Player Matchup

VII
VII
HyperElec
VII
Level 443
Champion Stats
9W - 8L
1,587 SR
Queue Stats
654W - 589L
1,684 Elo+
Party 1
Corvus
Corvus
JustGold1138
Corvus
Level 999
Champion Stats
45W - 42L
1,539 SR
Queue Stats
861W - 726L
1,672 Elo+
Party 1
Kinessa
Kinessa
MDRilluZion
Kinessa
Level 999
Champion Stats
29W - 44L
1,561 SR
Queue Stats
1,424W - 1,353L
1,676 Elo+
Party 1
Fernando
Fernando
r4ttzX
Fernando
Level 691
Champion Stats
41W - 26L
1,656 SR
Queue Stats
779W - 680L
1,662 Elo+
Party 1
Barik
Barik
rabbidskilla
Barik
Level 999
Champion Stats
50W - 46L
1,588 SR
Queue Stats
492W - 454L
1,578 Elo+
Party 1
Team Averages
Level 826
1,586 SR
1,654 Elo+

VS

Team Averages
Level 617
1,564 SR
1,637 Elo+
Drogoz
Drogoz
Aquathan
Drogoz
Level 176
Champion Stats
61W - 45L
1,633 SR
Queue Stats
610W - 561L
1,658 Elo+
Solo
Fernando
Fernando
Liljj
Fernando
Level 44
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,633 Elo+
Solo
Saati
Saati
N0BD0DY
Saati
Level 867
Champion Stats
5W - 14L
1,592 SR
Queue Stats
128W - 137L
1,640 Elo+
Solo
Dredge
Dredge
Zor007
Dredge
Level 999
Champion Stats
531W - 648L
1,532 SR
Queue Stats
1,542W - 1,559L
1,594 Elo+
Solo
Skye
Skye
purrpzz_
Skye
Level 999
Champion Stats
147W - 129L
1,561 SR
Queue Stats
636W - 639L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
9 / 5 / 5
2,427
303
25,286
18,618
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Corvus
60
5 / 2 / 10
2,435
304
21,424
20,093
2,000
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 650-Health Shield for 3s after dropping to or below 35% Health.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Kinessa
MDRilluZion
Kinessa
60
12 / 1 / 7
2,318
290
39,124
13,519
0
Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Fernando
r4ttzX
Fernando
59
3 / 1 / 9
2,556
320
25,178
32,771
52,240
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

59
5 / 0 / 11
3,182
398
31,360
39,517
36,247
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
Aquathan
Drogoz
32
4 / 8 / 2
1,593
199
29,787
19,971
0
Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Hyper Boost

Hyper Boost

Salvo

Restore 8% of your Booster fuel each time Salvo hits an enemy.

Level 2

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Fernando
Liljj
Fernando
32
1 / 8 / 1
1,684
211
16,971
51,506
70,232
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
N0BD0DY
Saati
59
3 / 6 / 3
1,441
180
34,273
27,007
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Dredge
Zor007
Dredge
56
0 / 9 / 0
1,139
142
24,477
26,528
3,110
Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Skye
30
1 / 3 / 2
1,217
152
19,010
17,360
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 125 over 2s while in Smoke Screen.

Level 1

Slip Away

Slip Away

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 58s
Objective Time
1m 56s
76
Kill Participation
17
34
Kills
9
9
Deaths
34
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Drogoz
Aquathan
Drogoz
4
8
2
0.63
W
9
5
5
2.3
W
Corvus
5
2
10
5
L
Fernando
Liljj
Fernando
1
8
1
0.19
W
Kinessa
MDRilluZion
Kinessa
12
1
7
15.5
L
Saati
N0BD0DY
Saati
3
6
3
0.75
L
Dredge
Zor007
Dredge
0
9
0
0
L
Skye
1
3
2
0.67
W
Fernando
r4ttzX
Fernando
3
1
9
7.5
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,372
Damage
124,518
124,518
Taken
142,372
90,487
Shielding
73,342
93,521
Healing
39,665
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Drogoz
Aquathan
Drogoz
29,787
22,730
0
3,258
19,971
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
25,286
24,236
0
3,301
18,618
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Corvus
21,424
17,107
61,662
15,161
20,093
2,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Fernando
Liljj
Fernando
16,971
12,972
0
13,724
51,506
70,232

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Kinessa
MDRilluZion
Kinessa
39,124
35,676
0
5,252
13,519
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
N0BD0DY
Saati
34,273
26,109
0
9,199
27,007
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Dredge
Zor007
Dredge
24,477
23,905
0
4,925
26,528
3,110
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Skye
19,010
9,428
0
8,559
17,360
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
r4ttzX
Fernando
25,178
15,713
0
3,267
32,771
52,240
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
31,360
31,360
0
4,878
39,517
36,247

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role