Player Matchup

Rei
Rei
Platinum III
Blackwarriorrr23
Rei
Platinum III
Level 230
Champion Stats
24W - 15L
1,864 SR
Queue Stats
275W - 255L
1,580 Elo+
Solo
Atlas
Atlas
Silver I
J_A_Masters
Atlas
Silver I
Level 562
Champion Stats
54W - 62L
1,586 SR
Queue Stats
1,158W - 1,166L
1,423 Elo+
Solo
Lex
Lex
Silver I
KaosKevin
Lex
Silver I
Level 106
Champion Stats
34W - 30L
1,622 SR
Queue Stats
68W - 76L
1,445 Elo+
Solo
Tyra
Tyra
Gold IV
NeyserBlitz
Tyra
Gold IV
Level 167
Champion Stats
0W - 3L
1,566 SR
Queue Stats
2W - 8L
1,346 Elo+
Solo
Nyx
Nyx
Silver III
ryuko_pv
Nyx
Silver III
Level 151
Champion Stats
14W - 15L
1,600 SR
Queue Stats
461W - 455L
1,435 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 243
1,648 SR
1,446 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 237
1,514 SR
1,432 Elo+
Makoa
Makoa
Gold V
Buckey1k
Makoa
Gold V
Level 102
Champion Stats
11W - 4L
1,583 SR
Queue Stats
125W - 114L
1,487 Elo+
Solo
Koga
Koga
Silver II
Motisma3000
Koga
Silver II
Level 68
Champion Stats
1W - 1L
1,279 SR
Queue Stats
10W - 11L
1,413 Elo+
Solo
Tiberius
Tiberius
Gold IV
danpwns1337
Tiberius
Gold IV
Level 696
Champion Stats
13W - 12L
1,550 SR
Queue Stats
833W - 834L
1,468 Elo+
Solo
Io
Io
Silver II
xxfrosty_editsxx
Io
Silver II
Level 182
Champion Stats
4W - 2L
1,581 SR
Queue Stats
38W - 45L
1,406 Elo+
Party 1
Fernando
Fernando
Gold IV
zinjen2
Fernando
Gold IV
Level 135
Champion Stats
20W - 27L
1,575 SR
Queue Stats
43W - 57L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
5 / 11 / 12
2,639
220
29,295
46,582
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

57
4 / 11 / 9
2,310
193
49,572
103,068
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 3 Ammo after hitting a fully-charged weapon shot.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1.5s.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

55
12 / 16 / 6
2,969
247
59,665
50,974
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

48
3 / 13 / 10
2,363
197
78,749
40,460
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

57
5 / 10 / 13
3,190
266
64,635
95,445
46,306
Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 12%.

Level 1

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 15 units.

Level 3

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Bans
TorvaldTalus
Team 1 Score

1

VS

Team 2 Score

4

Bans
WilloTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
Buckey1k
Makoa
46
15 / 4 / 12
3,874
323
43,614
87,789
48,432
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

44
27 / 11 / 10
4,245
354
113,105
51,073
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Tiberius
danpwns1337
Tiberius
60
9 / 9 / 21
3,840
320
98,682
36,658
4,292
Beast-Slayer

Beast-Slayer

Armor

Gain a 250-Health Shield for 3s after falling to or below 50% Health.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

59
6 / 1 / 25
4,230
353
46,287
35,498
2,402
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Fernando
zinjen2
Fernando
52
4 / 4 / 17
4,254
355
34,841
70,898
116,500
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 41s
Objective Time
14m 8s
79
Kill Participation
146
29
Kills
61
61
Deaths
29
50
Assists
85
Player
Kills
Deaths
Assists
KDA
L
5
11
12
1
W
Makoa
Buckey1k
Makoa
15
4
12
5.25
L
4
11
9
0.77
L
12
16
6
0.94
W
27
11
10
2.91
L
3
13
10
0.62
W
Tiberius
danpwns1337
Tiberius
9
9
21
2.17
L
5
10
13
1.15
W
6
1
25
18.5
W
Fernando
zinjen2
Fernando
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

281,916
Damage
336,529
336,529
Taken
281,916
46,306
Shielding
171,626
119,290
Healing
181,276
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
29,295
27,581
88,330
19,958
46,582
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Makoa
Buckey1k
Makoa
43,614
37,369
0
10,816
87,789
48,432
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
49,572
49,572
0
2,808
103,068
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
59,665
56,590
0
4,602
50,974
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
113,105
94,398
2,061
5,437
51,073
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
78,749
35,081
1,519
2,073
40,460
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tiberius
danpwns1337
Tiberius
98,682
63,001
630
5,089
36,658
4,292

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

L
64,635
31,032
0
0
95,445
46,306

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
46,287
42,631
118,002
31,910
35,498
2,402

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
zinjen2
Fernando
34,841
25,846
600
6,731
70,898
116,500
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role