Player Matchup

Moji
Moji
Qualifying
Fuzymcfuz
Moji
Qualifying
Level 906
Champion Stats
2W - 5L
1,398 SR
Queue Stats
53W - 38L
1,588 Elo+
Solo
Fernando
Fernando
Gold IV
Jaenicx
Fernando
Gold IV
Level 887
Champion Stats
33W - 19L
1,671 SR
Queue Stats
137W - 114L
1,521 Elo+
Party 1
Raum
Raum
Gold V
Jccoffe
Raum
Gold V
Level 999
Champion Stats
5W - 12L
1,587 SR
Queue Stats
1,442W - 1,475L
1,459 Elo+
Solo
Caspian
Caspian
Silver I
MisaClosh75
Caspian
Silver I
Level 52
Champion Stats
3W - 0L
1,696 SR
Queue Stats
14W - 15L
1,445 Elo+
Solo
Tyra
Tyra
Gold V
storm32shadow
Tyra
Gold V
Level 654
Champion Stats
11W - 7L
1,528 SR
Queue Stats
108W - 100L
1,481 Elo+
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 700
1,576 SR
1,499 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 603
1,685 SR
1,407 Elo+
Grover
Grover
Gold I
Dánnn
Grover
Gold I
Level 407
Champion Stats
6W - 4L
1,667 SR
Queue Stats
56W - 65L
1,489 Elo+
Solo
Zhin
Zhin
Gold III
Largo Himself
Zhin
Gold III
Level 999
Champion Stats
10W - 15L
1,701 SR
Queue Stats
66W - 85L
1,418 Elo+
Party 2
Barik
Barik
Qualifying
PrimoFlounder04
Barik
Qualifying
Level 999
Champion Stats
11W - 10L
1,610 SR
Queue Stats
30W - 35L
1,187 Elo+
Party 2
Ruckus
Ruckus
Gold IV
WhettaM
Ruckus
Gold IV
Level 578
Champion Stats
1W - 4L
1,445 SR
Queue Stats
81W - 82L
1,438 Elo+
Solo
Bomb King
Bomb King
Qualifying
Zetturo
Bomb King
Qualifying
Level 33
Champion Stats
0W - 1L
2,000 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
59
8 / 6 / 39
5,639
332
33,879
54,842
39,678

Level 5

Level 2

Level 3

Level 3

Level 2

Level 1

Fernando
Jaenicx
Fernando
58
24 / 6 / 23
5,446
320
118,949
122,825
100,403
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Raum
Jccoffe
Raum
58
12 / 11 / 23
5,273
310
67,909
173,074
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 24%.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Caspian
MisaClosh75
Caspian
36
9 / 12 / 16
4,182
246
60,190
63,746
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

The Rose's Thorns

The Rose's Thorns

Weapon

Each stack of Sharp Momentum Heals you for 30 after it expires.

Level 1

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 8%.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 25%.

Level 5

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

58
18 / 9 / 24
5,201
306
144,882
66,133
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
KhanWillo
Team 1 Score

4

VS

Team 2 Score

2

Bans
SkyeKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Dánnn
Grover
60
6 / 15 / 28
4,755
280
64,796
83,321
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
11 / 12 / 15
4,925
290
106,297
77,460
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 0.5s after activating Billow.

Level 1

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

57
3 / 16 / 19
4,464
263
97,991
106,195
80,042
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Ruckus
WhettaM
Ruckus
56
13 / 12 / 13
4,271
251
112,258
96,950
48,924
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Extended Magazines

Extended Magazines

Advance

Generate 45 Ammo after using Advance.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bomb King
Zetturo
Bomb King
46
11 / 16 / 11
4,248
250
99,278
61,883
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 26s
Objective Time
12m 28s
196
Kill Participation
130
71
Kills
44
44
Deaths
71
125
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Grover
Dánnn
Grover
6
15
28
1.33
W
Moji
8
6
39
4.58
W
Fernando
Jaenicx
Fernando
24
6
23
5.92
W
Raum
Jccoffe
Raum
12
11
23
2.14
L
11
12
15
1.54
W
Caspian
MisaClosh75
Caspian
9
12
16
1.42
L
3
16
19
0.78
L
Ruckus
WhettaM
Ruckus
13
12
13
1.63
L
Bomb King
Zetturo
Bomb King
11
16
11
1.03
W
18
9
24
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

425,809
Damage
480,620
480,620
Taken
425,809
140,081
Shielding
128,966
245,646
Healing
217,086
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Dánnn
Grover
64,796
47,503
125,986
48,366
83,321
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Moji
33,879
33,879
173,795
36,084
54,842
39,678
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Fernando
Jaenicx
Fernando
118,949
67,423
0
12,156
122,825
100,403
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Raum
Jccoffe
Raum
67,909
35,469
0
16,155
173,074
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
106,297
82,179
0
12,388
77,460
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Caspian
MisaClosh75
Caspian
60,190
48,893
0
5,150
63,746
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
97,991
97,991
214
22,008
106,195
80,042
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Ruckus
WhettaM
Ruckus
112,258
86,035
0
4,236
96,950
48,924
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Bomb King
Zetturo
Bomb King
99,278
82,984
0
3,888
61,883
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
144,882
82,999
0
2,306
66,133
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role