Player Matchup

Fernando
Fernando
BoNeS10
Fernando
Level 459
Champion Stats
17W - 9L
1,547 SR
Queue Stats
469W - 454L
1,646 Elo+
Party 1
Evie
Evie
starNNitsya
Evie
Level 190
Champion Stats
32W - 22L
1,621 SR
Queue Stats
714W - 727L
1,689 Elo+
Party 1
Rei
Rei
Комышина
Rei
Level 117
Champion Stats
21W - 16L
1,554 SR
Queue Stats
348W - 306L
1,576 Elo+
Party 1
Tyra
Tyra
Лоррр
Tyra
Level 109
Champion Stats
0W - 1L
1,318 SR
Queue Stats
56W - 34L
1,680 Elo+
Party 1
Jenos
Jenos
ТвояСамооценка
Jenos
Level 999
Champion Stats
124W - 98L
1,607 SR
Queue Stats
1,755W - 1,719L
1,633 Elo+
Party 1
Team Averages
Level 375
1,529 SR
1,645 Elo+

VS

Team Averages
Level 202
1,600 SR
1,622 Elo+
Fernando
Fernando
Limsel
Fernando
Level 183
Champion Stats
1W - 0L
1,500 SR
Queue Stats
262W - 263L
1,566 Elo+
Solo
Maeve
Maeve
MobyShakelton
Maeve
Level 188
Champion Stats
15W - 8L
1,614 SR
Queue Stats
68W - 58L
1,648 Elo+
Solo
Talus
Talus
Ogyrchic42
Talus
Level 176
Champion Stats
15W - 14L
1,602 SR
Queue Stats
122W - 101L
1,659 Elo+
Solo
Willo
Willo
jimbolococo
Willo
Level 402
Champion Stats
131W - 81L
1,701 SR
Queue Stats
748W - 733L
1,628 Elo+
Solo
Seris
Seris
uhow
Seris
Level 61
Champion Stats
355W - 349L
1,583 SR
Queue Stats
355W - 350L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BoNeS10
Fernando
59
8 / 8 / 3
3,147
262
37,400
89,073
108,680
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
10 / 7 / 7
2,944
245
42,080
51,711
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

42
1 / 10 / 15
2,572
214
22,064
49,367
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

51
11 / 9 / 10
3,341
278
106,457
46,894
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

60
4 / 12 / 16
2,642
220
27,538
46,534
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Limsel
Fernando
51
2 / 9 / 14
3,492
291
44,076
89,568
103,510
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

55
14 / 8 / 8
3,108
259
39,053
45,968
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Talus
31
6 / 8 / 22
2,981
248
51,368
39,967
0
Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

60
14 / 7 / 18
3,647
304
91,807
24,178
0
Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Seris
uhow
Seris
3
10 / 2 / 20
3,612
301
57,275
35,858
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 250 every 1s while using Shadow Travel.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 1s
Objective Time
6m 51s
85
Kill Participation
128
34
Kills
46
46
Deaths
34
51
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Fernando
BoNeS10
Fernando
8
8
3
1.19
W
Fernando
Limsel
Fernando
2
9
14
1
W
14
8
8
2.25
W
Talus
6
8
22
2.13
W
14
7
18
3.29
L
10
7
7
1.93
W
Seris
uhow
Seris
10
2
20
10
L
1
10
15
0.85
L
11
9
10
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

235,539
Damage
283,579
283,579
Taken
235,539
108,680
Shielding
103,510
149,216
Healing
130,518
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
BoNeS10
Fernando
37,400
25,576
0
5,641
89,073
108,680
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Fernando
Limsel
Fernando
44,076
31,605
0
3,726
89,568
103,510
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
39,053
37,106
0
9,348
45,968
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Talus
51,368
49,558
991
12,075
39,967
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
91,807
60,754
0
1,592
24,178
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
42,080
37,593
0
6,816
51,711
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Seris
uhow
Seris
57,275
45,862
77,166
25,620
35,858
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
22,064
20,833
70,353
21,130
49,367
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
106,457
62,294
0
3,479
46,894
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
27,538
16,590
31,252
10,545
46,534
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role