Player Matchup

Inara
Inara
Eka1364
Inara
Level 959
Champion Stats
33W - 22L
1,682 SR
Queue Stats
492W - 472L
1,696 Elo+
Party 2
Zhin
Zhin
FakeAster
Zhin
Level 114
Champion Stats
28W - 21L
1,663 SR
Queue Stats
244W - 233L
1,681 Elo+
Solo
Koga
Koga
UnityDa
Koga
Level 87
Champion Stats
8W - 12L
1,538 SR
Queue Stats
187W - 163L
1,656 Elo+
Party 2
Yukipoo
Unknown
Level 999
Champion Stats
59W - 47L
1,690 SR
Queue Stats
346W - 328L
1,635 Elo+
Party 2
Ying
Ying
Zzaiiii
Ying
Level 999
Champion Stats
34W - 50L
1,591 SR
Queue Stats
633W - 579L
1,731 Elo+
Party 2
Team Averages
Level 632
1,633 SR
1,680 Elo+

VS

Team Averages
Level 656
1,640 SR
1,665 Elo+
Saati
Saati
BossGTX
Saati
Level 999
Champion Stats
15W - 13L
1,696 SR
Queue Stats
1,530W - 1,013L
1,823 Elo+
Party 1
Io
Io
Fugsi
Io
Level 120
Champion Stats
89W - 69L
1,680 SR
Queue Stats
274W - 220L
1,632 Elo+
Solo
Vora
Vora
MLordh110182
Vora
Level 273
Champion Stats
18W - 22L
1,525 SR
Queue Stats
1,014W - 980L
1,589 Elo+
Solo
Cassie
Cassie
Thefaiter0xD
Cassie
Level 999
Champion Stats
340W - 366L
1,647 SR
Queue Stats
1,277W - 1,323L
1,597 Elo+
Solo
Evie
Evie
Tobí
Evie
Level 888
Champion Stats
81W - 89L
1,652 SR
Queue Stats
800W - 698L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Eka1364
Inara
60
1 / 6 / 12
2,005
182
26,206
94,677
9,062
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Zhin
39
2 / 8 / 4
1,472
134
23,192
42,421
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Koga
UnityDa
Koga
32
8 / 9 / 2
1,970
179
27,870
41,316
0
Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Yukipoo
Unknown
59
6 / 9 / 5
2,013
183
34,281
44,573
1,599

Level 5

Level 1

Level 2

Level 4

Level 3

Level 1

Ying
Zzaiiii
Ying
60
0 / 5 / 8
2,210
201
5,149
35,441
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
BossGTX
Saati
59
16 / 4 / 11
3,653
332
96,157
34,114
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Io
24
1 / 2 / 18
3,156
287
18,657
11,427
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

58
5 / 5 / 6
2,638
240
39,603
32,196
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Cassie
60
8 / 2 / 13
3,085
280
77,402
18,249
0
Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 20% for 1.5s after using Dodge Roll.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 50%.

Level 5

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Evie
Tobí
Evie
60
7 / 4 / 4
2,588
235
26,609
20,712
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 35%.

Level 5

Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

47s
Objective Time
4m 55s
48
Kill Participation
89
17
Kills
37
37
Deaths
17
31
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Saati
BossGTX
Saati
16
4
11
5.38
L
Inara
Eka1364
Inara
1
6
12
1.17
L
Zhin
2
8
4
0.5
W
Io
1
2
18
5
W
5
5
6
1.6
W
Cassie
8
2
13
7.25
W
Evie
Tobí
Evie
7
4
4
2.25
L
Koga
UnityDa
Koga
8
9
2
1
L
Yukipoo
Unknown
6
9
5
0.94
L
Ying
Zzaiiii
Ying
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,698
Damage
258,428
258,428
Taken
116,698
10,661
Shielding
0
151,839
Healing
80,123
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
BossGTX
Saati
96,157
72,107
0
543
34,114
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
Eka1364
Inara
26,206
22,216
0
530
94,677
9,062
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Zhin
23,192
22,392
0
3,133
42,421
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Io
18,657
16,457
59,437
7,028
11,427
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
39,603
26,040
0
8,995
32,196
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Cassie
77,402
62,117
0
1,532
18,249
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Evie
Tobí
Evie
26,609
24,553
0
2,588
20,712
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Koga
UnityDa
Koga
27,870
27,870
0
1,733
41,316
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Yukipoo
Unknown
34,281
31,397
0
1,283
44,573
1,599
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
Zzaiiii
Ying
5,149
5,149
122,038
23,122
35,441
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role