Player Matchup

Octavia
Octavia
Diabox987100
Octavia
Level 244
Champion Stats
0W - 2L
1,431 SR
Queue Stats
546W - 532L
1,455 Elo+
Solo
Grohk
Grohk
LDWGKiriGaya
Grohk
Level 54
Champion Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,399 Elo+
Solo
Dredge
Dredge
Xx00cookie00xX
Dredge
Level 111
Champion Stats
4W - 7L
1,524 SR
Queue Stats
72W - 90L
1,478 Elo+
Party 1
VII
VII
alaxua27
VII
Level 39
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,776 Elo+
Solo
Fernando
Fernando
maxmax600
Fernando
Level 599
Champion Stats
10W - 13L
1,543 SR
Queue Stats
134W - 135L
1,528 Elo+
Party 1
Team Averages
Level 209
1,499 SR
1,527 Elo+

VS

Team Averages
Level 96
1,582 SR
1,513 Elo+
Ying
Ying
Byakkothegod481
Ying
Level 81
Champion Stats
13W - 21L
1,467 SR
Queue Stats
93W - 108L
1,496 Elo+
Solo
Tyra
Tyra
Devin9
Tyra
Level 60
Champion Stats
69W - 51L
1,564 SR
Queue Stats
156W - 155L
1,533 Elo+
Solo
Fernando
Fernando
Fate zacster
Fernando
Level 212
Champion Stats
11W - 3L
1,860 SR
Queue Stats
52W - 49L
1,515 Elo+
Solo
Saati
Saati
Penoclez
Saati
Level 90
Champion Stats
5W - 4L
1,568 SR
Queue Stats
234W - 210L
1,646 Elo+
Solo
VII
VII
стром
VII
Level 36
Champion Stats
21W - 25L
1,450 SR
Queue Stats
76W - 107L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Diabox987100
Octavia
59
1 / 7 / 2
1,120
187
20,495
22,347
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

42
0 / 7 / 2
860
143
11,505
27,783
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 6% increased Movement Speed for 1s.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

55
1 / 8 / 2
1,263
211
30,073
24,029
2,485
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

49
3 / 4 / 1
1,297
216
14,809
21,769
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Fernando
maxmax600
Fernando
60
4 / 7 / 1
1,649
275
20,027
52,297
43,308
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
7 / 1 / 10
2,483
414
33,189
13,539
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 3.75s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Tyra
Devin9
Tyra
23
11 / 2 / 8
2,309
385
37,207
13,883
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Fernando
Fate zacster
Fernando
56
1 / 0 / 10
2,383
397
14,951
36,714
76,711
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
Penoclez
Saati
55
6 / 2 / 13
2,253
376
38,408
13,328
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

16
8 / 4 / 4
1,925
321
24,470
19,445
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Fragments

Fragments

Armor

Heal for 40% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 4

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 15%.

Level 3

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 20%.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

49s
Objective Time
8m 10s
17
Kill Participation
78
9
Kills
33
33
Deaths
9
8
Assists
45
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
W
Tyra
Devin9
Tyra
11
2
8
7.5
L
Octavia
Diabox987100
Octavia
1
7
2
0.29
W
Fernando
Fate zacster
Fernando
1
0
10
6
L
0
7
2
0.14
W
Saati
Penoclez
Saati
6
2
13
6.25
L
1
8
2
0.25
L
3
4
1
0.88
L
Fernando
maxmax600
Fernando
4
7
1
0.64
W
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,909
Damage
148,225
148,225
Taken
96,909
45,793
Shielding
76,711
38,293
Healing
59,187
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
33,189
18,527
38,381
7,893
13,539
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Tyra
Devin9
Tyra
37,207
27,432
0
1,289
13,883
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Octavia
Diabox987100
Octavia
20,495
14,345
672
3,072
22,347
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
Fate zacster
Fernando
14,951
9,820
0
9,147
36,714
76,711
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
11,505
6,355
15,094
9,752
27,783
0

Level 1

W
Saati
Penoclez
Saati
38,408
29,013
0
0
13,328
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
30,073
16,684
0
2,037
24,029
2,485
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
14,809
13,059
390
4,847
21,769
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Fernando
maxmax600
Fernando
20,027
9,842
0
2,429
52,297
43,308
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
24,470
23,070
0
2,477
19,445
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role