Player Matchup

Octavia
Octavia
L4ND1
Octavia
Level 18
Champion Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,472 Elo+
Solo
Dredge
Dredge
WishfulPillow60
Dredge
Level 18
Champion Stats
2W - 2L
1,411 SR
Queue Stats
14W - 8L
1,688 Elo+
Solo
Ash
Ash
kazang01
Ash
Level 7
Champion Stats
0W - 1L
1,723 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Rei
Rei
mathias181
Rei
Level 27
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
xbeastgameplay
Unknown
Level 14
Champion Stats
2W - 1L
1,513 SR
Queue Stats
3W - 9L
1,257 Elo+
Solo
Team Averages
Level 17
1,529 SR
1,483 Elo+

VS

Team Averages
Level 21
1,587 SR
1,440 Elo+
Jenos
Jenos
Dedmos64
Jenos
Level 19
Champion Stats
3W - 1L
1,798 SR
Queue Stats
22W - 21L
1,437 Elo+
Solo
Vora
Vora
Frankrop2
Vora
Level 30
Champion Stats
2W - 2L
1,687 SR
Queue Stats
19W - 15L
1,626 Elo+
Solo
Barik
Barik
RicardoFelipe15
Barik
Level 14
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,453 Elo+
Solo
Viktor
Viktor
Rubens_Tocantins
Viktor
Level 33
Champion Stats
2W - 2L
1,452 SR
Queue Stats
3W - 6L
1,278 Elo+
Solo
Bomb King
Bomb King
s2GL3C1As2
Bomb King
Level 10
Champion Stats
2W - 1L
1,500 SR
Queue Stats
26W - 37L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
L4ND1
Octavia
18
12 / 10 / 5
4,085
511
43,181
35,241
25,300
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

10
4 / 8 / 6
3,555
444
33,049
30,615
4,273
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

3
6 / 6 / 7
3,725
466
30,846
67,507
27,265
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

35
7 / 5 / 14
4,240
530
36,530
32,611
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1.5s to each player to which Chain Heal bounces.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

9
6 / 11 / 10
3,890
486
25,644
44,738
1,554

Level 1

Level 3

Level 5

Level 3

Level 3

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Dedmos64
Jenos
6
11 / 10 / 15
4,290
536
45,110
33,166
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vora
21
22 / 8 / 6
4,784
598
86,508
40,463
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

29
3 / 4 / 12
3,615
452
23,400
34,569
48,880
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

34
3 / 13 / 7
3,420
428
22,860
44,016
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Bomb King
s2GL3C1As2
Bomb King
8
1 / 1 / 9
3,395
424
32,834
17,036
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
77
Kill Participation
89
35
Kills
40
40
Deaths
36
42
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Jenos
Dedmos64
Jenos
11
10
15
1.85
W
Vora
22
8
6
3.13
L
Octavia
L4ND1
Octavia
12
10
5
1.45
W
3
4
12
2.25
W
3
13
7
0.5
L
4
8
6
0.88
L
6
6
7
1.58
L
7
5
14
2.8
W
Bomb King
s2GL3C1As2
Bomb King
1
1
9
5.5
L
6
11
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,250
Damage
210,712
210,712
Taken
169,250
58,392
Shielding
48,880
92,424
Healing
74,019
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
Dedmos64
Jenos
45,110
38,529
39,597
1,476
33,166
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Vora
86,508
57,551
0
13,028
40,463
0

Level 1

L
Octavia
L4ND1
Octavia
43,181
42,981
230
3,655
35,241
25,300
W
23,400
23,400
0
8,181
34,569
48,880
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
22,860
22,860
0
7,016
44,016
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
33,049
27,633
0
831
30,615
4,273
L
30,846
26,309
0
373
67,507
27,265
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
36,530
34,232
63,408
15,808
32,611
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Bomb King
s2GL3C1As2
Bomb King
32,834
30,142
884
3,837
17,036
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
25,644
18,369
613
7,506
44,738
1,554

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role