Player Matchup
VS
Match Stats
![Sky Warden](https://static.paladins.guru/i/items/12734.jpg)
Sky Warden
Disengage
Heal for 375 after hitting an enemy with Disengage.
Level 3
![Incitement](https://static.paladins.guru/i/items/12736.jpg)
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 3
![Quiver](https://static.paladins.guru/i/items/11335.jpg)
Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1
![Excitement](https://static.paladins.guru/i/items/12716.jpg)
Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.
Level 3
![Territorial](https://static.paladins.guru/i/items/14679.jpg)
Territorial
Disengage
Reduce the Cooldown of Disengage by 5s.
Level 5
![Impulse](https://static.paladins.guru/i/items/16382.jpg)
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
![Grim Deliverance](https://static.paladins.guru/i/items/27715.jpg)
Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4
![Depths of Despair](https://static.paladins.guru/i/items/27710.jpg)
Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3
![Ad Eternum](https://static.paladins.guru/i/items/27709.jpg)
Ad Eternum
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Level 3
![True Conviction](https://static.paladins.guru/i/items/27706.jpg)
True Conviction
Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.
Level 2
![Eternal Strife](https://static.paladins.guru/i/items/27716.jpg)
Eternal Strife
Using an ability above Ire threshold Heals you for 225.
Level 3
![Persistence](https://static.paladins.guru/i/items/27718.jpg)
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
![Hot Swap](https://static.paladins.guru/i/items/14116.jpg)
Hot Swap
Weapon
Increase your Reload Speed by 30% for 3s after hitting an enemy with your weapon.
Level 3
![Propel](https://static.paladins.guru/i/items/14096.jpg)
Propel
Thrust
Restore 40% of your maximum Booster fuel after using Thrust.
Level 4
![Apex Predator](https://static.paladins.guru/i/items/14103.jpg)
Apex Predator
Armor
Increase your maximum Health by 200.
Level 4
![Fuel Tank](https://static.paladins.guru/i/items/14079.jpg)
Fuel Tank
Armor
Increase your Booster fuel capacity by 10%.
Level 1
![Thrill of the Hunt](https://static.paladins.guru/i/items/14065.jpg)
Thrill of the Hunt
Thrust
Reduce the Cooldown of Thrust by 39% after getting an Elimination.
Level 3
![Fusillade](https://static.paladins.guru/i/items/16383.jpg)
Fusillade
Weapon
Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.
Level 1
![Immovable Object](https://static.paladins.guru/i/items/14788.jpg)
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
![Cavalier](https://static.paladins.guru/i/items/11593.jpg)
Cavalier
Armor
Increase your maximum Health by 750.
Level 5
![Brand](https://static.paladins.guru/i/items/11630.jpg)
Brand
Fireball
Heal for 200 for each enemy hit with Fireball.
Level 2
![Towering Barrier](https://static.paladins.guru/i/items/12597.jpg)
Towering Barrier
Shield
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Level 3
![Last Stand](https://static.paladins.guru/i/items/12809.jpg)
Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1
![Aegis](https://static.paladins.guru/i/items/16379.jpg)
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
![Phantom](https://static.paladins.guru/i/items/12755.jpg)
Phantom
Ghost Walk
Heal for 200 over the duration of Ghost Walk.
Level 2
![Shamanic Might](https://static.paladins.guru/i/items/14796.jpg)
Shamanic Might
Armor
Increase your maximum Health by 50.
Level 1
![Lightning Rod](https://static.paladins.guru/i/items/14213.jpg)
Lightning Rod
Shock Pulse
Heal for 120 for each enemy hit with Shock Pulse.
Level 4
![Monolith Totem](https://static.paladins.guru/i/items/12680.jpg)
Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 750.
Level 5
![Astral Traveler](https://static.paladins.guru/i/items/12764.jpg)
Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 30%.
Level 3
![Spirit's Domain](https://static.paladins.guru/i/items/20325.jpg)
Spirit's Domain
Weapon
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
Level 1
Team 1 Score
1
VS
Team 2 Score
4
![Essence Rip](https://static.paladins.guru/i/items/16845.jpg)
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
![Revenant](https://static.paladins.guru/i/items/16865.jpg)
Revenant
Armor
Increase your maximum Health by 200.
Level 4
![Ebon Dynamo](https://static.paladins.guru/i/items/16876.jpg)
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
![Dark Sight](https://static.paladins.guru/i/items/16838.jpg)
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
![Umbral Gait](https://static.paladins.guru/i/items/16773.jpg)
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
![Soul Collector](https://static.paladins.guru/i/items/16610.jpg)
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
![Battlement](https://static.paladins.guru/i/items/18368.jpg)
Battlement
Siege Shield
Increase the duration of Siege Shield by 1.7999999999999998s.
Level 3
![Watchtower](https://static.paladins.guru/i/items/18404.jpg)
Watchtower
Siege Shield
Increase the Health of Siege Shield by 500.
Level 2
![Fervor](https://static.paladins.guru/i/items/18345.jpg)
Fervor
Armor
Increase your maximum Ammo by 3.
Level 3
![Heavy Metal](https://static.paladins.guru/i/items/18336.jpg)
Heavy Metal
Armor
Increase your maximum Health by 600.
Level 4
![Ramparts](https://static.paladins.guru/i/items/18364.jpg)
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 2.4000000000000004s.
Level 3
![Fortress Breaker](https://static.paladins.guru/i/items/18556.jpg)
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
![Gift-Giver](https://static.paladins.guru/i/items/13340.jpg)
Gift-Giver
Healing Potion
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Level 3
![Side Tanks](https://static.paladins.guru/i/items/12690.jpg)
Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.
Level 3
![Moxie](https://static.paladins.guru/i/items/15057.jpg)
Moxie
Armor
Increase your Healing received by 18% while at or below 50% Health.
Level 3
![Smithereens](https://static.paladins.guru/i/items/15122.jpg)
Smithereens
Explosive Flask
Generate 3 Ammo for each enemy hit by Explosive Flask.
Level 3
![Medicinal Excellence](https://static.paladins.guru/i/items/13377.jpg)
Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 24%.
Level 3
![Combat Medic](https://static.paladins.guru/i/items/16516.jpg)
Combat Medic
Weapon
Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )
Level 1
![Quicksand](https://static.paladins.guru/i/items/15693.jpg)
Quicksand
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 0.6s.
Level 1
![Shimmer](https://static.paladins.guru/i/items/15703.jpg)
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Level 3
![Swagger](https://static.paladins.guru/i/items/15695.jpg)
Swagger
Armor
Increase your maximum Health by 50.
Level 1
![Wanderlust](https://static.paladins.guru/i/items/15655.jpg)
Wanderlust
Armor
Increase your Movement Speed by 15%.
Level 5
![Poise](https://static.paladins.guru/i/items/15659.jpg)
Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 100%.
Level 5
![Sand Trap](https://static.paladins.guru/i/items/20263.jpg)
Sand Trap
Crippling Arrow
Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.
Level 1
![Sealed Fate](https://static.paladins.guru/i/items/31319.jpg)
Sealed Fate
Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 4
![Unseen Eyes](https://static.paladins.guru/i/items/31306.jpg)
Unseen Eyes
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.
Level 4
![Essence Drain](https://static.paladins.guru/i/items/31308.jpg)
Essence Drain
Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.
Level 1
![Surrounded by Fear](https://static.paladins.guru/i/items/31320.jpg)
Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.
Level 1
![Folk Tales](https://static.paladins.guru/i/items/31318.jpg)
Folk Tales
Increase your maximum Health by 250.
Level 5
![Empowered Curse](https://static.paladins.guru/i/items/31303.jpg)
Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Bulldozer](https://static.paladins.guru/i/items/13079.jpg)
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.