Player Matchup

Grover
Grover
Platinum I
Gatiescrime
Grover
Platinum I
Level 370
Champion Stats
49W - 39L
1,696 SR
Queue Stats
733W - 705L
1,591 Elo+
Party 3
Atlas
Atlas
Masters
TooTTTooT
Atlas
Masters
Level 558
Champion Stats
20W - 19L
1,811 SR
Queue Stats
144W - 106L
1,794 Elo+
Party 1
Fernando
Fernando
Diamond V
isGamelion
Fernando
Diamond V
Level 507
Champion Stats
14W - 9L
1,684 SR
Queue Stats
66W - 57L
1,600 Elo+
Party 3
Koga
Koga
Qualifying
xHentaiLord69xx
Koga
Qualifying
Level 817
Champion Stats
21W - 32L
1,648 SR
Queue Stats
306W - 315L
1,553 Elo+
Solo
Maeve
Maeve
Masters
xypé
Maeve
Masters
Level 999
Champion Stats
11W - 4L
1,790 SR
Queue Stats
459W - 327L
1,779 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 650
1,726 SR
1,663 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 418
1,750 SR
1,680 Elo+
Saati
Saati
Diamond I
ARMENÍAN
Saati
Diamond I
Level 48
Champion Stats
17W - 12L
1,687 SR
Queue Stats
96W - 63L
1,749 Elo+
Party 2
Androxus
Androxus
Diamond I
I3eko
Androxus
Diamond I
Level 777
Champion Stats
10W - 9L
1,769 SR
Queue Stats
66W - 54L
1,718 Elo+
Solo
Inara
Inara
Platinum III
Macklover353
Inara
Platinum III
Level 220
Champion Stats
2W - 1L
1,944 SR
Queue Stats
215W - 198L
1,638 Elo+
Solo
Khan
Khan
Diamond V
ThisCutePanda
Khan
Diamond V
Level 609
Champion Stats
45W - 46L
1,664 SR
Queue Stats
911W - 889L
1,642 Elo+
Solo
Ying
Ying
Diamond III
почемунельзя
Ying
Diamond III
Level 436
Champion Stats
288W - 310L
1,685 SR
Queue Stats
766W - 791L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
59
1 / 9 / 28
5,183
305
64,310
54,107
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Atlas
TooTTTooT
Atlas
48
8 / 12 / 17
4,534
267
106,084
166,527
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 80 every 1s for 3s after activating Stasis Field.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
isGamelion
Fernando
60
2 / 10 / 20
4,898
288
116,956
156,195
118,442
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
6 / 14 / 10
3,044
179
65,606
56,835
1,050
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Maeve
xypé
Maeve
53
19 / 11 / 9
4,830
284
136,860
63,956
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Bans
VatuTerminus
Team 1 Score

4

VS

Team 2 Score

3

Bans
Willo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
ARMENÍAN
Saati
34
17 / 5 / 14
4,412
260
197,785
71,478
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Androxus
I3eko
Androxus
55
23 / 9 / 12
3,985
234
109,168
78,539
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

59
2 / 10 / 28
4,134
243
108,802
189,702
25,143
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
11 / 12 / 17
3,591
211
73,827
121,102
38,495
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

60
3 / 0 / 37
5,563
327
8,038
28,995
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 25s
Objective Time
9m 46s
120
Kill Participation
164
36
Kills
56
56
Deaths
36
84
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Saati
ARMENÍAN
Saati
17
5
14
4.8
W
Grover
1
9
28
1.67
L
Androxus
I3eko
Androxus
23
9
12
3.22
L
2
10
28
1.6
L
11
12
17
1.63
W
Atlas
TooTTTooT
Atlas
8
12
17
1.38
W
Fernando
isGamelion
Fernando
2
10
20
1.2
W
6
14
10
0.79
W
Maeve
xypé
Maeve
19
11
9
2.14
L
3
0
37
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

489,816
Damage
497,620
497,620
Taken
489,816
119,492
Shielding
63,638
263,911
Healing
351,106
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Saati
ARMENÍAN
Saati
197,785
170,771
0
724
71,478
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Grover
64,310
55,760
199,907
33,147
54,107
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Androxus
I3eko
Androxus
109,168
79,064
0
2,142
78,539
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
108,802
92,484
0
13,778
189,702
25,143
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
73,827
68,233
17,168
16,425
121,102
38,495

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Atlas
TooTTTooT
Atlas
106,084
106,084
0
8,259
166,527
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
isGamelion
Fernando
116,956
79,796
0
9,195
156,195
118,442
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
65,606
56,110
0
3,083
56,835
1,050

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Maeve
xypé
Maeve
136,860
120,958
0
10,320
63,956
0

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
8,038
8,038
275,053
25,816
28,995
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role