Player Matchup

Fernando
Fernando
Malerye
Fernando
Level 64
Champion Stats
1W - 0L
1,566 SR
Queue Stats
2W - 2L
1,387 Elo+
Solo
Betty la Bomba
Betty la Bomba
PinkyLovesYou
Betty la Bomba
Level 26
Champion Stats
9W - 10L
1,547 SR
Queue Stats
17W - 22L
1,395 Elo+
Solo
Jenos
Jenos
San920
Jenos
Level 11
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ying
Ying
andrezinhooc11
Ying
Level 25
Champion Stats
4W - 1L
1,690 SR
Queue Stats
14W - 5L
1,676 Elo+
Solo
Skye
Skye
ur0in0pislo
Skye
Level 20
Champion Stats
2W - 0L
1,653 SR
Queue Stats
2W - 1L
1,615 Elo+
Solo
Team Averages
Level 29
1,591 SR
1,514 Elo+

VS

Team Averages
Level 242
1,608 SR
1,611 Elo+
Ruckus
Ruckus
ChuyNemesis
Ruckus
Level 49
Champion Stats
2W - 2L
1,559 SR
Queue Stats
12W - 8L
1,600 Elo+
Party 1
Mal'Damba
Mal'Damba
SMURF113
Mal'Damba
Level 51
Champion Stats
5W - 5L
1,825 SR
Queue Stats
99W - 42L
1,761 Elo+
Solo
Barik
Barik
VBHGJFB
Barik
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,398 Elo+
Solo
Koga
Koga
alancrue01
Koga
Level 98
Champion Stats
11W - 3L
1,621 SR
Queue Stats
16W - 8L
1,702 Elo+
Party 1
Skye
Skye
bigcrazzy
Skye
Level 999
Champion Stats
26W - 21L
1,534 SR
Queue Stats
565W - 496L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Malerye
Fernando
35
9 / 6 / 18
6,119
612
52,074
82,136
128,092
Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Betty la Bomba
PinkyLovesYou
Betty la Bomba
13
6 / 10 / 6
5,170
517
59,681
42,574
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

Jenos
San920
Jenos
8
2 / 11 / 14
4,927
493
17,538
37,700
850
Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 200.

Level 4

Solar Sails

Solar Sails

Stellar Wind

Regenerate 6 Ammo every 1s while Stellar Wind is active.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

23
2 / 6 / 20
4,755
476
44,579
30,681
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

14
26 / 6 / 9
6,205
621
120,313
42,249
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
12
8 / 12 / 4
4,868
487
31,635
84,354
39,576
Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 30%.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

Mal'Damba
SMURF113
Mal'Damba
51
6 / 4 / 15
5,338
534
48,471
41,474
0
Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 75 every 1s while Healing an ally with Mending Spirits.

Level 5

Level 1

Barik
VBHGJFB
Barik
13
7 / 7 / 16
5,249
525
37,895
84,687
26,073
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

48
10 / 9 / 12
4,984
498
61,818
41,998
0
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Skye
60
8 / 13 / 7
4,988
499
55,521
41,672
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 32s
Objective Time
11m 42s
112
Kill Participation
93
45
Kills
39
39
Deaths
45
67
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ruckus
8
12
4
0.83
W
Fernando
Malerye
Fernando
9
6
18
3
W
Betty la Bomba
PinkyLovesYou
Betty la Bomba
6
10
6
0.9
L
Mal'Damba
SMURF113
Mal'Damba
6
4
15
3.38
W
Jenos
San920
Jenos
2
11
14
0.82
L
Barik
VBHGJFB
Barik
7
7
16
2.14
L
10
9
12
1.78
W
2
6
20
2
L
Skye
8
13
7
0.88
W
26
6
9
5.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

294,185
Damage
235,340
235,340
Taken
294,185
128,942
Shielding
65,649
119,030
Healing
148,620
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
31,635
31,385
0
2,316
84,354
39,576
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Malerye
Fernando
52,074
36,013
0
8,117
82,136
128,092
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Betty la Bomba
PinkyLovesYou
Betty la Bomba
59,681
30,775
0
1,731
42,574
0

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Mal'Damba
SMURF113
Mal'Damba
48,471
35,060
86,144
31,640
41,474
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Jenos
San920
Jenos
17,538
16,208
43,772
9,344
37,700
850

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Barik
VBHGJFB
Barik
37,895
37,895
2,130
16,822
84,687
26,073
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
61,818
52,335
974
6,443
41,998
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
44,579
44,579
39,001
10,804
30,681
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Skye
55,521
33,303
0
2,151
41,672
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
120,313
80,083
0
6,261
42,249
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role