Player Matchup

Vora
Vora
Qualifying
Clunkhead99
Vora
Qualifying
Level 441
Champion Stats
17W - 12L
1,713 SR
Queue Stats
44W - 33L
1,624 Elo+
Party 3
Raum
Raum
Qualifying
Dambà
Raum
Qualifying
Level 714
Champion Stats
0W - 1L
1,500 SR
Queue Stats
58W - 47L
1,625 Elo+
Party 3
Khan
Khan
Platinum I
MoTTTas
Khan
Platinum I
Level 334
Champion Stats
129W - 118L
1,685 SR
Queue Stats
1,018W - 964L
1,560 Elo+
Party 1
Octavia
Octavia
Platinum II
SRbusic
Octavia
Platinum II
Level 999
Champion Stats
19W - 12L
1,621 SR
Queue Stats
799W - 779L
1,595 Elo+
Party 1
Rei
Rei
Qualifying
chidori88
Rei
Qualifying
Level 41
Champion Stats
1W - 2L
1,517 SR
Queue Stats
3W - 3L
1,655 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 506
1,607 SR
1,612 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 323
1,690 SR
1,556 Elo+
Viktor
Viktor
Platinum I
AutumnRoses
Viktor
Platinum I
Level 894
Champion Stats
2W - 0L
1,867 SR
Queue Stats
165W - 133L
1,567 Elo+
Party 2
Fernando
Fernando
Platinum IV
MelloScopes
Fernando
Platinum IV
Level 290
Champion Stats
3W - 0L
1,796 SR
Queue Stats
46W - 47L
1,555 Elo+
Solo
Grohk
Grohk
Platinum I
Tony_ElPicaCulos
Grohk
Platinum I
Level 128
Champion Stats
3W - 1L
1,567 SR
Queue Stats
87W - 72L
1,601 Elo+
Solo
Sha Lin
Sha Lin
Platinum I
ghost11111111
Sha Lin
Platinum I
Level 45
Champion Stats
1W - 0L
1,500 SR
Queue Stats
85W - 68L
1,630 Elo+
Solo
Ying
Ying
Gold II
lovixen
Ying
Gold II
Level 256
Champion Stats
47W - 26L
1,718 SR
Queue Stats
221W - 221L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
13 / 11 / 10
3,009
215
74,679
62,072
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Raum
Dambà
Raum
59
6 / 6 / 25
3,540
253
53,225
128,687
0
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Khan
MoTTTas
Khan
48
10 / 7 / 13
2,821
202
59,304
120,547
43,596
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Octavia
SRbusic
Octavia
60
12 / 11 / 6
2,650
189
71,170
61,384
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

37
2 / 11 / 11
2,378
170
19,972
46,109
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
TorvaldLian
Team 1 Score

2

VS

Team 2 Score

4

Bans
AshTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
58
9 / 11 / 15
3,962
283
103,041
47,205
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 10 Ammo every 1s while using Hustle.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Fernando
MelloScopes
Fernando
53
9 / 9 / 13
4,048
289
71,686
80,641
68,057
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

42
6 / 5 / 25
4,067
291
55,935
46,673
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Sha Lin
29
16 / 9 / 12
4,497
321
126,370
65,126
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

Ying
lovixen
Ying
55
6 / 9 / 15
3,295
235
61,767
38,705
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 59s
Objective Time
6m 42s
108
Kill Participation
126
43
Kills
46
46
Deaths
43
65
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Viktor
9
11
15
1.5
L
13
11
10
1.64
L
Raum
Dambà
Raum
6
6
25
3.08
W
Fernando
MelloScopes
Fernando
9
9
13
1.72
L
Khan
MoTTTas
Khan
10
7
13
2.36
L
Octavia
SRbusic
Octavia
12
11
6
1.36
W
6
5
25
3.7
L
2
11
11
0.68
W
Sha Lin
16
9
12
2.44
W
Ying
lovixen
Ying
6
9
15
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

278,350
Damage
418,799
418,799
Taken
278,350
43,596
Shielding
68,057
192,460
Healing
147,131
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
103,041
81,822
0
640
47,205
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
74,679
60,480
885
7,092
62,072
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Raum
Dambà
Raum
53,225
39,062
38,640
19,184
128,687
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Level 1

W
Fernando
MelloScopes
Fernando
71,686
33,829
0
1,039
80,641
68,057
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Level 1

L
Khan
MoTTTas
Khan
59,304
55,314
9,452
24,324
120,547
43,596
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Octavia
SRbusic
Octavia
71,170
66,820
0
4,436
61,384
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
55,935
30,741
71,031
31,294
46,673
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
19,972
19,643
73,060
15,387
46,109
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Sha Lin
126,370
126,370
0
1,063
65,126
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
lovixen
Ying
61,767
43,754
30,305
11,759
38,705
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role