Player Matchup
VS
Match Stats
![Run and Gun](https://static.paladins.guru/i/items/15063.jpg)
Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2
![Scramble](https://static.paladins.guru/i/items/14457.jpg)
Scramble
Hustle
Reduce damage taken by 12% while using Hustle.
Level 4
![Hot Potato](https://static.paladins.guru/i/items/14426.jpg)
Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 20%.
Level 2
![Second Wind](https://static.paladins.guru/i/items/14454.jpg)
Second Wind
Hustle
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Level 3
![Guerrilla Warfare](https://static.paladins.guru/i/items/15062.jpg)
Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Level 4
![Cardio](https://static.paladins.guru/i/items/16431.jpg)
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
![Unknown Caller](https://static.paladins.guru/i/items/27903.jpg)
Unknown Caller
Weapon
Increase your Reload Speed by 20%.
Level 4
![Nasty Surprise](https://static.paladins.guru/i/items/27908.jpg)
Nasty Surprise
Explosive Dodge
Generate 10 Ammo after activating Explosive Dodge.
Level 2
![Pop Off](https://static.paladins.guru/i/items/27909.jpg)
Pop Off
Explosive Dodge
Increase the Area of Effect of Explosive Dodge bombs by 20%.
Level 2
![Terror](https://static.paladins.guru/i/items/27913.jpg)
Terror
Grappling Hook
(223153) Increase the pull strength of Grappling Hook by 20%.
Level 4
![Aggressive Dodge](https://static.paladins.guru/i/items/27910.jpg)
Aggressive Dodge
Explosive Dodge
Increase the distance traveled by Explosive Dodge by 15%.
Level 3
![Tribunal Upgrades](https://static.paladins.guru/i/items/27929.jpg)
Tribunal Upgrades
Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.
Level 1
![Assail](https://static.paladins.guru/i/items/16795.jpg)
Assail
In Pursuit
Generate 6 Ammo after activating In Pursuit.
Level 2
![Warrants Out](https://static.paladins.guru/i/items/16716.jpg)
Warrants Out
Combat Slide
Increase your Movement Speed by 30% for 2s after Combat Slide ends.
Level 3
![Restock](https://static.paladins.guru/i/items/16778.jpg)
Restock
Weapon
Generate 2 Ammo after getting a Killing Blow or Elimination.
Level 2
![Fortitude](https://static.paladins.guru/i/items/16791.jpg)
Fortitude
In Pursuit
Heal for 125 for each shot hit while using In Pursuit.
Level 5
![Commencement](https://static.paladins.guru/i/items/16720.jpg)
Commencement
Combat Slide
Increase the travel distance of Combat Slide by 30%.
Level 3
![Death Hastens](https://static.paladins.guru/i/items/16909.jpg)
Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 5
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 3
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 4
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Shadow Affinity](https://static.paladins.guru/i/items/13355.jpg)
Shadow Affinity
Hidden
Reduce the Cooldown of Hidden by 5s.
Level 5
![Ninja](https://static.paladins.guru/i/items/13374.jpg)
Ninja
Hidden
Increase your Movement Speed by 15% while Hidden is active.
Level 3
![Emergency Exit](https://static.paladins.guru/i/items/12693.jpg)
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.
Level 3
![Healing Vapors](https://static.paladins.guru/i/items/13055.jpg)
Healing Vapors
Smoke Screen
Heal for 125 over 2s while in Smoke Screen.
Level 1
![Decrepify](https://static.paladins.guru/i/items/14279.jpg)
Decrepify
Poison Bolts
You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.
Level 3
![Preparation](https://static.paladins.guru/i/items/16375.jpg)
Preparation
Armor
When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
![Bragging Rights](https://static.paladins.guru/i/items/25167.jpg)
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 75.
Level 5
![Crowd-Pleaser](https://static.paladins.guru/i/items/25173.jpg)
Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3
![Instrument of Fate](https://static.paladins.guru/i/items/25169.jpg)
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Level 2
![World-traveler](https://static.paladins.guru/i/items/25176.jpg)
World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Level 2
![Flying Chakrams](https://static.paladins.guru/i/items/25164.jpg)
Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3
![Predatory Instincts](https://static.paladins.guru/i/items/25180.jpg)
Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1
![Seething Hatred](https://static.paladins.guru/i/items/14654.jpg)
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Level 3
![Power of the Abyss](https://static.paladins.guru/i/items/13319.jpg)
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4
![Through the Warp](https://static.paladins.guru/i/items/13290.jpg)
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3
![Quick Draw](https://static.paladins.guru/i/items/11928.jpg)
Quick Draw
Weapon
Hitting a player with Revolver Heals you for 30.
Level 2
![Elusive](https://static.paladins.guru/i/items/13293.jpg)
Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3
![Godslayer](https://static.paladins.guru/i/items/16368.jpg)
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
![Inevitability](https://static.paladins.guru/i/items/25584.jpg)
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2
![A Broken Path](https://static.paladins.guru/i/items/25577.jpg)
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4
![A Change of Faith](https://static.paladins.guru/i/items/25578.jpg)
A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.
Level 1
![Unified in Purpose](https://static.paladins.guru/i/items/25580.jpg)
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3
![Crimson Ascent](https://static.paladins.guru/i/items/25579.jpg)
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5
![Unyielding Pressure](https://static.paladins.guru/i/items/25572.jpg)
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
![Palisade](https://static.paladins.guru/i/items/12932.jpg)
Palisade
Barricade
Reduce the Cooldown of Barricade by 1.6s.
Level 4
![Foundation](https://static.paladins.guru/i/items/12929.jpg)
Foundation
Barricade
Increase the duration of Barricade by 0.6s.
Level 1
![Bowling Ball](https://static.paladins.guru/i/items/12942.jpg)
Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2
![Healing Station](https://static.paladins.guru/i/items/12415.jpg)
Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4
![Bunker](https://static.paladins.guru/i/items/12369.jpg)
Bunker
Barricade
Increase the Health of Barricade by 800.
Level 4
![Forgefire](https://static.paladins.guru/i/items/27389.jpg)
Forgefire
Dome Shield
Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.
Level 1
![Symbiotic Relationship](https://static.paladins.guru/i/items/30794.jpg)
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Level 5
![Overflowing Delights](https://static.paladins.guru/i/items/30791.jpg)
Overflowing Delights
Swarm
Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.
Level 2
![Tainted Form](https://static.paladins.guru/i/items/30801.jpg)
Tainted Form
Weapon
Gain 2% of Max Health when hitting a marked enemy.
Level 2
![Waning Moon](https://static.paladins.guru/i/items/30790.jpg)
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.
Level 2
![Enriched Blood](https://static.paladins.guru/i/items/30792.jpg)
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Level 4
![Maelstrom of Carnage](https://static.paladins.guru/i/items/30807.jpg)
Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![Bulldozer](https://static.paladins.guru/i/items/13079.jpg)
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Bulldozer](https://static.paladins.guru/i/items/13079.jpg)
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.