Player Matchup

Lian
Lian
ELAMRAOUIchrists
Lian
Level 64
Champion Stats
22W - 15L
1,625 SR
Queue Stats
52W - 47L
1,584 Elo+
Party 1
Saati
Saati
FGHProkudin
Saati
Level 65
Champion Stats
14W - 18L
1,471 SR
Queue Stats
156W - 176L
1,429 Elo+
Solo
Rei
Rei
noah06-09
Rei
Level 31
Champion Stats
5W - 3L
1,784 SR
Queue Stats
38W - 29L
1,647 Elo+
Party 1
Ying
Ying
temudjin6
Ying
Level 37
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,583 Elo+
Party 1
Seris
Seris
xXHamidou3112Xx
Seris
Level 400
Champion Stats
12W - 6L
1,772 SR
Queue Stats
86W - 62L
1,660 Elo+
Party 1
Team Averages
Level 119
1,630 SR
1,581 Elo+

VS

Team Averages
Level 57
1,578 SR
1,436 Elo+
Saati
Saati
El potito5716
Saati
Level 47
Champion Stats
2W - 2L
1,727 SR
Queue Stats
28W - 33L
1,481 Elo+
Solo
Moji
Moji
T0n-ton-R6-fr
Moji
Level 204
Champion Stats
1W - 1L
1,784 SR
Queue Stats
62W - 65L
1,523 Elo+
Solo
Koga
Koga
aliou143
Koga
Level 10
Champion Stats
3W - 3L
1,500 SR
Queue Stats
8W - 7L
1,168 Elo+
Solo
Khan
Khan
clap by Oma4253
Khan
Level 18
Champion Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,399 Elo+
Solo
Makoa
Makoa
vysnc9432
Makoa
Level 6
Champion Stats
1W - 2L
1,378 SR
Queue Stats
2W - 2L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
8 / 0 / 6
1,980
330
28,663
10,627
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

30
6 / 1 / 3
1,738
290
22,351
11,721
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

27
3 / 1 / 9
1,912
319
8,090
9,273
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Ying
25
4 / 0 / 3
1,957
326
8,897
4,301
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

59
4 / 0 / 12
2,339
390
19,867
8,846
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 4% for 4s, up to a maximum of 15%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
0 / 5 / 1
886
148
15,925
15,107
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

59
1 / 6 / 0
1,141
190
7,304
19,600
7,436

Level 2

Level 4

Level 2

Level 3

Level 4

Level 1

Koga
6
1 / 7 / 0
828
138
8,712
14,700
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

21
0 / 5 / 0
1,171
195
9,474
24,735
9,341
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Makoa
vysnc9432
Makoa
1
0 / 2 / 0
845
141
3,353
13,726
19,131
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 33s
Objective Time
9s
58
Kill Participation
3
25
Kills
2
2
Deaths
25
33
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
6
11
L
0
5
1
0.1
W
6
1
3
7.5
L
1
6
0
0.17
L
Koga
1
7
0
0.14
L
0
5
0
0
W
3
1
9
7.5
W
Ying
4
0
3
5.5
L
Makoa
vysnc9432
Makoa
0
2
0
0
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,868
Damage
44,768
44,768
Taken
87,868
0
Shielding
35,908
36,087
Healing
13,432
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
28,663
27,914
0
2,075
10,627
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
15,925
8,475
0
3,151
15,107
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
22,351
14,347
0
36
11,721
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
7,304
7,304
330
3,075
19,600
7,436

Level 1

Level 1

L
Koga
8,712
8,712
0
0
14,700
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
9,474
7,444
0
2,149
24,735
9,341

Level 2

W
8,090
7,240
10,856
1,829
9,273
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
8,897
8,897
8,901
1,960
4,301
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Makoa
vysnc9432
Makoa
3,353
3,253
0
4,727
13,726
19,131
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
19,867
17,057
7,680
2,750
8,846
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role