Player Matchup

Seris
Seris
Gold IV
DivineONE215
Seris
Gold IV
Level 999
Champion Stats
32W - 21L
1,617 SR
Queue Stats
128W - 122L
1,542 Elo+
Solo
Koga
Koga
Gold II
Guyta
Koga
Gold II
Level 426
Champion Stats
12W - 8L
1,705 SR
Queue Stats
57W - 74L
1,473 Elo+
Solo
Barik
Barik
Silver I
JustLikeMikeyJ
Barik
Silver I
Level 233
Champion Stats
1W - 2L
1,614 SR
Queue Stats
9W - 13L
1,299 Elo+
Party 2
Corvus
Corvus
Qualifying
RumblyCheetah29
Corvus
Qualifying
Level 221
Champion Stats
5W - 1L
1,515 SR
Queue Stats
12W - 4L
1,672 Elo+
Party 2
Khan
Khan
Platinum I
Tony_ElPicaCulos
Khan
Platinum I
Level 127
Champion Stats
7W - 11L
1,536 SR
Queue Stats
87W - 71L
1,595 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 401
1,597 SR
1,516 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,624 SR
1,550 Elo+
Vora
Vora
Gold II
AGamerPerson33
Vora
Gold II
Level 55
Champion Stats
12W - 8L
1,671 SR
Queue Stats
39W - 25L
1,560 Elo+
Solo
Rei
Rei
Gold IV
ItsTaquero21
Rei
Gold IV
Level 512
Champion Stats
0W - 2L
1,483 SR
Queue Stats
24W - 21L
1,514 Elo+
Solo
Inara
Inara
Silver II
The1Arcade
Inara
Silver II
Level 52
Champion Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,591 Elo+
Party 1
Ying
Ying
Gold I
WateryMelon1
Ying
Gold I
Level 41
Champion Stats
10W - 5L
1,736 SR
Queue Stats
67W - 37L
1,597 Elo+
Party 1
Nyx
Nyx
Gold III
auphoris
Nyx
Gold III
Level 82
Champion Stats
3W - 2L
1,731 SR
Queue Stats
16W - 18L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 4 / 16
4,427
295
99,952
78,508
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Koga
Guyta
Koga
59
8 / 6 / 11
3,403
227
82,596
38,687
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
1 / 9 / 15
3,478
232
60,769
92,855
59,943
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

44
5 / 5 / 19
4,204
280
57,194
36,625
630
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 1.6s after being Healed.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 24% while Projection is out.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

42
13 / 7 / 11
3,897
260
83,962
106,692
19,064
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
TorvaldWillo
Team 1 Score

4

VS

Team 2 Score

3

Bans
AndroxusTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
3 / 12 / 15
1,003
67
66,012
50,266
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

57
4 / 7 / 15
5,143
343
29,689
50,531
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Inara
41
7 / 5 / 10
3,391
226
84,242
137,113
24,231
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

28
10 / 4 / 17
3,832
255
78,128
49,840
0
Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

50
7 / 8 / 10
3,197
213
95,296
96,723
54,588
Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 10%.

Level 2

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Face To Face

Face To Face

Royal Presence

Increase the pull strength of Royal Presence's chain grab by 60%.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 26s
Objective Time
5m 54s
107
Kill Participation
98
35
Kills
31
31
Deaths
36
72
Assists
67
Player
Kills
Deaths
Assists
KDA
L
3
12
15
0.88
W
8
4
16
4
W
Koga
Guyta
Koga
8
6
11
2.25
L
4
7
15
1.64
W
1
9
15
0.94
W
5
5
19
2.9
L
Inara
7
5
10
2.4
W
13
7
11
2.64
L
10
4
17
4.63
L
7
8
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

384,473
Damage
353,367
353,367
Taken
384,473
79,637
Shielding
78,819
228,325
Healing
287,411
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
66,012
50,554
0
6,877
50,266
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
99,952
81,536
52,210
25,664
78,508
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Koga
Guyta
Koga
82,596
72,282
0
2,752
38,687
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
29,689
28,061
118,779
21,349
50,531
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
60,769
60,769
0
12,003
92,855
59,943
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
57,194
45,895
96,648
10,794
36,625
630
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Inara
84,242
72,939
0
10,289
137,113
24,231
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
83,962
81,470
11,353
16,901
106,692
19,064
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
78,128
68,698
105,196
22,849
49,840
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

L
95,296
65,745
0
2,072
96,723
54,588
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role