Player Matchup
VS
Match Stats
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Pungent Gourd
Gourd
Increase your Allies' and your Movement Speed by 15% while in your Gourd .
Level 3
Snake Pit
Armor
Increase your Movement Speed by 16%.
Level 4
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5
Feed the Spirits
Armor
Reduce your active Cooldowns by 10% after getting an Elimination.
Level 1
Spirit's Touch
Slither
Increase your movement speed by 16% for 3s after using Slither.
Level 2
Level 1
Mad Bomber
Grumpy Bomb
Increase your Movement Speed by 7% for 3s after using Grumpy Bomb.
Level 1
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.
Level 3
Doomsday
Grumpy Bomb
Heal for 130 after using Grumpy Bomb.
Level 1
Fallout
Grumpy Bomb
Increase Grumpy Bomb’s Stun duration by 0.5s.
Level 5
Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 4s.
Level 5
Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1
Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 2.4s.
Level 4
Tactical Reload
Weapon
Generate 8 Ammo after getting an Elimination.
Level 2
Twilight Armor
Armor
Increase your maximum Ammo by 6.
Level 3
Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.
Level 2
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 3.2s.
Level 4
Smoke and Dagger
Smoke Screen
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
Level 1
Fuel Tank
Armor
Increase your Booster fuel capacity by 50%.
Level 5
Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 13% after getting an Elimination.
Level 1
Rain of Fire
Thrust
Consume 30% less Booster fuel for 5s after using Thrust.
Level 2
Propel
Thrust
Restore 40% of your maximum Booster fuel after using Thrust.
Level 4
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3
W.Y.R.M. Jets
Armor
Increase your Movement Speed while using your Booster.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Hangman's Ire
Armor
Gain a 750-Health Shield after dropping to or below 50% Health.
Level 5
Mortal Skewer
Harpoon
Heal for 210 for each enemy hit with Harpoon.
Level 3
Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 3.5999999999999996s.
Level 3
Cursed Weaponry
Harpoon
Generate 2 Ammo for each enemy hit by Harpoon.
Level 2
Heave Away
Broadside
Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.
Level 2
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
Feral Strength
Guardian Spirit
Increase Luna's Health by 900.
Level 4
Moonlight Garden
Weapon
Generate 4% Moonlight for each enemy hit with Light Bow.
Level 2
Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5
Swift Arrows
Moonlight
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Level 2
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 40%.
Level 2
Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1
Unchecked Power
Rift Slash
Increase the slow strength of the rift's pulses by 25%.
Level 5
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 4%.
Level 2
Face To Face
Royal Presence
Increase the pull strength of Royal Presence's chain grab by 40%.
Level 2
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 40%.
Level 2
All Will Kneel
Rift Slash
Increase the Abyssal Rift's pulse area of effect by 48%.
Level 4
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Eternal
Rune of Travel
Increase the duration of Rune of Travel by 1s.
Level 1
Spirited
Armor
Increase your maximum Health by 200
Level 4
Revitalize
Rune of Travel
Heal for 200 after Teleporting to your Rune of Travel.
Level 2
Primeval Might
Overcharge
Gain 20% Lifesteal while Overcharge is active.
Level 4
Guts
Armor
Reduce your damage taken by 20% while at or below 40% Health.
Level 4
Faustian Bargain
Rune of Travel
Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.
Level 1
Palisade
Barricade
Reduce the Cooldown of Barricade by 2s.
Level 5
Healing Station
Turret
Heal for 25 every 1s while standing near any of your Turrets.
Level 1
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Level 1
Foundation
Barricade
Increase the duration of Barricade by 1.7999999999999998s.
Level 3
Bunker
Barricade
Increase the Health of Barricade by 1000.
Level 5
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 2
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.