Player Matchup

Fernando
Fernando
Gold I
H2Owesome
Fernando
Gold I
Level 999
Champion Stats
17W - 17L
1,596 SR
Queue Stats
190W - 182L
1,601 Elo+
Party 1
Seris
Seris
Platinum IV
Luucckkyy
Seris
Platinum IV
Level 999
Champion Stats
15W - 13L
1,637 SR
Queue Stats
414W - 366L
1,609 Elo+
Party 1
Koga
Koga
Platinum V
TallKarinBet500
Koga
Platinum V
Level 116
Champion Stats
2W - 1L
1,646 SR
Queue Stats
89W - 64L
1,668 Elo+
Party 1
Dredge
Dredge
Platinum III
alagona2
Dredge
Platinum III
Level 999
Champion Stats
2W - 1L
1,616 SR
Queue Stats
69W - 58L
1,624 Elo+
Party 1
Torvald
Torvald
Platinum V
skull1422
Torvald
Platinum V
Level 999
Champion Stats
12W - 7L
1,686 SR
Queue Stats
286W - 253L
1,648 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 822
1,636 SR
1,630 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 513
1,630 SR
1,573 Elo+
Moji
Moji
Platinum III
FastFrongs
Moji
Platinum III
Level 999
Champion Stats
7W - 4L
1,631 SR
Queue Stats
428W - 423L
1,588 Elo+
Solo
Barik
Barik
Gold III
FiccBarik
Barik
Gold III
Level 95
Champion Stats
9W - 9L
1,570 SR
Queue Stats
25W - 34L
1,444 Elo+
Solo
Terminus
Terminus
Platinum I
Sif136
Terminus
Platinum I
Level 277
Champion Stats
11W - 10L
1,641 SR
Queue Stats
188W - 162L
1,608 Elo+
Party 2
Bomb King
Bomb King
Platinum III
callmemam2
Bomb King
Platinum III
Level 999
Champion Stats
70W - 50L
1,648 SR
Queue Stats
1,847W - 1,833L
1,626 Elo+
Solo
Vatu
Vatu
Platinum II
zaxarusha
Vatu
Platinum II
Level 196
Champion Stats
35W - 29L
1,662 SR
Queue Stats
204W - 180L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
H2Owesome
Fernando
60
6 / 3 / 14
2,377
297
33,505
39,213
22,004
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Pyre

Pyre

Weapon

Increase your maximum Ammo by 75.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Seris
Luucckkyy
Seris
60
1 / 0 / 14
2,401
300
6,747
7,297
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

52
14 / 1 / 13
2,458
307
43,699
12,730
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Dredge
alagona2
Dredge
59
11 / 1 / 15
2,544
318
53,773
18,093
0
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Torvald
skull1422
Torvald
60
10 / 0 / 18
2,438
305
39,562
5,489
45,726
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Bans
WilloLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanRuckus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 7 / 3
1,358
170
9,421
24,902
16,812

Level 4

Level 1

Level 4

Level 1

Level 5

Level 1

Barik
FiccBarik
Barik
45
0 / 7 / 2
1,062
133
30,809
43,569
31,065
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Terminus
Sif136
Terminus
50
1 / 10 / 0
1,442
180
11,129
57,331
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Bomb King
callmemam2
Bomb King
58
3 / 10 / 0
1,354
169
19,835
28,272
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Vatu
53
1 / 7 / 2
1,158
145
11,628
23,212
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 55s
Objective Time
2m 8s
116
Kill Participation
12
42
Kills
5
5
Deaths
41
74
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Barik
FiccBarik
Barik
0
7
2
0.14
W
Fernando
H2Owesome
Fernando
6
3
14
4.33
W
Seris
Luucckkyy
Seris
1
0
14
8
L
Terminus
Sif136
Terminus
1
10
0
0.1
W
14
1
13
20.5
W
Dredge
alagona2
Dredge
11
1
15
18.5
L
Bomb King
callmemam2
Bomb King
3
10
0
0.3
W
Torvald
skull1422
Torvald
10
0
18
19
L
Vatu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,286
Damage
82,822
82,822
Taken
177,286
67,730
Shielding
47,877
61,719
Healing
51,112
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
9,421
9,421
26,814
6,873
24,902
16,812
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Barik
FiccBarik
Barik
30,809
30,809
0
4,759
43,569
31,065
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
Fernando
H2Owesome
Fernando
33,505
17,143
0
3,997
39,213
22,004
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Seris
Luucckkyy
Seris
6,747
5,494
37,100
7,403
7,297
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Terminus
Sif136
Terminus
11,129
5,744
0
6,966
57,331
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
43,699
40,719
0
4,195
12,730
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Dredge
alagona2
Dredge
53,773
17,450
0
8,865
18,093
0

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Bomb King
callmemam2
Bomb King
19,835
17,335
0
1,406
28,272
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Torvald
skull1422
Torvald
39,562
25,599
0
159
5,489
45,726
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Vatu
11,628
7,230
0
4,294
23,212
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role