Player Matchup

Rei
Rei
Mino_77_7_
Rei
Level 198
Champion Stats
17W - 19L
1,569 SR
Queue Stats
537W - 508L
1,558 Elo+
Solo
Saati
Saati
S14 Yasu
Saati
Level 40
Champion Stats
1W - 1L
1,519 SR
Queue Stats
14W - 18L
1,465 Elo+
Party 2
Grover
Grover
Terkydb123
Grover
Level 42
Champion Stats
6W - 4L
1,687 SR
Queue Stats
13W - 18L
1,457 Elo+
Party 2
Fernando
Fernando
XfendisTwin
Fernando
Level 14
Champion Stats
6W - 3L
1,661 SR
Queue Stats
8W - 8L
1,532 Elo+
Party 2
Terminus
Terminus
urelofarmed
Terminus
Level 38
Champion Stats
8W - 1L
1,707 SR
Queue Stats
12W - 13L
1,514 Elo+
Party 2
Team Averages
Level 66
1,629 SR
1,505 Elo+

VS

Team Averages
Level 69
1,551 SR
1,536 Elo+
Ash
Ash
ACEHOOLiGAN995
Ash
Level 71
Champion Stats
0W - 3L
1,571 SR
Queue Stats
37W - 26L
1,678 Elo+
Party 1
Zhin
Zhin
RafaelGV940
Zhin
Level 33
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Saati
Saati
Velionar
Saati
Level 117
Champion Stats
0W - 2L
1,255 SR
Queue Stats
3W - 6L
1,366 Elo+
Party 3
Grover
Grover
XAMNHOOLiGAN
Grover
Level 59
Champion Stats
7W - 6L
1,601 SR
Queue Stats
25W - 22L
1,586 Elo+
Party 1
Vivian
Vivian
lezard_infernal
Vivian
Level 64
Champion Stats
3W - 1L
1,828 SR
Queue Stats
130W - 128L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
2 / 0 / 8
1,966
393
10,914
2,352
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 80 every 1s while Spirit Linked to an ally.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Saati
S14 Yasu
Saati
30
2 / 2 / 7
1,784
357
25,651
13,156
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Grover
Terkydb123
Grover
41
4 / 2 / 7
2,016
403
14,659
21,365
600
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
XfendisTwin
Fernando
12
2 / 0 / 2
1,956
391
8,170
28,021
25,298
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Terminus
urelofarmed
Terminus
34
4 / 0 / 4
1,819
364
17,482
29,534
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Despoiler

Despoiler

Shatterfall

Heal for 100 for each enemy hit with Shatterfall.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
0 / 0 / 0
734
147
0
0
0
25
0 / 5 / 0
830
166
15,274
16,093
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Saati
Velionar
Saati
47
0 / 2 / 1
938
188
22,931
13,082
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Grover
39
1 / 3 / 4
1,168
234
20,688
27,924
750
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

40
4 / 4 / 1
1,314
263
35,535
19,777
12,358
Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 10%.

Level 1

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 200.

Level 4

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 58s
Objective Time
17s
42
Kill Participation
11
14
Kills
5
4
Deaths
14
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
2
0
8
6
L
0
5
0
0
W
Saati
S14 Yasu
Saati
2
2
7
2.75
W
Grover
Terkydb123
Grover
4
2
7
3.75
L
Saati
Velionar
Saati
0
2
1
0.25
L
Grover
1
3
4
1
W
Fernando
XfendisTwin
Fernando
2
0
2
3
L
4
4
1
1.13
W
Terminus
urelofarmed
Terminus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,876
Damage
94,428
94,428
Taken
76,876
25,898
Shielding
13,108
79,704
Healing
37,590
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
0
0
0
0
0
0
W
10,914
9,094
37,308
659
2,352
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
15,274
11,074
0
1,178
16,093
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Saati
S14 Yasu
Saati
25,651
18,045
135
1,532
13,156
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
Terkydb123
Grover
14,659
11,209
18,076
12,830
21,365
600

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
Velionar
Saati
22,931
13,547
0
3,283
13,082
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grover
20,688
14,424
14,061
19,068
27,924
750
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
XfendisTwin
Fernando
8,170
5,075
0
1,327
28,021
25,298
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
35,535
32,685
0
0
19,777
12,358
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
urelofarmed
Terminus
17,482
9,565
78
7,759
29,534
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role