Player Matchup

Moji
Moji
INEEDAIR
Moji
Level 335
Champion Stats
0W - 1L
1,358 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 3
Seris
Seris
Knoxulla
Seris
Level 3
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Lian
Lian
Koye00
Lian
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Party 3
Androxus
Androxus
MarkusThomsen
Androxus
Level 79
Champion Stats
0W - 1L
1,807 SR
Queue Stats
2W - 9L
1,326 Elo+
Party 1
Vora
Vora
PiercedandPolite
Vora
Level 117
Champion Stats
0W - 1L
1,342 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 110
1,502 SR
1,465 Elo+

VS

Team Averages
Level 218
1,498 SR
1,607 Elo+
Zhin
Zhin
HyTbIDayn
Zhin
Level 60
Champion Stats
1W - 0L
1,472 SR
Queue Stats
5W - 3L
1,515 Elo+
Solo
Viktor
Viktor
JTS_Joker
Viktor
Level 426
Champion Stats
1W - 0L
1,257 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Koga
Koga
MaxenceF
Koga
Level 48
Champion Stats
11W - 6L
1,516 SR
Queue Stats
20W - 13L
1,661 Elo+
Party 2
Ying
Ying
Savenjah
Ying
Level 522
Champion Stats
25W - 17L
1,631 SR
Queue Stats
46W - 40L
1,746 Elo+
Solo
Ash
Ash
shadox677
Ash
Level 36
Champion Stats
3W - 1L
1,616 SR
Queue Stats
14W - 13L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
55
6 / 6 / 7
2,545
636
34,490
33,496
17,984

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Seris
Knoxulla
Seris
1
0 / 5 / 10
2,165
541
10,147
22,629
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Lian
Koye00
Lian
13
2 / 11 / 7
2,280
570
25,990
28,071
0
Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Androxus
MarkusThomsen
Androxus
45
16 / 6 / 1
3,059
765
50,563
29,886
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

57
2 / 12 / 6
2,215
554
30,218
36,245
375
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Team 1 Score

-9

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
37
8 / 5 / 6
2,367
592
33,424
20,854
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Viktor
JTS_Joker
Viktor
58
6 / 5 / 5
2,280
570
24,087
30,962
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Koga
25
12 / 7 / 5
2,681
670
36,434
38,849
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Ying
55
4 / 4 / 21
2,695
674
34,687
20,636
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

30
8 / 6 / 10
2,395
599
21,695
40,107
5,335
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
57
Kill Participation
85
26
Kills
38
40
Deaths
27
31
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Zhin
8
5
6
2.2
L
Moji
6
6
7
1.58
W
Viktor
JTS_Joker
Viktor
6
5
5
1.7
L
Seris
Knoxulla
Seris
0
5
10
1
L
Lian
Koye00
Lian
2
11
7
0.5
L
Androxus
MarkusThomsen
Androxus
16
6
1
2.75
W
Koga
12
7
5
2.07
L
2
12
6
0.42
W
Ying
4
4
21
3.63
W
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,408
Damage
150,327
150,327
Taken
151,408
18,359
Shielding
5,335
69,204
Healing
66,783
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Zhin
33,424
29,564
300
1,641
20,854
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Moji
34,490
34,490
18,271
7,459
33,496
17,984
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Viktor
JTS_Joker
Viktor
24,087
22,702
0
3,049
30,962
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Seris
Knoxulla
Seris
10,147
9,147
22,790
7,152
22,629
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lian
Koye00
Lian
25,990
25,990
0
432
28,071
0
L
Androxus
MarkusThomsen
Androxus
50,563
33,936
315
7,816
29,886
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Koga
36,434
29,032
0
3,750
38,849
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
30,218
23,141
0
4,969
36,245
375
W
Ying
34,687
17,065
43,813
12,334
20,636
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
21,695
16,722
0
1,896
40,107
5,335
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role