Player Matchup

Skye
Skye
ARKCENTAUR
Skye
Level 999
Champion Stats
919W - 814L
1,588 SR
Queue Stats
2,738W - 2,767L
1,636 Elo+
Solo
Torvald
Torvald
HaosGreulur
Torvald
Level 638
Champion Stats
25W - 13L
1,774 SR
Queue Stats
435W - 442L
1,646 Elo+
Party 2
Octavia
Octavia
Kenichiz46
Octavia
Level 165
Champion Stats
25W - 13L
1,684 SR
Queue Stats
269W - 237L
1,585 Elo+
Party 1
Ying
Ying
Matthew92007
Ying
Level 587
Champion Stats
56W - 40L
1,671 SR
Queue Stats
362W - 353L
1,656 Elo+
Party 2
Kasumi
Kasumi
Míst
Kasumi
Level 673
Champion Stats
10W - 16L
1,545 SR
Queue Stats
463W - 456L
1,692 Elo+
Party 1
Team Averages
Level 612
1,652 SR
1,643 Elo+

VS

Team Averages
Level 477
1,583 SR
1,592 Elo+
Koga
Koga
AnThoNioRC
Koga
Level 721
Champion Stats
42W - 42L
1,594 SR
Queue Stats
1,251W - 1,218L
1,646 Elo+
Solo
Ying
Ying
DeliciosoKiwi
Ying
Level 322
Champion Stats
66W - 62L
1,564 SR
Queue Stats
352W - 315L
1,617 Elo+
Party 3
Saati
Saati
Estebombim
Saati
Level 65
Champion Stats
20W - 22L
1,516 SR
Queue Stats
451W - 439L
1,566 Elo+
Party 3
Pip
Pip
LittleGoat__-
Pip
Level 339
Champion Stats
62W - 54L
1,575 SR
Queue Stats
731W - 755L
1,498 Elo+
Solo
Fernando
Fernando
xG3rm2nx
Fernando
Level 939
Champion Stats
81W - 65L
1,666 SR
Queue Stats
896W - 904L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
16 / 12 / 6
4,482
236
104,960
87,359
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.2s.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Torvald
HaosGreulur
Torvald
60
7 / 13 / 13
7,352
387
85,025
128,435
172,591
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Octavia
Kenichiz46
Octavia
59
1 / 12 / 10
3,809
200
75,689
78,500
0
Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 80% while using Commanding Leap.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

56
3 / 2 / 21
4,754
250
25,311
29,134
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kasumi
Míst
Kasumi
59
14 / 15 / 11
5,032
265
126,703
91,578
0
Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
14 / 10 / 25
4,094
215
87,847
73,881
0
Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
3 / 5 / 38
4,466
235
25,835
35,090
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
37
20 / 8 / 18
4,455
234
115,337
63,120
0
Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

56
5 / 11 / 23
4,094
215
56,152
62,832
30,199
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Fernando
xG3rm2nx
Fernando
60
12 / 7 / 20
4,941
260
129,835
182,765
118,981
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 34s
Objective Time
9m 41s
102
Kill Participation
178
41
Kills
54
54
Deaths
41
61
Assists
124
Player
Kills
Deaths
Assists
KDA
W
16
12
6
1.58
L
14
10
25
2.65
L
3
5
38
4.4
L
Saati
20
8
18
3.63
W
Torvald
HaosGreulur
Torvald
7
13
13
1.04
W
Octavia
Kenichiz46
Octavia
1
12
10
0.5
L
5
11
23
1.5
W
3
2
21
6.75
W
Kasumi
Míst
Kasumi
14
15
11
1.3
L
Fernando
xG3rm2nx
Fernando
12
7
20
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

417,688
Damage
415,006
415,006
Taken
417,688
172,591
Shielding
149,180
266,452
Healing
303,720
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
104,960
69,958
0
35,769
87,359
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
87,847
82,434
0
14,980
73,881
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
25,835
25,835
158,888
19,168
35,090
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Saati
115,337
93,553
0
2,098
63,120
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 1

W
Torvald
HaosGreulur
Torvald
85,025
64,161
862
506
128,435
172,591
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
Octavia
Kenichiz46
Octavia
75,689
71,788
768
8,284
78,500
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
56,152
51,368
81,232
26,048
62,832
30,199

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
25,311
25,311
185,678
22,967
29,134
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
Kasumi
Míst
Kasumi
126,703
80,044
0
11,618
91,578
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Fernando
xG3rm2nx
Fernando
129,835
62,527
0
1,306
182,765
118,981
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role