Player Matchup

Fernando
Fernando
Chaoseather
Fernando
Level 19
Champion Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bomb King
Bomb King
Quaiand
Bomb King
Level 93
Champion Stats
0W - 1L
1,353 SR
Queue Stats
25W - 23L
1,442 Elo+
Party 1
Io
Io
dpqv
Io
Level 57
Champion Stats
13W - 4L
1,695 SR
Queue Stats
78W - 83L
1,542 Elo+
Solo
Skye
Skye
oodamafire
Skye
Level 34
Champion Stats
7W - 9L
1,553 SR
Queue Stats
7W - 9L
1,485 Elo+
Solo
Lex
Lex
xTrafalgarx
Lex
Level 43
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,418 Elo+
Party 1
Team Averages
Level 49
1,520 SR
1,477 Elo+

VS

Team Averages
Level 196
1,584 SR
1,516 Elo+
Lex
Lex
CharlyIng
Lex
Level 124
Champion Stats
15W - 17L
1,495 SR
Queue Stats
269W - 280L
1,500 Elo+
Solo
Strix
Strix
NoSirvoPaEsto
Strix
Level 292
Champion Stats
1,348W - 1,358L
1,523 SR
Queue Stats
1,461W - 1,487L
1,473 Elo+
Solo
Willo
Willo
Zarcoskk
Willo
Level 150
Champion Stats
14W - 10L
1,618 SR
Queue Stats
249W - 242L
1,527 Elo+
Solo
Furia
Furia
phxcwtf
Furia
Level 380
Champion Stats
8W - 3L
1,697 SR
Queue Stats
33W - 29L
1,550 Elo+
Solo
Inara
Inara
talacasto5
Inara
Level 36
Champion Stats
26W - 18L
1,588 SR
Queue Stats
83W - 61L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Chaoseather
Fernando
9
0 / 9 / 0
1,505
215
14,413
54,026
71,364
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bomb King
Quaiand
Bomb King
51
1 / 7 / 0
1,169
167
7,725
21,820
150
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 20% for 3s after using Detonate.

Level 5

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.2s.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Io
dpqv
Io
20
1 / 6 / 2
1,370
196
24,831
36,619
0
Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

15
4 / 9 / 0
1,603
229
15,245
21,566
0
40
0 / 8 / 0
955
136
10,502
24,984
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
10 / 2 / 10
2,430
347
34,998
19,720
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

42
13 / 1 / 11
2,480
354
39,442
7,851
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Willo
Zarcoskk
Willo
59
12 / 0 / 13
2,412
345
44,276
7,650
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Furia
phxcwtf
Furia
52
1 / 2 / 18
2,249
321
17,364
12,624
0
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 2s after hitting an enemy with Pyre Strike.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Inara
15
3 / 1 / 20
2,598
371
22,935
24,871
10,594
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 55s
Objective Time
8m 42s
8
Kill Participation
111
6
Kills
39
39
Deaths
6
2
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Fernando
Chaoseather
Fernando
0
9
0
0
W
10
2
10
7.5
W
13
1
11
18.5
L
Bomb King
Quaiand
Bomb King
1
7
0
0.14
W
Willo
Zarcoskk
Willo
12
0
13
18.5
L
Io
dpqv
Io
1
6
2
0.33
L
4
9
0
0.44
W
Furia
phxcwtf
Furia
1
2
18
5
W
Inara
3
1
20
13
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,716
Damage
159,015
159,015
Taken
72,716
71,514
Shielding
10,594
51,681
Healing
47,278
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Chaoseather
Fernando
14,413
12,748
0
1,503
54,026
71,364
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
34,998
31,610
0
4,147
19,720
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
39,442
39,142
0
577
7,851
0
L
Bomb King
Quaiand
Bomb King
7,725
5,820
0
2,408
21,820
150

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Willo
Zarcoskk
Willo
44,276
29,474
0
2,226
7,650
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Io
dpqv
Io
24,831
22,931
23,571
23,121
36,619
0

Level 1

L
15,245
8,402
0
0
21,566
0
W
Furia
phxcwtf
Furia
17,364
9,575
28,248
7,530
12,624
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
22,935
20,415
0
4,550
24,871
10,594
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
10,502
9,632
0
1,078
24,984
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role