Player Matchup
VS
Match Stats
![Possession](https://static.paladins.guru/i/items/15375.jpg)
Possession
Mending Spirits
Reduce your damage taken by 20% while Healing an ally with Mending Spirits.
Level 5
![Ritual Magic](https://static.paladins.guru/i/items/15353.jpg)
Ritual Magic
Mending Spirits
Heal for 15 every 1s while Healing an ally with Mending Spirits.
Level 1
![Sustenance](https://static.paladins.guru/i/items/15345.jpg)
Sustenance
Armor
Increase your Healing received by 8% while at or below 50% Health.
Level 1
![Incorporeal](https://static.paladins.guru/i/items/15342.jpg)
Incorporeal
Armor
Increase your maximum Health by 150.
Level 3
![Many Gourds](https://static.paladins.guru/i/items/15347.jpg)
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Bob and Weave](https://static.paladins.guru/i/items/13152.jpg)
Bob and Weave
Transporter
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Level 3
![Quick Scope](https://static.paladins.guru/i/items/13155.jpg)
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
![Headstrong](https://static.paladins.guru/i/items/11809.jpg)
Headstrong
Armor
Increase your maximum Health by 100.
Level 2
![Calibrate](https://static.paladins.guru/i/items/13214.jpg)
Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.
Level 4
![Restore](https://static.paladins.guru/i/items/13161.jpg)
Restore
Transporter
Heal for 18% of your maximum Health after Teleporting with Transporter.
Level 3
![Reposition](https://static.paladins.guru/i/items/20093.jpg)
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
![Old Wounds](https://static.paladins.guru/i/items/24307.jpg)
Old Wounds
Armor
Increase your maximum Health by 150.
Level 1
![Hell Hunter](https://static.paladins.guru/i/items/24499.jpg)
Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1
![Paradox](https://static.paladins.guru/i/items/24470.jpg)
Paradox
Second Chance
Reduce the Cooldown of Second Chance by 2.5s.
Level 5
![Beyond The Veil](https://static.paladins.guru/i/items/24506.jpg)
Beyond The Veil
Stasis Field
Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.
Level 4
![Continuum Shift](https://static.paladins.guru/i/items/24314.jpg)
Continuum Shift
Second Chance
Second Chance sends you 1.6s further into the past.
Level 4
![Unstable Fissure](https://static.paladins.guru/i/items/27390.jpg)
Unstable Fissure
Second Chance
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
Level 1
![Brand](https://static.paladins.guru/i/items/11630.jpg)
Brand
Fireball
Heal for 300 for each enemy hit with Fireball.
Level 3
![Last Stand](https://static.paladins.guru/i/items/12809.jpg)
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
![Running Start](https://static.paladins.guru/i/items/13341.jpg)
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
![Fearless Leader](https://static.paladins.guru/i/items/12803.jpg)
Fearless Leader
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
![Incinerate](https://static.paladins.guru/i/items/11317.jpg)
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
![Scorch](https://static.paladins.guru/i/items/16380.jpg)
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
![Flicker](https://static.paladins.guru/i/items/14220.jpg)
Flicker
Blink
Heal for 150 after using Blink.
Level 5
![Impact](https://static.paladins.guru/i/items/11886.jpg)
Impact
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
![Swift Witch](https://static.paladins.guru/i/items/14770.jpg)
Swift Witch
Soar
Increase your Movement Speed during Soar by 7%.
Level 1
![Frigid Field](https://static.paladins.guru/i/items/12218.jpg)
Frigid Field
Ice Block
Heal for 300 every 1s while Ice Block is active.
Level 5
![Teleport](https://static.paladins.guru/i/items/11416.jpg)
Teleport
Blink
Increase the distance traveled by Blink by 18%.
Level 3
![Wormhole](https://static.paladins.guru/i/items/16371.jpg)
Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
![Blow the Man Down](https://static.paladins.guru/i/items/23754.jpg)
Blow the Man Down
Harpoon
Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.
Level 5
![Haul on the Bowline](https://static.paladins.guru/i/items/23769.jpg)
Haul on the Bowline
Shortcut
Increase your Movement Speed by 10% for 2s after exiting a Shortcut.
Level 1
![Hull Piercer](https://static.paladins.guru/i/items/23751.jpg)
Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 4.8s.
Level 4
![Dark Bargain](https://static.paladins.guru/i/items/23777.jpg)
Dark Bargain
Shortcut
Heal for 150 every 1s while standing near a Shortcut.
Level 3
![Hangman's Ire](https://static.paladins.guru/i/items/23746.jpg)
Hangman's Ire
Armor
Gain a 300-Health Shield after dropping to or below 50% Health.
Level 2
![Abyss Spike](https://static.paladins.guru/i/items/23807.jpg)
Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
![Shadow Garrote](https://static.paladins.guru/i/items/27034.jpg)
Shadow Garrote
Armor
Generate 25% Ultimate charge for each enemy hit with your Ultimate.
Level 5
![Contemplation](https://static.paladins.guru/i/items/27027.jpg)
Contemplation
Dash
Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 3
![Gathering Shadow](https://static.paladins.guru/i/items/27024.jpg)
Gathering Shadow
Ambush
Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.
Level 1
![Assassin's Tools](https://static.paladins.guru/i/items/27031.jpg)
Assassin's Tools
Shadow Bombs
Reduce the damage you take by 6% for 2s after activating Shadow Bombs.
Level 1
![Deadly Dash](https://static.paladins.guru/i/items/27028.jpg)
Deadly Dash
Dash
Generate 7% Ultimate charge after activating Dash once every -40s.
Level 5
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Battle-Ready](https://static.paladins.guru/i/items/25372.jpg)
Battle-Ready
Armor
Increase your maximum Health by 50.
Level 1
![Crushing Expectations](https://static.paladins.guru/i/items/25383.jpg)
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Level 4
![Grand Design](https://static.paladins.guru/i/items/25381.jpg)
Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5
![Shadow Tribunal](https://static.paladins.guru/i/items/25380.jpg)
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.
Level 4
![The Price of Salvation](https://static.paladins.guru/i/items/25376.jpg)
The Price of Salvation
Abyssal Reconstruction
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Level 1
![Spreading Influence](https://static.paladins.guru/i/items/25366.jpg)
Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1
![Incinerate](https://static.paladins.guru/i/items/11317.jpg)
Incinerate
Fireball
Reduce the Cooldown of Fireball by 2.25s.
Level 5
![Fearless Leader](https://static.paladins.guru/i/items/12803.jpg)
Fearless Leader
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
![Safe Travel](https://static.paladins.guru/i/items/12526.jpg)
Safe Travel
Charge
Gain a 300-Health Shield for 3s after you use Charge.
Level 2
![Hot Pursuit](https://static.paladins.guru/i/items/13397.jpg)
Hot Pursuit
Fireball
Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.
Level 2
![Brand](https://static.paladins.guru/i/items/11630.jpg)
Brand
Fireball
Heal for 200 for each enemy hit with Fireball.
Level 2
![Scorch](https://static.paladins.guru/i/items/16380.jpg)
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
![Refraction](https://static.paladins.guru/i/items/12824.jpg)
Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5
![Air-Cooled](https://static.paladins.guru/i/items/13146.jpg)
Air-Cooled
Advance
Heal for 80 after activating Advance.
Level 1
![Nanotechnology](https://static.paladins.guru/i/items/11446.jpg)
Nanotechnology
Emitter
Heal for 150 every 1s while Emitter is active.
Level 3
![Warden](https://static.paladins.guru/i/items/11471.jpg)
Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3
![Proximity](https://static.paladins.guru/i/items/11461.jpg)
Proximity
Advance
Reduce your damage taken by 9% for 3s after activating Advance.
Level 3
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.