 25% for 4s after using Heroic Leap.
Level 5
![Bounce House](https://static.paladins.guru/i/items/12931.jpg)
Bounce House
Heroic Leap
Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.
Level 1
![Royal Decree](https://static.paladins.guru/i/items/14706.jpg)
Royal Decree
Detonate
Increase your Reload Speed by 12% for 3s after using Detonate.
Level 3
![Jolt](https://static.paladins.guru/i/items/14469.jpg)
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.
Level 5
![Backdraft](https://static.paladins.guru/i/items/14386.jpg)
Backdraft
Detonate
Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.
Level 3
![King's New Cloak](https://static.paladins.guru/i/items/14696.jpg)
King's New Cloak
Armor
Increase your maximum Health by 100.
Level 2
![King's Court](https://static.paladins.guru/i/items/14741.jpg)
King's Court
Detonate
Heal for 30 for each Sticky Bomb you Detonate.
Level 2
![Royal Subjects](https://static.paladins.guru/i/items/20216.jpg)
Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1
![Possession](https://static.paladins.guru/i/items/15375.jpg)
Possession
Mending Spirits
Reduce your damage taken by 16% while Healing an ally with Mending Spirits.
Level 4
![Swift Spirits](https://static.paladins.guru/i/items/15355.jpg)
Swift Spirits
Mending Spirits
Increase the Movement Speed of allies affected by Mending Spirits by 10%.
Level 2
![Eerie Presence](https://static.paladins.guru/i/items/15346.jpg)
Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.
Level 5
![Incorporeal](https://static.paladins.guru/i/items/15342.jpg)
Incorporeal
Armor
Increase your maximum Health by 50.
Level 1
![Many Gourds](https://static.paladins.guru/i/items/15347.jpg)
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Level 3
![Spirit's Chosen](https://static.paladins.guru/i/items/16495.jpg)
Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.