Player Matchup

Ying
Ying
Alenich
Ying
Level 161
Champion Stats
9W - 14L
1,402 SR
Queue Stats
27W - 35L
1,476 Elo+
Party 2
Lex
Lex
Conker69
Lex
Level 37
Champion Stats
6W - 11L
1,399 SR
Queue Stats
18W - 27L
1,429 Elo+
Party 2
WielkiBiałyPyto
Unknown
Level 836
Champion Stats
4W - 4L
1,529 SR
Queue Stats
393W - 399L
1,548 Elo+
Solo
Ash
Ash
dragata_siliva
Ash
Level 406
Champion Stats
78W - 58L
1,603 SR
Queue Stats
514W - 478L
1,609 Elo+
Solo
Vora
Vora
eliteDyrex
Vora
Level 62
Champion Stats
11W - 5L
1,358 SR
Queue Stats
144W - 119L
1,589 Elo+
Solo
Team Averages
Level 300
1,458 SR
1,530 Elo+

VS

Team Averages
Level 93
1,708 SR
1,579 Elo+
Buck
Buck
ApusMinor
Buck
Level 241
Champion Stats
4W - 3L
1,755 SR
Queue Stats
51W - 31L
1,605 Elo+
Party 3
Jenos
Jenos
MiloMans
Jenos
Level 105
Champion Stats
127W - 95L
1,580 SR
Queue Stats
238W - 229L
1,506 Elo+
Party 1
Fernando
Fernando
PoPlaW
Fernando
Level 32
Champion Stats
4W - 1L
1,896 SR
Queue Stats
24W - 17L
1,591 Elo+
Party 3
Terminus
Terminus
Zazurz
Terminus
Level 47
Champion Stats
1W - 2L
1,700 SR
Queue Stats
2W - 2L
1,728 Elo+
Solo
Strix
Strix
sloth0loves
Strix
Level 41
Champion Stats
10W - 9L
1,610 SR
Queue Stats
219W - 217L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Alenich
Ying
53
5 / 4 / 20
3,064
279
31,871
25,908
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

20
3 / 8 / 12
2,406
219
30,700
29,197
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

59
8 / 5 / 15
2,801
255
63,943
31,280
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

60
8 / 3 / 14
2,912
265
41,196
56,180
31,074
Indomitable

Indomitable

Armor

Gain 10% Lifesteal.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

27
17 / 5 / 11
3,161
287
66,678
33,117
1,200
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
55
17 / 8 / 3
2,817
256
68,108
49,355
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 56% after getting an Elimination.

Level 4

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1.5s after activating Recovery.

Level 3

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 2s.

Level 2

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.

Level 3

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 1.5s.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Jenos
MiloMans
Jenos
45
4 / 6 / 13
2,662
242
19,717
26,627
8,290
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
PoPlaW
Fernando
27
0 / 6 / 9
2,242
204
31,400
59,776
63,014
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Terminus
Zazurz
Terminus
33
3 / 9 / 3
1,888
172
21,263
65,768
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

28
1 / 11 / 5
1,803
164
35,194
32,862
0
Escape Plan

Escape Plan

Stealth

Heal for 200 after entering Stealth at or below 65% Health.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 40%.

Level 5

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 10%.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 20% for 2s after entering Stealth.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 5s
Objective Time
4m 49s
113
Kill Participation
58
41
Kills
25
25
Deaths
40
72
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ying
Alenich
Ying
5
4
20
3.75
L
Buck
17
8
3
2.31
W
3
8
12
1.13
L
Jenos
MiloMans
Jenos
4
6
13
1.75
L
Fernando
PoPlaW
Fernando
0
6
9
0.75
W
8
5
15
3.1
L
Terminus
Zazurz
Terminus
3
9
3
0.5
W
8
3
14
5
W
17
5
11
4.5
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,388
Damage
175,682
175,682
Taken
234,388
32,274
Shielding
71,304
102,482
Healing
110,622
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
Alenich
Ying
31,871
25,864
64,326
15,853
25,908
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Buck
68,108
52,392
0
8,034
49,355
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
30,700
29,926
0
883
29,197
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
MiloMans
Jenos
19,717
11,182
74,910
15,053
26,627
8,290
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Fernando
PoPlaW
Fernando
31,400
22,322
0
1,240
59,776
63,014
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
63,943
43,784
0
1,403
31,280
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Terminus
Zazurz
Terminus
21,263
15,211
0
9,649
65,768
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
41,196
35,028
0
4,117
56,180
31,074
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
66,678
44,310
2,358
13,542
33,117
1,200
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

L
35,194
34,101
0
1,736
32,862
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role