Player Matchup

Bomb King
Bomb King
Kaoshmabz
Bomb King
Level 53
Champion Stats
29W - 29L
1,523 SR
Queue Stats
33W - 31L
1,466 Elo+
Party 2
Lian
Lian
QuantumDGamer
Lian
Level 76
Champion Stats
10W - 7L
1,475 SR
Queue Stats
18W - 18L
1,485 Elo+
Solo
Lex
Lex
Recon_GorbZ
Lex
Level 52
Champion Stats
4W - 2L
1,598 SR
Queue Stats
15W - 17L
1,478 Elo+
Party 1
Seris
Seris
SatatnokEnotic
Seris
Level 73
Champion Stats
5W - 6L
1,357 SR
Queue Stats
49W - 42L
1,458 Elo+
Party 2
Ruckus
Ruckus
Tyr0one--
Ruckus
Level 360
Champion Stats
2W - 1L
1,614 SR
Queue Stats
509W - 491L
1,614 Elo+
Party 1
Team Averages
Level 123
1,514 SR
1,500 Elo+

VS

Team Averages
Level 75
1,634 SR
1,454 Elo+
Octavia
Octavia
ChomikiGames
Octavia
Level 71
Champion Stats
2W - 2L
1,732 SR
Queue Stats
109W - 90L
1,504 Elo+
Party 3
Fernando
Fernando
Elizavetika
Fernando
Level 221
Champion Stats
32W - 25L
1,585 SR
Queue Stats
261W - 250L
1,455 Elo+
Solo
Vora
Vora
HoovyisPrusak
Vora
Level 20
Champion Stats
1W - 3L
1,646 SR
Queue Stats
5W - 10L
1,405 Elo+
Party 3
Koga
Koga
JakeIsHoovy
Koga
Level 25
Champion Stats
0W - 2L
1,563 SR
Queue Stats
9W - 12L
1,454 Elo+
Party 3
Rei
Rei
iSniffedDrugs
Rei
Level 40
Champion Stats
29W - 20L
1,645 SR
Queue Stats
62W - 59L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Kaoshmabz
Bomb King
10
10 / 7 / 13
3,047
277
47,094
26,753
0
Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.30000000000000004s.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 300 after using Poppy Bomb.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

36
15 / 6 / 16
3,388
308
52,415
30,278
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

45
9 / 3 / 18
3,312
301
47,718
22,025
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

31
1 / 3 / 20
2,997
272
23,623
19,659
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Ruckus
Tyr0one--
Ruckus
60
12 / 6 / 20
3,774
343
63,845
55,587
41,199
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
ChomikiGames
Octavia
27
6 / 9 / 3
1,974
179
40,360
47,285
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Fernando
Elizavetika
Fernando
41
1 / 11 / 6
1,831
166
15,491
82,820
47,579
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

15
11 / 8 / 1
731
66
38,864
35,954
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

25
5 / 9 / 6
705
64
33,421
25,234
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

15
2 / 10 / 10
2,121
193
26,166
43,402
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 59s
Objective Time
2m 31s
134
Kill Participation
51
47
Kills
25
25
Deaths
47
87
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Octavia
ChomikiGames
Octavia
6
9
3
0.83
L
Fernando
Elizavetika
Fernando
1
11
6
0.36
L
11
8
1
1.44
L
5
9
6
0.89
W
Bomb King
Kaoshmabz
Bomb King
10
7
13
2.36
W
15
6
16
3.83
W
9
3
18
6
W
1
3
20
3.67
W
Ruckus
Tyr0one--
Ruckus
12
6
20
3.67
L
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,695
Damage
154,302
154,302
Taken
234,695
41,199
Shielding
47,579
74,332
Healing
88,774
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
ChomikiGames
Octavia
40,360
28,986
2,675
6,881
47,285
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Fernando
Elizavetika
Fernando
15,491
10,725
0
1,580
82,820
47,579
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
38,864
29,583
0
6,883
35,954
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
33,421
26,428
0
2,326
25,234
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Bomb King
Kaoshmabz
Bomb King
47,094
33,074
0
2,862
26,753
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
52,415
50,975
2,450
4,906
30,278
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
47,718
45,278
0
6,330
22,025
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
23,623
18,523
41,156
11,652
19,659
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ruckus
Tyr0one--
Ruckus
63,845
50,036
0
4,976
55,587
41,199
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
26,166
26,166
50,540
17,889
43,402
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role