Player Matchup

Fernando
Fernando
BartekBatman
Fernando
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Party 2
Kasumi
Kasumi
Moxxters
Kasumi
Level 21
Champion Stats
6W - 3L
1,607 SR
Queue Stats
16W - 15L
1,486 Elo+
Solo
Strix
Strix
OafishVoyage
Strix
Level 8
Champion Stats
0W - 1L
1,266 SR
Queue Stats
0W - 3L
1,249 Elo+
Solo
Corvus
Corvus
Srybeq
Corvus
Level 28
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,707 Elo+
Party 2
Dredge
Dredge
Varenik228V
Dredge
Level 32
Champion Stats
0W - 2L
1,292 SR
Queue Stats
7W - 15L
1,347 Elo+
Solo
Team Averages
Level 20
1,433 SR
1,499 Elo+

VS

Team Averages
Level 25
1,549 SR
1,628 Elo+
Grover
Grover
DexScen
Grover
Level 15
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,641 Elo+
Party 1
Maeve
Maeve
Tameriano
Maeve
Level 34
Champion Stats
9W - 3L
1,689 SR
Queue Stats
13W - 4L
1,676 Elo+
Solo
Barik
Barik
Xmester
Barik
Level 32
Champion Stats
1W - 0L
1,323 SR
Queue Stats
5W - 2L
1,730 Elo+
Party 1
Lex
Lex
ikereeett
Lex
Level 22
Champion Stats
1W - 2L
1,464 SR
Queue Stats
8W - 5L
1,561 Elo+
Solo
Bomb King
Bomb King
pellebalder
Bomb King
Level 22
Champion Stats
8W - 5L
1,769 SR
Queue Stats
23W - 14L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BartekBatman
Fernando
15
6 / 9 / 2
3,968
567
22,425
61,175
58,018
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kasumi
Moxxters
Kasumi
14
13 / 8 / 4
3,706
529
48,834
35,713
0
Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.2s.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

4
0 / 13 / 4
2,753
393
14,728
33,220
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Corvus
Srybeq
Corvus
32
1 / 9 / 10
3,473
496
25,796
26,910
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Dredge
24
7 / 4 / 4
3,250
464
24,458
14,006
2,040
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
DexScen
Grover
16
10 / 3 / 19
3,701
529
34,245
23,258
1,278
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Maeve
Tameriano
Maeve
9
12 / 9 / 8
3,360
480
44,125
28,770
0
Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 8% for 2s after using Pounce.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Barik
Xmester
Barik
32
4 / 2 / 18
4,374
625
35,306
37,140
82,113
Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

19
2 / 6 / 14
3,290
470
17,112
27,442
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Bomb King
pellebalder
Bomb King
19
15 / 8 / 6
1,173
168
40,236
19,631
0
Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Doomsday

Doomsday

Grumpy Bomb

Heal for 390 after using Grumpy Bomb.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 30% until you land after launching yourself with Poppy Bomb.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 19s
Objective Time
8m 54s
51
Kill Participation
108
27
Kills
43
43
Deaths
28
24
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fernando
BartekBatman
Fernando
6
9
2
0.78
W
Grover
DexScen
Grover
10
3
19
6.5
L
Kasumi
Moxxters
Kasumi
13
8
4
1.88
L
0
13
4
0.15
L
Corvus
Srybeq
Corvus
1
9
10
0.67
W
Maeve
Tameriano
Maeve
12
9
8
1.78
L
Dredge
7
4
4
2.25
W
Barik
Xmester
Barik
4
2
18
6.5
W
2
6
14
1.5
W
Bomb King
pellebalder
Bomb King
15
8
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,241
Damage
171,024
171,024
Taken
136,241
60,058
Shielding
83,391
48,504
Healing
72,743
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
BartekBatman
Fernando
22,425
13,220
0
1,391
61,175
58,018
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
DexScen
Grover
34,245
30,120
31,576
14,572
23,258
1,278
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Kasumi
Moxxters
Kasumi
48,834
35,862
0
11,451
35,713
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
14,728
13,940
613
975
33,220
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Corvus
Srybeq
Corvus
25,796
19,996
27,938
4,937
26,910
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
Tameriano
Maeve
44,125
35,207
352
7,982
28,770
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

L
Dredge
24,458
21,408
0
1,199
14,006
2,040
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
Barik
Xmester
Barik
35,306
35,306
0
13,276
37,140
82,113
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
17,112
17,112
0
1,840
27,442
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Bomb King
pellebalder
Bomb King
40,236
33,601
600
2,545
19,631
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role